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purpleivan

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Everything posted by purpleivan

  1. Yep... no game textures were harmed in the making of these images
  2. Plus a pic of an early version (its changed a bit since then) of a new entry to the challenge, named the "Double Trouble" during its testing in Kerbin orbit.
  3. Very difficult to say how much delta-v the thing had as I was moving fuel around between vehicles. I have an idea to fairly significantly reduce the weight of the vehicle while still remaining all rocket. Essentially the Mun package of the transfer vehicle and lander was hauling dead fuel around between Kerbin and the Mun and I should have dropped a tank of in Kerbin orbit before departing for the Mun and another when I got there, so that I could refuel at either end, and so significantly reduce the mass of the transfer Mun package when en-route between the two bodies. Of course that would all me to save mass on the launcher as well and I'd probably remove the cargo bay on the Kerbin lander and just dock the Mun lander to it to save more mass. A finger in the air guess would be that I could reduce the mass of the total vehicle by about 1/4.
  4. I launched vehicle from Kerbin, that went to Mun, then back to the surface of Kerbin, then back to Mun, then finally back home again for the crew of 3 brave kerbals. This was for the The Incredible Double Mun Double Kerbin Landing Challenge
  5. What made it harder was that about 2/3 of the chutes failed to open, I think due to some kind of "blocked by" rule, that I'd not encountered before, probably because I'd usually put them on the outside of the vehicle. Fortunately I had the base stage engine available to soften the landing in the last few seconds.
  6. Some pics from my entry to The Incredible Double Mun Double Kerbin Landing Challenge
  7. I saw this challenge a few days ago and it looked like it would be fun, so I set a select crew of Bill, Bob and Valentina about the task of making it a reality. Bill was adamant that this would be an all rocket affair, with... and I quote... "none o' yer faaaancy jets an' yer faaaancy wings". So that meant it was not going to be lightweight. In fact it weighed in at a positively chunky 684 tons, but at least that means it gets more than an honourable mention. The mission report is a tale of excessive complexity, docking... some more docking and the occasional fuel transfer to spice things up a bit. As for the score, you're going to need a magnifying glass to see it, as it's a lowly 20280.(base score: 7800, 3 kerbals on board: 11700 and 2 flags planted: 780) As a taster,here's a pic of the Kerbin lander with the Mun lander tucked inside, about to descend to Kerbin before blasting back into orbit again.
  8. This mission report details an entry to The Incredible Double Mun Double Kerbin Landing Challenge in which a a brave crew of three Kerbals was launched from Kerbin, flew to and landed on Mun, then returned to surface of Kerbin, only to head off for another Mun landing and finally returned home to Kerbin again. The vehicle at launch from Kerbin weighed 684 tons. The album of images for this mission are here. Here is a listing of the phases of the mission. Launch from Kerbin Once in a 79km orbit the Mun package (a Mun transfer vehicle and a Mun lander) were separated from the Kerbin lander vehicle that was to remain in Kerbin orbit The Mun package travelled to Mun orbit In Mun orbit the Mun lander detached from the descent vehicle and descended to the surface Kerbals ran around having fun and planted a flag The Mun lander returned to Mun orbit and rendezvoused with the transfer vehicle The Mun package returned to Kerbin and using a mixture of aerobraking (about half a dozen passes) and some fuel burning was placed in a 170km orbit Once partially refuelled from the transfer vehicle, the Mun lander rendezvoused with the Kerbin lander and docked inside its cargo bay. Here it was fully refuelled from the lander The Kerbin lander descended to the surface of Kerbin The Kerbin lander ascended to an altitude of 241km, with the Mun lander leaving its cargo bay once above the atmosphere to rendezvous with the transfer vehicle The Mun package returned to Mun orbit The Mun lander visits the Mun surface for a 2nd time Kerbals had more fun, planted another flag and had ice cream The Mun lander rendezvoused with the transfer vehicle in orbit The Mun packaged departed Mun for Kerbin, with the transfer vehicle burning until its fuel was depleted, then the burn was completed by the detached Mun lander After some more Aerobraking fun and games (only a couple of passed this time) the Mun lander descended for the surface of Kerbin The crew lands on the surface of Kerbin for the last time… and had more ice cream (possibly strawberry, details are sketchy) Overall this mission went pretty smoothly although when I deployed landing gear on the Kerbin lander, those of the Mun lander (that was tucked inside the Kerbin lander) were destroyed. Between launch from the surface of Kerbin and the deployment of the Mun lander high above Kerbin, the remaining leg met the same fate. I had originally planned to use the Kerbin lander to bring it and the Mun lander in its belly up to an orbit of around 100km and then send a lightly fuelled Mun lander from there up to the higher orbit that the transfer vehicle was parked in. However I realise on the way back from Mun for the first time, that it would be more efficient to fully fuel the Mun lander from the tank that supplied the upper stage of Kerbin lander, then release the Mun Lander once carried above the atmosphere, but not actually into orbit, for it to then burn for the rendezvous. This allowed me to bring about ½ a tank of fuel back to the Mun package, which made the final return burn to Kerbin supplied with plenty of fuel.
  9. Greed - Kerbonauts get the best snacks LUST - Love of Untested Speed Technology Powerrrrrr - Self explanatory Curiosity - What happens when I light this? Can I sit on top of it? What was that load bang? Will I survive the fall?... Repeat until survivability of fall = 0, then remove from roster (for a time) The unseen hand of the insidious Space Industrial complex - er.... I mean... it's just good business A desire to meet their maker (see number 4)
  10. Yep, until the TDRS network was deployed even the early shuttle flights had gaps in communication. Good to hear about the "Aim Camera" option as getting just the right angle on a pair or vehicles or an EVA'er and a vehicle could be quite a pain. Looking forward to taking that for a spin. So no more landing on a slight slope, wait for the chutes to cut, then watching your lander ski slowly down to less challenging terrain... oh happy day
  11. Now I know what my kerbals get up to when they're waiting for a rescue ship to arrive... only so much sleeping and pudding eating a kerbal can take after all.
  12. I suppose I could take a look at it.
  13. I've only made these kind of images based on my own screenshots so far, as that allowed me to choose the most suitable to be worked on... plus no pressure
  14. How about a "Mount then on the side and keep symmetry" option. Rides for everyone.
  15. Almost always refueled my vehicles that ran out of fuel, rather than just picking up the crew. Partly because my ships almost invariably have a docking port somewhere (e.g. a transfer ship and lander docked together) but also it felt more satisfying.
  16. Malzor Kerman. He took Malzor's Folly for my first Eve return mission, then the Eve Party Boat for a return trip there with three friends.
  17. I got them from the Pimp my kerbals pack
  18. Landed my Laythe mining base only to find there was no ore at that site... probably should have picked a better criteria for the location that "what does Jool like like in the screenshots" and a survey satellite would have been a good thing to bring along as well.
  19. I docked a pair of nuke tugs to my Mining base and took it to Laythe. Unfortunately I picked the landing side based on how Jool on the horizon would look in screenshots instead of practical things like availability of ore, of which there is none where I landed. Hmmm... sounds like an excuse for a rescue mission methinks. Hopefully I'll get around to giving one or two of these the wallpaper treatment.
  20. The "One of Everything" challenge was to use a vehicle in which only one of any part could be used. So Inevitably my entry ended up looking a little more Kerbal then usual
  21. Put my Laythe mining base into Kerbin orbit. Just need to send up a couple of my standard nuke tugs to haul it there now.
  22. Put my Laythe mining base into Kerbin orbit. Just need to send up a couple of my standard nuke tugs to haul it there now. Also I made a new wallpaper image for my More Wallpapers thread. It was based on an screenshot I took of my One with Everything challenge entry back in April.
  23. I've only made wallpaper images based on my own screenshots as it allowed me to pick ones that we the most suitable in terms of their content... also no pressure
  24. It's not totally relevant, but I made a wallpaper image of one of the screenshots of my "One with Everything" challenge entry that I posted here. I might brush the Dunation dust of that ship and have a crack at this challenge.
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