

Bob Jub
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Everything posted by Bob Jub
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
Bob Jub replied to IgorZ's topic in KSP1 Mod Releases
I have a new problem. Some items I have attached are acting strange. Floating point error? -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
Bob Jub replied to IgorZ's topic in KSP1 Mod Releases
Thank you, I will enable this debug feature, return the drill, and then try reloading after disabling it again. I will report back with an edit to this post. EDIT- Alright that worked, thank you! -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
Bob Jub replied to IgorZ's topic in KSP1 Mod Releases
Hello, I had an electric screwdriver equipped on my engineer on the Mun and it disappeared when I re-loaded the save. Where in the persistent sfs file can I edit it back? -
No, that would require a complete overhaul of the game's terrain engine.
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Bob Jub replied to RoverDude's topic in KSP1 Mod Releases
You would be willing to give up a deep suite of mods that adds endless gameplay opportunities for a silly cosmetic mod because the former changes names of the kerbals? I'm sorry but- https://i.imgur.com/LEc5z.jpg -
Yeah well- If you're NOT on the team, they better be compensating you. Because as soon as I read about the planetary colony system, I knew right away that it is what you intended the MKS system to be.
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That seemed a little rude.. I didn't ask for nor had any expectations for a fix.
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Ah! That was the problem. But the graphic problems are still visible. EDIT. Its related to the Astronomer's Visual pack I was using.
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https://drive.google.com/open?id=1KUnBZzFkQAx8R-uiABryyQl1cF8sV72g
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I tried the original 1.3.1 version and it worked with graphical glitches. But I didn't get an option to activate the camera with your version in 1.6.1.
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Is there any way to reduce the frequency of lightening strikes? Kerbin looks like a strobe light at night.
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What is your favourite mod?
Bob Jub replied to Cheif Operations Director's topic in KSP1 Mods Discussions
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Bob Jub replied to JPLRepo's topic in KSP1 Mod Releases
Hello. I'm currently having a problem. Whenever my station isn't focused, I am getting electricity alerts. Could this be because I am using solar panels from SSTU? And if so, how can I solve this problem? -
Hello! I love SSTU and have been using it for a long time, I've been using the latest version with 1.6.1 with no problems really. Though I ran into a small anomaly; the thrust curves for SRBs don't seem to be working. I clicked on "edit curves" in the SRB's menu. And then selected "load preset" and then selected a curve profile. In testing, the SRB's thrust remained constant as well as fuel flow. Is there something I neglected to do to activate this feature, or is this a problem introduced with the new patch? I'm not sure, but possibly this is related to issue #745 on github.
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Can I use RO with 1.4.5?
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Question: I noticed that parts that get used more often can be built faster. This doesn't apply to entire sub-assemblies does it? I mean, I would figure that the parts that are getting used in the sub-assemblies get built faster; but what I was hoping was: KCT would encourage using a limited number of LVs instead of building new rockets from the ground up every time. I like the idea of encouragement for re-using the same rocket designs over and over.
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[1.4.2] Telemachus Continued - Web Based Telemetry and Cameras!
Bob Jub replied to njbrown09's topic in KSP1 Mod Releases
Sweet! Thanks for this.- 39 replies
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- cameras
- telemachus
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Bob Jub replied to Pak's topic in KSP1 Mod Releases
Can someone help me with setting up RCS? I end up spinning around on yaw when I use it- 2,359 replies
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- space shuttle
- parts
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Bob Jub replied to Pak's topic in KSP1 Mod Releases
Well.. I made it fly, but it wasn't very graceful- 2,359 replies
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
Bob Jub replied to nightingale's topic in KSP1 Mod Releases
I got it worked out.- 699 replies
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- career
- contract configurator
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
Bob Jub replied to nightingale's topic in KSP1 Mod Releases
How do I send modules that have at least 50 crew capacity to LKO for the hotel for less than 600,000 funds?- 699 replies
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- career
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
Bob Jub replied to TriggerAu's topic in KSP1 Mod Releases
KAC sort of works with 1.4.1, it works well enough that I can set a node so I can get a warning when a vessel approaches it; that's good enough for me- And I'm even getting by without transfer window planner by doing transfers the hard way by going to the interactive transfer website and using the numbers I get from that to make my transfers. @TriggerAu I love your mods and appreciate the work you do, glad to see you're still around! -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Bob Jub replied to Nils277's topic in KSP1 Mod Releases
So good!