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Capt'n Skunky

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Everything posted by Capt'n Skunky

  1. Does it explode because the three stacks try to separate or does it just blow up on the pad when you hit the launch button? If it's the first issue, use some struts to tie the bottoms together so they can't pull apart. If it's the second, try reducing your throttle to zero then launch and slowly ramp it up. Or just do both! Arrr! Capt'n Skunky
  2. This issue has been corrected. You can use underscores, but don't use a number as the last character after the underscore. It will still attempt to use it as the instance number. Arrr! Capt'n Skunky
  3. Andras, underscores are now allowed. I just unstickied that post. Forgot to do that when the problem was solved. Your second problem is likely due to using a number as the last character in the name. Instead of 'fuelTank_3' try 'fuelTank_three'. The game appends an instance number to the end of each part as it's added to the craft and it might be thinking that 3 on the end is the instance number. Look in a .craft file and you will wee what I mean. This might also be the cause of your third problem as the game it getting confused when it tries to read what part instance the strut is connected to. I can't help you with your first issue, that's beyond my knowledge. Arrr! Capt'n Skunky
  4. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  5. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  6. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  7. Welcome to the KSP Forums! Are you using any mods? You may need add KSP to your AV/Firewall (or you can modify the settings file to disable the update check). You can also open a debug window(ALT-F2) to view messages that might help you determine what is wrong. Happy Launching! Arrr! Capt'n Skunky
  8. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  9. Nova updated the pack to be compatible with 0.9. Make sure you removed all old part folders before installing the latest version. Some part names have changed and using the older orphaned parts cause funny things to happen. Open the debug window(ALT-F2) and you should be able to see some messages to help you determine which parts are causing problems. Arrr! Capt'n Skunky
  10. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  11. Certainly, as long as they aren't spam [snip] Arrr! Capt'n Skunky
  12. LOL If I had a dollar for every Kerbal I've doomed to a freeze dried existence, I'd be rich! Arrr! Capt'n Skunky
  13. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  14. I don't think it matter where. The config file does not appear to have any section markers outside of comments that indicate any groupings. Arrr! Capt'n Skunky
  15. Oh, how.... jovial! Arrr! Capt'n Skunky
  16. You're 14 and were around when the original Star Wars was released in 1977. What kind of math are they teaching kids these days? Arrr! Capt'n Skunky
  17. Great, so far I am looking like the old fart geezer here. Damn whippersnappers!
  18. That's too funny! Great typo. Someone needs to screen shot that before it's corrected. Arrr! Capt'n Skunky
  19. *cough* *wheeze* 47 *wheeze* Now... GET OFFA MY LAWN!
  20. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  21. If you open the debug window (ALT-F2) before loading, you should be able to see the last part that the game attempted to load for the ship. This would be the part you're missing. Arrr! Capt'n Skunky
  22. This pack isn't compatible with the latest version of the game. Well, the parts aren't. However, you can take the texture file from the parts folders and copy them over the existing parts they are designed for replacing the defaults. Originally I had designed the pack to create it's own parts in the VAB, but since there are SO many mods out there, it makes the VAB parts too cluttered. I will be releasing a new pack this comping week that will be designed to replace the textures only instead of actually adding new parts. Arrr! Capt'n Skunky
  23. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  24. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
  25. Welcome to the KSP Forums! Happy Launching! Arrr! Capt'n Skunky
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