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Everything posted by JPLRepo
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
V1.7.2 Published. See the OP for links and changelog. This is still work in progress and a lot more to do. but I wanted to get an update out to fix that bug with mission control. Next update will probably be a number of weeks while I progress to improve the code, clean things up and add features. Enjoy! -
Re: Spacedock - Ah yes, that little text box. Fixed.
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Run into a problem in testing when starting a new game. Hope to get it fixed so I can get that update out today or it might be tomorrow. fingers crossed. -
I tried to start this up to test with my ResearchBodies mod but I am having the same issue as Geschosskopf. I've installed this mod, OPM, Sigma Binaries (with just SigmaDunaIke)... Starting a new game I find myself on Kerbin in the stock system. But whilst the sun appears in the sky the sky is night dark (showing the skybox). Going into the tracking station I see the stock Kerbol system and zooming out further I see other stars that strangely appear/disappear (like they are being occluded by something) as you pan the camera around. Went through the log but there is nothing in there related to this or Kopernicus. EDIT: I think the appear/disappear in the tracking station of the stars is Distant Object Enhancement flares.
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Version 1.3.2.0 Published. See the changelog in the OP.
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How did it go?
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Ok I think I've got the code working with kopernicus and sigma binaries, etc as well as that mission control bug. I'll do some more testing and hopefully have an update out tomorrow. There is still a long list of things (save file revert, the telescope seeing through Kerbin, plus I have heaps more to go on improving the code and overall GUI etc), but if I hold off to fix it all it will probably be another week or two before I can get out an update. -
i think we are ready for a new release tomorrow. All known bugs are sorted and performance is much better.
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I've resolved it by changing the behaviour as above. That message won't appear and SAS is disabled in AmpYear menu if the vessel is not capable of SAS
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I cannot understand how that is happening... nor can I reproduce it. Works fine for me. I've made some adjustments to not display this message and added a tooltip to the SAS button in "Subsys" menu and disabled it if the vessel is not SAS capable (has no SAS or pilot).
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@Deimos Rast I'm unable to reproduce this. Launching a stayputnik (no SAS module) is fine. Is this the message you see: "<vesselname> - Cannot Engage SAS - Autopilot function not available"? In your log do you also see lots of these messages?: SAS - disabled. SAS - enabled. Are you setting SAS to ON (on the NavBall) before this occurs? Does the vessel still have EC when this occurs? Do you also have my KabinKraziness mod installed? Can you repeat and capture the exact screen message? I've looked at the code, I am unable to reproduce, and the code looks solid.
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@shoe7ess @bice , etc Fixed NaNs. Same links as above. http://forum.kerbalspaceprogram.com/index.php?/topic/88777-102-backgroundprocessing/&do=findComment&comment=2607700
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I feel so bad... I think there is a bug in DeepFreeze causing problems with the Vessels not appearing in the vessel list in the DeepFreeze GUI window. Investigating...
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Ship controls stop working
JPLRepo replied to UntamedTec13's topic in KSP1 Technical Support (PC, modded installs)
A mod could be interfering with the input control locks. You didn't mention that you checked. Bring up the debug window and click input locks. Are any set? What happens if you clear them? Worth checking. Edit: also, anything in your player log?- 2 replies
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Probably easy to miss as it was buried in the Changelog for TST on the TST thread. But I've addeed it to the TST opening post now. It is mentioned in the opening post of this thread (and has been since I started it). -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Cacteye - I'm not going to go out of my way to integrate ResearchBodies with this mod. But if they want to make changes to their mod to support ResearchBodies then I will support any queries. But my focus will be on itegrating this with TST. Galactic Neighborhood - Should be supported in the next version given I am fixing RB to work with Kopernicus properly and support barycenter and sigma binaries it "should" work. Anyone willing to be my QA tester? Send me a PM. -
Thanks for the input. 1) Yes release version will have the latest MM. 2) Thanks. 3) I'll investigate. 4) Good idea - will add it to the list. 5) Install Unity Editor/Platform and run the Profiler app to see info like CPU, GPU, Garbage Collection, etc. Or you can use Sarbian's GCMonitor mod
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Thanks! Yeah it's totally not tested, but I said that. I'll take a look at it tonight. Right now on my way to real work.
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You need to switch to the vessel when the KAC alarm goes off. EDIT: You should get a pop up menu when this occurs and an option to switch to the vessel. But if you do not it "Should" execute the commands when you eventually switch to the vessel (As long as you do not delete the KAC alarm). AS soon as you delete the KAC alarm it's cancelled.
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Sorry about that. Just delete it for now. I'll take a look at it again after work.
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NP. I was sitting on all those changes anyway, was going to come back to it.
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@shoe7ess and anyone else. I've updated this with a bunch of updates @ShotgunNinja had done previously and re-compiled against KSP 1.1.2. Source code: https://github.com/JPLRepo/background-processing Zip file: https://github.com/JPLRepo/background-processing/releases/tag/V0.4.2.0 Although I like Kerbalism, I don't really want a dependancy on it for my other mods. So I have updated this given @jamespicone has not returned to the forums since Feb. As per the license should all be ok. If the original author returns he can take it back. (License is MIT). I have not tested this properly yet myself. So If anyone is willing to test it that will be great. Otherwise, When I get around to updating my DeepFreeze mod again (which used to use this) I will do testing and think about a new Thread, Spacedock link etc.
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I'm mid way through reviving it.. no, not aware of any other.
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
It already does... But yes - I plan to expand that integration. As well as look to integrate with Dmagic's mods (DMOS, SCANsat) and a few others.