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Everything posted by Shurikeeen
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[0.25] Engine Ignitor (Workaround for some bugs V3.4.1: Aug.31)
Shurikeeen replied to HoneyFox's topic in KSP1 Mod Releases
Does Engine Ignitor MFD work with the new RPM? -
[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
Shurikeeen replied to TriggerAu's topic in KSP1 Mod Releases
When I try to move the node after inserting the UT, time for the node resets from 30 days to 5 minutes. -
Custom hardware control/switch panel - simpit WIP
Shurikeeen replied to Mulbin's topic in KSP Fan Works
I'd buy that for a dollar! Kappa -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Shurikeeen replied to bac9's topic in KSP1 Mod Releases
Does the S2 shuttle parts have deadly re-entry shielding? Is there a way to have ablative shielding in them?- 4,460 replies
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Shurikeeen replied to bac9's topic in KSP1 Mod Development
If I flip my Shuttle made out of these wings, the textures change around Is there a way to fix this? -
Is there a way to make deadly re-entry's ablative shielding a resource and have it shield my producial wings what can carry resources?
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[1.1.2] Kerbal Attachment System (KAS) 0.5.8
Shurikeeen replied to KospY's topic in KSP1 Mod Releases
What I need to put in the parts .cfg to make it have KAS storage? -
[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
Shurikeeen replied to TriggerAu's topic in KSP1 Mod Releases
What I do with the numbers I get? I cannot find info anywhere -
Mod-Oriented Tech Tree (Aug 3, v0.3.3 bug fixes)
Shurikeeen replied to cvod's topic in KSP1 Mod Development
I unlocked "Large Fairings" node but I can only have 1.5m procedural fairings :/ -
I have a small annoyance, when the game loads in the menu and RSS finishes editing the bodies, the song in the background restarts. Can it be fixed easily?
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Shurikeeen replied to rbray89's topic in KSP1 Mod Releases
What you need help with? <: -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Shurikeeen replied to Ven's topic in KSP1 Mod Development
Does this work with Realism Overhaul? -
Ubuntu weirdness
Shurikeeen replied to Shurikeeen's topic in KSP1 Technical Support (PC, modded installs)
It seems to be detecting my card (01:00.0 VGA compatible controller: NVIDIA Corporation GK106 [GeForce GTX 660] (rev a1)). I tried using "NVIDIA Binary Driver - Version 331.113 from nvidia-331-updates" driver from "Additional Drivers" tab from "Software & Updates" with no luck. - - - Updated - - - Now I installed a driver from Nvidia's site and after i start Ubuntu my both screens are black. I still can open ctrl+alt+f1. -
So, when I tried to open 64-bit KSP on Ubuntu, I got greeted with this screen http://imgur.com/jEsa3xp Then, after KSP froze the whole computer I did a hard reboot and explored the log. The log says my GPU is "Gallium 0.4 on NVE6 (160MB)" even though I have Nvidia GTX 660. I have no idea what is going on here, does anyone more experienced then me know what is happening here? Here is the log anyways https://www.dropbox.com/s/4sz6f1xznl9kp5r/KSP.log?dl=0
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Mod-Oriented Tech Tree (Aug 3, v0.3.3 bug fixes)
Shurikeeen replied to cvod's topic in KSP1 Mod Development
Does the tree update as I add mods? -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Shurikeeen replied to nlight's topic in KSP1 Mod Releases
How I configure the throttle in Logitech Extreme 3D Pro to work? -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Shurikeeen replied to nlight's topic in KSP1 Mod Releases
I get terrible FPS drop when I have the UI open D: