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Everything posted by protonv
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Does this mod still work with 1.11?
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
protonv replied to Athlonic's topic in KSP1 Mod Releases
anyone know if this still work with 1.10?- 751 replies
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- communication
- chatterer
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[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
protonv replied to DMagic's topic in KSP1 Mod Releases
I'm sorry :(( -
Fairing is missing from tech tree & VAB
protonv replied to OldLost's topic in KSP1 Technical Support (PC, modded installs)
Wow, thank you very much. I was wondering why all stock craft files I download have missing part and can't launch. I never thought its because procedural fairings mod. -
[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
protonv replied to DMagic's topic in KSP1 Mod Releases
Does this mod work with KSP 1.7? -
Does this will work with 64bit build in 1.1?
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You mean this mod have new 2.5 fuel tank but somehow it won't show up. In case you misunderstanding something, the stock 2.5m is still there. I just did clean install recently, here is my mods list http://i.imgur.com/oz6Yg1e.jpg
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Thank you guy. I'm playing as career, so I when to research center and unlock all tech. Now here is what it look like. Is this mod don't contain any 2.5m part? only 5m and 7.5m? http://i.imgur.com/jyYN85Q.jpg
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noob question here. I have been used KW rocketry from a long time ago. Now it a bit outdated so I remove and try this mod. I installed both SpaceY Heavy Lifters and SpaceY Expanded but there only 6 new fuel tank show up in the game, there a plenty of engine and other stuff though. Is this how the mod supposed to work or I install something wrong? If that how is it, anyone know alternative mod like KW rocketery? cause I want more fuel tank. and sorry for my bad english.
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edit: ops, nevermind, I just check out first page. Sorry:P
- 706 replies
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- gameplay
- colonization
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Wow, you detonated a Nuclear Bomb on the Moon:P :xd
- 2,035 replies
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[0.25] Astronomer's Visual Pack - Interstellar V2
protonv replied to Astronomer's topic in KSP1 Mod Releases
Does this mod still work with 1.0.4? -
Totally agreed.
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Thank you guy above. I guess I will use this mod. Anyone have N1 Lunar .craft file for 1.0.2?. The old craft file is break.
- 22,528 replies
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- totm march 2020
- mod
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oh, sorry my bad. I'm using this mod since 0.25 with save game already unlock all stock part. I just start a new game in 1.0 and thought this mod will unlock all part in tech tree with one click )
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Not relate to this thread but can someone give me a advice. Should I use this or FASA pack. I'm used both in 0.25 but since 1.0 no longer support 64bit so I guess I can only use one because memory limit. What pack cost more ram?
- 22,528 replies
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- totm march 2020
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Stupid question. But why it not need anymore in 0.90. I still have to click a lot button to unlock entire tech tree
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Does it work with 1.0.3? edit: tested, not working. dialog not show up:(
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
protonv replied to sirkut's topic in KSP1 Mod Releases
noob question. How to use the hinge? I can adjust it in VAB but how to control it outside? -
Just install new fresh KSP and this mod and it working. But I guess I will stay with "american stuff" since this soviet stuff cause much trouble for me.it great mod, love soviet stuff. I defenitely will use this mod when find a solution for crash problem:(
- 22,528 replies
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- totm march 2020
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Yeah,a BoulderCo folder come from EnvironmentalVisualEnhancements-7-4. I'm still using Astronomer's Visual Pack - Edge of Oblivion. Beside that all other mods are up to date. So I delete KSO, KWrocketry and try run KSP 32bit. It take 15 minute to loading ,I guess ActiveTextureManagement is compressing texture. Then it crash, never make it into main menu:(. I'm using GTX 756m. But it normal when a games recognized it like intel hd graphics card because nvidia optimus thing... FASA is only tower clamp, and KSO is only space shuttle and station, no other stuff. I can run it all in 32bit with ActiveTextureManagement Aggressive. don't know what mod JSI come from @@.
- 22,528 replies
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- totm march 2020
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All of mods already up to date for 0.90. I deleted 2 old MM. dll. Still crash:(. Any other suggesting?
- 22,528 replies
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- totm march 2020
- mod
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