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KSP2 Release Notes
Everything posted by Dman979
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yeah, I've set my Clipper-12000s' to fire 6 per salvo. And even then it's hard. You'd think that all that wing area would be easy to kill.
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Hi, and welcome to the forums! It would be helpful to see what the craft looks like before making suggestions.
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ey, wot? Oi'll bash yor ed in! @DuoDex?
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That's what I use for RSP as a good TWR. Never used that in stock before, though.
- 6,461 replies
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- totm mar 2024
- kerbfleet
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I think that he has a "no-reply" policy for this thread. @Geschosskopf?
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I'd imagine that with less fuel, and the Kerbodynes firing, the TWR should be higher.
- 6,461 replies
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- 1
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- totm mar 2024
- kerbfleet
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See the OP for the scores.
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Hi, @Darth Batzl, and welcome aboard! We like to think of ourselves as kind and welcoming, but that's for you to decide. If you're looking for questions and answers, I suggest checking out the Gameplay Questions and tutorials subforum.
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This is what would happen if you launched a Kronal Vessel Viewer ship like you see in the blueprints. I bet this thing can dodge bullets- they pass right through!
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Known for used to have a JKF logo on the old profile, I think.
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I've never had that happen. I've tested my planes that same way (i.e., unmissiled vs ungunned) and the missile planes have always won.
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But we're not doing planes here- we're doing weapons systems. You can change around the components on a plane, including adding and removing turrets. If a designer bases his or her plane around a turret, as unconventional as that may be, if it works nothing matters. And that's a reason to add redundancy to the designs, not to ban them. My planes were getting wrecked by the Laser, but instead of asking @inigma to remove it, I designed around it.
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Guys, I don't think we should be too worried about turrets yet. So far, there haven't been any turret planes flown in a match, so we don't really know how they will work, long term on in a single fight. Besides, turrets can lead to some pretty creative designs.
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RainDreamer, we can't forget that there are now 15 posts to a page, instead of 10.