Jump to content

LordFerret

Members
  • Posts

    2,082
  • Joined

  • Last visited

Everything posted by LordFerret

  1. That's really cool! Can't wait to see the final results! FYI, a little unknown family history here (excuse me while I blow this horn lol) - my uncle was the guy who designed the zero-g illuminated toggle switches used in the capsules of the Gemini and Apollo programs. The company, if I'm recalling correctly, was "Daven", based in New Hampshire (USA). I don't think the company exists anymore.
  2. I'm wondering if any of you recall what was out there before DOS? CP/M ring a bell? lol
  3. I've been searching the forums but have not yet found a direct answer. I'm looking for a way to calculate my vehicle's total weight sitting there on the launchpad. I know there are mods which can answer this, but I'm not wanting to add any more mods than I have already* ... trying to stay as close to vanilla as possible. Any suggestions? * [x] - Science! Romfarer LazorDockingCam DockingPortAlignment SCANsat StockBugFixModules
  4. Nothing would please me more than to see the world wake up to Linux! Windows needed to go YEARS AGO.
  5. In real life, ambient light from the stars does illuminate a little - but very little. I'll agree with the others, I put lights on my landers as well, both Mk1 & 2 Illuminators, as landing in the shadows in craters can prove frustrating... if not disastrous.
  6. That they did! In early years I worked with some of the PDP series (the 8 and 11, phone company had them tied to ESS-1A switches), and then later in the 80's popped up the MicroVAX 'Worldbox' running VAX VMS ... sweet stuff... basically it resized a Volkswagen-sized computer down into a nice little cabinet lol. My true love however was the HP, particularly the 1000 series... absolutely a laboratory tool... even the microcode was reprogrammable on them (and we did!). Their OS was very powerful and flexible. I got started with them around RTE-III and used them up through RTE-6VM. What a wonderful machine! My world was all Macro-assembler, Fortran, and some compiled Basic. lol WinkAllKerb' - Nice find!
  7. EXACTLY!!! Kudos! Nice collection you have there. If nothing else, most old machines can be loaded up with Linux and reused - for email if nothing else. Linux puts new life in old hardware.
  8. Europa... for what should be obvious reasons.
  9. I'm an old dog, been around working in the industry since before there was a PC... was a computer/software consultant/developer for over 35 years. I have 9 old PCs in the attic, they all still work, still boot... 2 original IBM PCs with revision "B" stamp on the back, dual 5" full height floppies, Mono graphics/displays, DOS 1 original Compaq Portable (all 35lbs of it), dual floppies, 4" green screen, DOS 1 old Heath kit computer, 8" floppy, Heath Basic 1 old Dec PC/terminal, with 8" floppy, with some manner of Basic (Dec) 1 Tandy HD 1200, CGA graphics/display, a whopping 20mb hard drive and two 1/2 height 5-1/4" floppies... DOS & Basic compiler The rest are all PC clones of various types, 640kb mem, various HDs & floppies, Phoenix BIOS's, CGA & VGA graphics/displays I have elsewhere in the house (still in use lol): 1 Compaq Armada laptop (running Debian Linux), used for 2-meter packet radio 1 Compaq Presario 5900Z running Debian Linux, my file archive server 2 Toshiba laptops (Satellite A10 & Satellite P105), one Linux the other WinXP, lots of junk on both of them 1 Acer Aspire desktop (forget the model), WinXP, FlightSim and junk 1 Dell 10' Netbook, WinXP, collecting dust 1 Dell laptop PP26L, belongs to a friend, putting Linux Mint on it for her and 1 ASUS Q550L laptop, which I'm typing on... it's my KSP machine. I also have a storage locker with some office furniture and a whole library of old documentation manuals. It will make a nice bonfire someday. I had, but don't know if they're still around, an old CoCo and a TI Sinclair. Someday, I'd like to pick up an Altair for the collection lol.
  10. Whatever you do... DON'T SHAKE THAT FUEL TANK JUST BEFORE LAUNCH!
  11. Just in case any of you are interested, I found the link I was referring to - some tips... http://www.reddit.com/r/KerbalSpaceProgram/comments/21dco6/things_you_may_not_have_known_about_playing_ksp/
  12. I've posted these before in another thread. The design was inspired by several other's examples. Works great on Mun and Minmus. Rover has an OKTO for control, or a Kerbalite driver. Rover science complex is also autonomous, with an OKTO control. After landing the rover/science complex, 3 Kerbalites were landed nearby. I un-docked and drove the rover out to pick them up... then returned, putting 2 in the science module and leaving the 3rd to drive around and do science. Driving up beneath the science module, the magnetics of the docking port simply pulls the rover back up and it docks... science gets transferred and processed... then undock and head out again. Lander legs were locked fully extended before landing. It's one way of doing it anyway, worked for me. The only thing I'd change about it now was the use of the Place-Anywhere RCS ports, I was playing around with them... should have stuck with the RV-105's. This was done all stock/no mods in v0.23.5.
  13. "The Guide says there is an art to flying", said Ford, "or rather a knack. The knack lies in learning how to throw yourself at the ground and miss." - Douglas Adams, Life, the Universe and Everything
  14. I just recently read something somewhere (sorry, can't remember where to cite link), that damaged wheels (flat tire?) can be repaired by moving a Kerbalite next to it and Right-clicking on it. Haven't tried it yet, so forgive me if the information is incorrect.
  15. I too listen to Classical, all the time. And, one of my favorites is indeed Bach... especially when spending half the night building something in the VAB lol. So, I'll share this... https://calmradio.com/ There's plenty of great Classical stuff there, other genera too. My fav is the all Bach channel. You can listen free (click on the "Try Us" button), but have to listen to their brief occasional (not all that often) 'commercial'. Check it out, you might like it.
  16. I'm a long time fan of Celestia. KSP reminds me of it a lot. There's much about Celestia I think would make a great fit into KSP, but I'm sure the KSP devs have heard it all before. I find it unfortunate Celestia development has pretty much died off, although many of the original developers have moved on together to a new project Celestia.Sci ... not available yet, still in development. Nice to see some Celestia fans here in KSP!
  17. I used to meddle with Celestia. I know many of Celestia's users and developers are folks who know what they're talking about. While Celestia has fallen by the wayside and its original Shatters.net forums defunct, most of the original users and devs have moved to the CelestialMatters forum - folks like Dr. Fridger Schremp, Selden Ball, among others... these guys are pros. Curious about your post (OP), I looked around a bit and ran across this - it's from a discussion about an addon for Celestia, an .ssc definitions file for Snoopy. "From the README file... The computation of the actual orbit elements of LM 4 was done in a three- step process. From technical references about the Apollo program there is enough information to calculate the delta v of the LM. "Snoopy" didn't land on the moon, so most of the propellant of the ascent engine wasn't yet needed when Mission Control fired it at May 23, 1969 at 6:07 UT. The engine ran until burnout. Delta v can be calculated to 1150 m/s. Under the assumption the LM accelerated parallel to the orbital tangent, the delta v adds to the circular velocity of Apollo around the moon (note the Apollo orbits were retrograd). By this, an escape hyperbola and its asymptotic velocity and angle can be calculated. Snoopy left the moon's gravity well at 1336 m/s and an angle of 58.5 deg against the orbit tangent/moon center. By a vector addition of the moon's orbital speed one gets the LM's trajectory in a geocentric coordinate system, and doing the same procedure as above for earth again one has the LM's velocity vector with respect to sun center. Now I had a point in space (vincinity of the moon) and a velocity vector at a certain time (May 23, 1969, 6:00). It was now possible to calculate the elements of a sun orbit by means of common formulas of celestial mechanics [10]. Nevertheless some fine adjustments in the .ssc file had to be done - I also desire the LM to be in the vincinity of the moon on May 23, 1969 but obviously some of the assumptions I made were only rough approximations of what really happened. So please note the calculated orbit is only a rough approximation of where "Snoopy" would be located really today - despite of any bugs in the calculation I might have done." Source: http://www.collectspace.com/ubb/Forum29/HTML/001171.html I haven't been to the CelestialMatters forum in a long time, but I'm there as I am here - "LordFerret". I'm sure you'd find welcome serious discussion if you asked some questions there. Site: http://www.celestialmatters.org/ Good luck with your quest!
  18. Pretty Lights - 'My Only Hope', from the album A Color Map Of The Sun? I keep envisioning Kerbals hopping about on Mun or Minmus everytime I hear it.
  19. My cousin's son used KSP for a project at school, similar. He made a video and stood there in class while it played, narrating it. Got him a good grade! I agree with plaerzen above, also maybe show the construction phase of the vehicle too.
  20. I don't know why you guys find it so difficult to get to Moho... anybody can go there. https://www.yellowpagesgoesgreen.org/Wrightstown-NJ/MOHO+Agency+Inc/434386 (sorry, couldn't resist)
  21. I'm surprised to see SCANsat on the list. I find it quite useful, although I'm still quite a noob. Someone here posted SCANsat wasn't needed because you can access it via stock?... did I miss something somewhere along the way???
  22. Good gads... Muzak is still alive?!? LOL! [Hates elevators... ok for going up, but thinks everyone should parachute down.]
  23. I've had that happen, more than once. If you've still got some battery power left, you might be able to roll the capsule over (reaction wheels). If you can roll the capsule over, instead of building a rover for rescue, put up another capsule (an unmanned MK1, with an OKTO or Stayputnik brain for control) and go land nearby. If you cannot roll the capsule over, put up another capsule (a manned MK1-2, with one pilot), land nearby, and have the pilot roll the capsule over. I've had situations where I've had to do both of the above. lol
×
×
  • Create New...