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AstroWolfie started following Echo__3
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This is a great guide. In studying helicopter design, I too have noticed these features. But I didn't think anyone would be interested in a two-hour YouTube tutorial for helicopters. Most people just want something quick and easy to understand. Although, for anyone serious about making a good helicopter in the game, this looks like the best explanation for them.
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I have decent computer. But another trick I sometimes use is to use the mod better time warp. I can slow down the game time. This gives me more reaction time for maneuvers, but also give the computer more time to process. Then during editing, I can speed up the scene to normal (or a little faster) and still have acceptable frame rates.
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The Story of Bill
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The KSP2 engines can be surface mounted to the plate and do not have to be attached to a node.
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LoganK5419 started following Echo__3
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Multiplayer is the feature that I'm looking forward to the most.
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Atmosphere edge plane
Echo__3 replied to Abel Military Services's topic in KSP1 Gameplay Questions and Tutorials
The Whiplash and RAPIER can both be used at that altitude. -
Cómo se añade una pieza nueva al satélite?
Echo__3 replied to anvall23's topic in KSP1 Gameplay Questions and Tutorials
You need to have the engineer get very close to the satellite. Then attach the battery using the construction menu. There is a crane hook on right side of your screen for this. -
There is no option to lock/unlock servos
Echo__3 replied to khafhji's topic in Breaking Ground Support
You may need to enable advanced tweakables in the game settings. -
How do I land a crewed rover on the mun?
Echo__3 replied to MrSir's topic in KSP1 Gameplay Questions and Tutorials
I mean a probe used as a control point if you don't have a Pilot. It sounds like you decouple the rover from the station and remain in control of the station. All you have to do is press a bracket key [ or ] and switch over to the rover. -
How do I land a crewed rover on the mun?
Echo__3 replied to MrSir's topic in KSP1 Gameplay Questions and Tutorials
Are you able to share some pictures of your rover? What do you mean by Do you have reaction wheels? Does it have a probe core? Are you using a pilot? -
problem with separators and decouplers
Echo__3 replied to Spacemen2.4's topic in KSP1 Gameplay Questions and Tutorials
If you are using engines that require a liquid fuel, then you will need to throttle up (Z key). -
How to Plane (first aviation node)
Echo__3 replied to Zozaf Kerman's topic in KSP1 Gameplay Questions and Tutorials
Airplanes can be complex. Exactly how one places the wing parts great greatly affect the handling of the aircraft. The tools in the game do not really give you all the information you need. I find the mods RCS Build Aid and Kerbal Engineer to help though. Here is a little video guide that I made to help players get started with making planes.