Jump to content

tg626

Members
  • Posts

    1,658
  • Joined

  • Last visited

Everything posted by tg626

  1. Specifically CargoBagA, CargoBagB, and CargoBagC although there are others as well... They appear pink, and do not have the Prop script in the Inspector tab in Unity.
  2. So far as I can tell, only the solar panel tweakables and maybe the docking port fix would be of any use at this point. Much of the rest is either in game or fixed as far as I can tell...
  3. Are there commands available to us? What happened to being able to view the config of parts? That was VERY handy in verifying MM was making the changes desired... TIA
  4. I think this comes close to the planet destroying in Star Trek 2009. And hence the whole (magical) red matter to do away with all the troublesome physics.
  5. That's perfect, now I and others can see the specs and have your first hand knowledge that it runs KSP well! As I'm sure you've noticed it's a topic of some debate and interest here on the forums. Happy Kerbaling!
  6. Aw come on! You gotta tell us what it is! Is it a standard make/model or custom, at least the processor and memory on the windows about this system page.
  7. And a few dad's whose kids are closer than not to middle-aged LOL
  8. I was honestly checking my memory, I've only played the original HALO, and that was many years ago...
  9. Thought pillar of autumn was HALO...
  10. Did Tosh release it from BYND? Or did Tosh only make the outside model?
  11. @Beale, you wouldn't be willing to share your iva source with me would you? The FASA one BDB is using is nice, but the licensing on it is restrictive...
  12. State Space Corporation ROSCOSMOS 42, Schepkina st., Moscow, Russia, 107996 Tel.: +7 (495) 631-97-64
  13. First I would suggest exploring Beale's Tantares mod, a hybrid of stock alike and reproduction of many Soviet/Russian space hardware. Aside from that, NASA and ESA have given their blessings on their inclusion in KSP. I'm not sure who approached whom, but afaik Roskosmos has given no such blessing. Neither have China or India who also are or are poised to be major players in the space exploration game.
  14. Ok, I'm confused... Since it was your https://github.com/mwerle/K2_Command_Pod/releases I thought that latest release on that page was supposed to be the latest release. NM.
  15. Thank you Beale. I was going to ask your blessing on this once I was satisfied with the results, so thank you! And no need to appologize - in KSP alone you've got a lot to ride herd on let alone what even might be happening out in the real world.
  16. I'm doing some conversion. The service module is now a tank with RCS and decoupler and can be staged as usual. It has a new extra node to tuck a tiny LFO engine in over that square hatch looking spot on the bottom, and carried LF and LOX of course. The parachute now appears as such on the staging icons. Little things like that.
  17. That's more or less what I;m doing, among other things...
  18. Oh, cool. I'm rolling my own at this point and noted that Blue Dog is using the old FASA internal... Looks much better!
  19. I got desperate, its the IVA from the K2 pod. I also MM updated the capsule for v1.2 ...
  20. On the other hand, it's just big enough to draw a "what's that?" from the player to go investigate, and from there hopefully wonder "Are there any more in this game?"
  21. I find myself wondering if you could spawn a Kerbal off the ladder, in much the same way that the game appears to when you "leave" a command seat... Just thinking out loud.
×
×
  • Create New...