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KSP2 Release Notes
Everything posted by klesh
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So I tried this one and it explodes on the runway as soon as I launch the flight? Shakes itself to Oblivion before I even press a button. I feel oh so noobish here.
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I don't see a counter rotor on KerikBalm's? I guess thats why he has so many SAS modules on it?
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I must be really unintelligent then. I looked at the KSPedia, and it really didnt help me. I struggled to even figure out how to turn the rotor on; there seems to be no instructions anywhere. What am I doing wrong here? This should be as basic as it gets. When I get this rotor going, everything spins including the rover part bottom.
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By weirdness I mean bugs.
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Are there any stock craft that use any of these parts? I'm having a difficult time figuring out how any of this works.
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Thanks. Maybe I'm doing something wrong. I checked the KSPedia, but the instructions are pretty scant on how to use these rotors, and some of the screenshots seems to be in Italian. I put some flaps on mine to act as rotor blades and they're freaking out.
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Can we get a Breaking Ground entry for the bugtracker, please... I've got some weirdness.
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Boy those alligator hinges are way too big to make a foldable Apollo style rover. One half the size of the smallest would be nice.
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Thats definitely your mods. Aside: I find the FPS of the EVA portraits to be very poor. I have a very good machine, and the EVA portraits look like they run at 10 fps.
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Thats how they started with MH. Later they changed it to match the number of the vanilla game.
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I'm on Steam, its supposed to do everything for you. Edit: Okay, after the ~400mb or so Breaking Ground download. I restarted Steam and it fed me another 216mb download, presumably the main game update. Will report back.
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Hmmm, not a great start so far:
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Here we go: https://store.steampowered.com/app/982970/Kerbal_Space_Program_Breaking_Ground_Expansion/
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Hmm, Steam shows a discount now for Making History but no Breaking Ground for sale.
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UTC is universal for a reason! If I ran a global business you can bet I would inform my customers in UTC.
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Here is the confusion, at least for me: Except that EST is not in effect, its currently EDT which is 1 hour behind EST. @St4rdust @UomoCapra Can you please clarify for the community by providing the release time in UTC?
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You can just have two separate installs of the game on Windows. Easy-peasy.
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Right on. Hopefully no extra wait for you guys. Don't try to operate your robotics with a joystick.
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Do they usually take extra time to somehow GOG'afy their games/install packages/whatever? I've never purchased from there, but I think I recall reading complaints in the past of their versions taking longer to come out.
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I know Steam does its store updates at 1pm. Which is 3 hours away from me, in Boston.
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3! Or jeeze maybe even 2, I hate daylight savings, lol.
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He "returned" 3 hours ago.
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Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
klesh replied to UomoCapra's topic in KSP1 Discussion
Either way, it was before even the 1.0 launch of the game, some 5 years ago. @Clockwork13 you've had 5 full years since that content, whatever you prefer to call it. I think its reasonable to charge for new content packs. They're still updating the base game quarterly, including all those part facelifts. You're certainly free to feel its not worth your 15 smackaroos. So, how about some Jumbo size cryovolcanos, eh? I'm hoping some kind of scalefactor=3 can be fiddled in somewhere.