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MelancholyFlapper

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Everything posted by MelancholyFlapper

  1. Ooh, handy! This looks pretty useful, thanks for making it so we can save on part count.
  2. I'd like to suggest some rear RCS pods - OPT's creator made a nosecone for the Mk. 3 that's got a shuttle-style RCS system in it, but I have to manually place a bunch of single ports in awkward locations for the rear set.
  3. Will this be updated to the new KIS/KAS standard? I hope so!
  4. Any chance of a Mk. 3 RPM IVA? I love the Mk. 3 parts but I can't IVA them with no raster monitors.
  5. Hey Beale, I know spaceplanes aren't super your forte, but I had a question - as a lover of all things spaceplane, do you think you'd ever make a few Buran parts? OPT already has an RCS system nosecone, but there's no rear RCS pods out there or dedicated buran OMS replica as far as I know. I have a feeling you'll say no, but I figured it couldn't hurt to ask, right? c: I love the pack, it's fun making frankenstein ships.
  6. It keeps throwing unhandled exceptions for me. http://pastebin.com/TrKXHu3E How do I fix it?
  7. Question - I don't seem to see an option to let me swap symmetry modes like the old EE let me do, which is VITAL for making shuttles. Am I missing something obvious or is it no longer a feature? D:
  8. Are the KSC upgrades compatible with KSC++? Or do they overlap/clip/etc?
  9. Any news on the RSS version? c: No rush, I'm just curious is all.
  10. You're welcome! I'm happy to show it off. And yeah, I figured horizontally landing would be tricky so I was like "why not land traditionally?" One thing, though - for some reason my pics in the OP are credited to T. Lancer. Is that fixable? X3 Thanks for adding them, by the way! I'm flattered you liked it enough to.
  11. Hi! Great mod, here's my shuttle if you want to put it in the OP. ^u^ https://imgur.com/a/HMAfP
  12. Hi, I'm having a strange bug. Despite ensuring I didn't install the no-autoshroud configs, I'm still getting no autoshrouds. I double checked when installing the new version after wiping the old because I've been having this issue for a while. I just want shrouds! Any idea why it's happening or how I can fix it?
  13. Thank you for answering. I just use this mod a *lot* so I was a little anxious I suppose, hah. It stinks not being able to use it. I'll live, though!
  14. Yeah, but is there an ETA for .24 compatibility? I know, patience, but I'm just wondering if there's a guesstimate. Does that pull request thingy mean there's a working, if stopgap, version?
  15. Thank you! It flies like a brick, though. The line between "smash into ground vertically" and "smash into ground at an angle" was razor thin, on descent I was going too fast to land when I had velocity to not plummet, and when I was going a reasonable speed, I went kerplunk, so it took a lot of trial and error to land at KSC's strip as opposed to using the chutes and drifting to the ground vertically. Oh, in case it wasn't clear from the screenshots, the payload was 1.6 tons for that big tour, left on the Mun's surface.
  16. I took a bunch of screens of my shuttle when I did this challenge, but I forgot to grab map view screens because I'm a huge ditz. Is it acceptable if I show it in orbit and landed on each of the bodies I went to (the mun, Minmus, and an RDV with a captured asteroid midway between the two)? I'll post them if it still works. I'm going to school for film/photography currently, so I was focused a bit much on taking nice screens of the shuttle, oops. I should really get Kerbcam sometime.
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