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klesh

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Everything posted by klesh

  1. The EVA Science animation is an absolute riot. EVA Construction seems solid so far. The addition of the visor is great! The inventory system is user friendly. Loving the look and function of the new lights. RCS additions oh so welcome, especially the tiny one. I'm having some shadow flickering, but enjoying too much to care right now. This seems really fun so far, I hope its a solid release. Thank you. Happy Holidays everyone.
  2. I was going to say thanks for fixing the drag cubes on the engine plates, but in testing it just now I saw some funkiness in the decouplers' drag cubes. I wish I understood more about them, or the debug menu would have a "visualize drag cubes" function to see them. I'm getting lots of drag behind decouplers where maybe there shouldn't be, but I haven't the time to really dig deep. Someone care to have a look? Put some decouplers in your test stacks and turn on areo in the gui.
  3. Right click the game in library, properties, local files, verify integrity of game cache.
  4. Please allow me to introduce you to it's more RAM friendly cousin, KSP_x64.exe.
  5. Oh, interesting. The playback seems to be just fine for me. I'll keep my eye on the playback speed if it starts to get scratchy. I'll watch it now.
  6. Weird, its unlistenable for me. The advertisement on twitch beforehand was clear as a bell, but there is so much scratchiness whenever someone talks in the stream I can't bear to listen. Oh well!
  7. I'm trying to watch but the audio quality seems awful, like there is something wrong. Just me?
  8. Hey bro, this is some really good content you got here. Well-discussed concepts, great designs, you didn't tell me to smash a like button. Top shelf my man.
  9. I got this one stuck in the dome as of late. This particular live version especially as the tone that the bassist is getting from that Pbass is so excellent. Recently purchased a bass and I have been really paying attention to bass tone.
  10. I messed around with Breaking Ground hinges to achieve more appropriate Soyuz panels. Also discovered a thing about using the KAL editor that makes it alot easier to use. Turned out pretty good:
  11. Do you have Breaking Ground? I just made an upgrade for more Soyuzlike solar panels.
  12. Yes, this is different. This is not breaking them, as opposed to breaking them but showing them unbroken upon reload.
  13. This guy posted his Starship to reddit, and it looked cool so I downloaded and played around with it. Made a couple of tweaks, etc. Fun stuff. It's stock.
  14. There are a few that you can bounce a signal to an ipad or other screen for things like maps, pip boy menus, etc. That would mean a KSP2 companion app as well. Why do you think "very few" people would use it? This article discusses the abandonment of the Second Screen concept by developers, so indeed some have found it to be not worth it, or put them in as an afterthought so the experience was lame and not worth it. That doesn't mean this has to be the case with KSP2 though. I would love to see KSP2 innovating and making a second screen experience available, and of course making it awesome. I agree no one needs a lame SSE that no one will use. This article discusses different second screen experiences. Not always something like maps. Imagine you ipad next you with all kinds of telemetry on it. I would dig that. Maybe its used to talk to other people in your multiplayer game while they are playing and you are away from a computer. In digging around, it seems like a second screen experience was a hot topic 5-7 years ago. There is clearly some reason(s) they aren't as popular today as they were once envisioned being. I don't spend alot of time postulating about videogame design so I will certainly admit to just having opinions. Some people here are talking here like KSP2 is custom software they've ordered and don't want things they personally wont use included in it. I know what I would like to see and what we'll get will no doubt be two very different things because its not kleshSpaceProgram2. Also, the people making KSP2 should be considering the rigs people will be playing on 5+ years from now as well.
  15. I asked last year. Crickets. I don't hold much hope for them to add sounds at this point.
  16. As a AAA title (as least in pricetag), I expect cool features like this working right out of the box.
  17. Its so you have time to replace them with the new revamps on all your important craft. Eventually the old parts get removed completely, like the old mk1-3 capsule.
  18. My first thoughts were of some of the plaques NASA has adorned things with over the years. Pioneer’s plaque, the Voyager’s golden records, the various Apollo LEM plaques etc. A little history pack of stuff like that would be great. You could include it in... wait for it.... your History and Parts pack! And really, this is the kind of polish I’d hope for in KSP2, where a flag update comes, and you know, comes with new flags too. We never got a flag with the Making History logos, nor the Breaking Ground ones, new parts manufactured under the same companies with the same logos and same graphics from 8+ years ago. This is the kind of polish I miss in KSP.
  19. Simply stunning. The quality far surpasses anything available elsewhere. I just read your .me page about this project. Where can I donate some money to you?
  20. Here you go. Enjoy it. Proszę bardzo. Ciesz się https://pastebin.com/5HamGkLw
  21. Was testing various 1.10 stuff this morning and decided to make a little sorta Surveyorey looking thing.
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