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FleshJeb

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Everything posted by FleshJeb

  1. And I thought I had come close to mastering drag-voodoo... This is scary. @Trogdor! I've found that the service bays are consistently some of the LEAST-draggy parts. My guess was that it's the reaction wheel and probe core causing all the trouble. If I were to modify your craft, I would put a 0.625m probe-core and reaction wheel inside a second service bay. I've pulled off Jool dives that reach 2x terminal velocity on very similar craft.
  2. Hi @Brikoleur, nice work! I have some really good tips and tricks to add to your tutorial, but I’m on my phone at the moment. I’ll edit this sometime this week.
  3. Wow, it's almost like collective bargaining is effective and good, and authoritarianism is bad... Galaxy_Brain.jpg
  4. Calling 911 because you can't remember 0118 999 881 99 9119 725 3
  5. I'm planning on surface-attaching a cylindrical piece, putting a rotor on each end, and then offsetting and flipping the bottom one to the top. Beyond that, I need to write some KRPC scripts to add and subtract to blade pitch via action groups.
  6. I already congratulated you on the fantastic video elsewhere, but congrats again! Also, I've been bingeing on old Cupcake videos and watching my buddy play The Isle, so this is at least 50% your fault!
  7. As far as I understand it, they're now hard-coded into one of the wheel modules. There use to be a trick where you could Module Manager them out, but that stopped working a while ago.
  8. 42 users on ignore (3 of those are signature only). Mostly the low-effort and/or console players--It saves a lot of screen real-estate. I only ignore posts, never mentions or messages. I also use my ad-blocker to take out most animated profile pics. (Not R.I.C, never R.I.C.) Now, if only I could pre-emptively ignore some of my own rage-posts...
  9. I was going to retaliate with something Finnish, but the Zydeco destroyed my argument.
  10. I see your fat truck and raise you a Sherp: In the meantime, I'm working on some variety of pterosaur. Sadly, I'm NOT going to try to make it an ornithopter. This is a very early WIP.
  11. You can turn continuous rotational motion into pendulum motion. At first I was thinking of a modified escapement system like a pendulum clock, but a crank-rocker is better. I know very little about mechanics, so this took me forever to find the terms for. I'd do it like this though:
  12. @Triop Why are you so darned handsome. Seriously, that was brilliant and magical.
  13. @Mikenike This might help you out. I don't think it's possible with Mk2 parts.
  14. Nonsense--We also give him money for snacks. (and so should everyone else, ahem, cough, cough)
  15. Agreed. And it's going to be fairly aerodynamically sophisticated. This is where I was going with the idea, BTW.
  16. I was going to PM it, but: A working helicopter with something like this as the rotor (Bonus points for doing the tail rotor as well): @Triop, @NBDesigns
  17. I don't know the exact altitudes, but you can control when the terrain detail kicks in via the minDistance variable in settings.cfg PRESET { name = Low PLANET { name = Kerbin minDistance = 4 minSubdivision = 1 maxSubdivision = 8 I would suggest trying a value of 2 or 3 for Mun and Minmus. You can even name a new preset other than the existing Low, Default, High if you want to be able to switch back and forth easily. The range of subdivisions (per HarvesteR) appears to be 0-11.
  18. After looking at all the images, I'm going to guess that the docking port is in your staging list and MechJeb has AutoStage turned on in the Utilities. FYI, debug screenshots are more useful with the UI turned on.
  19. One of the things that helped me understand engine performance on a gut level was the inverse formulation: What can I do with 2.83 tons more fuel? This works especially well when you're doing "bottom up" design with a known lifter. In that case, craft mass is a fixed maximum and the remaining variables are engine and tankage.
  20. I'm almost certain that you're a danger to society. Also, I have a really stupid idea for a ride...
  21. Upvoted. IIRC it's a pretty simple config file fix.This problem also exists with the triangular armor parts in BDA.
  22. I would get together with the other faceless drones, and we would be Legion. Side note: "Legion" is the name the demon gives in Mark 5:9, Luke 8:30. Even as an atheist I really enjoy the literary style of the King James Version--It influenced a LOT of writers.
  23. One of these with a working prop and hydroski:
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