Jump to content

MoeKitsune

Members
  • Posts

    482
  • Joined

  • Last visited

Everything posted by MoeKitsune

  1. Just a quick suggestion: There should be a "mark all notifications as read" button. I've been away frm the site for a while and I have 300+ notifications.
  2. Alright, shameless mod plug time. I made a mod for CTT that moves some parts around to go into tech tree nodes introduced by CTT. I just thought this was related to the discussion and would like to share it. link here:
  3. Ever wanted your stock parts to be moved to Community Tech Tree nodes, but don't know how to do it yourself? WELL LOOK NO FARTHER! CTTStockRebalance is a simple mod where stock parts are moved to CTT categories, as well as putting parts in different tiers for sensible progression. Dependencies: -Community Tech Tree by Nertea. Link here. -ModuleManager by sarbian. Link here FAQ: Q: I want *insert part here* to be moved to a new node! A: Ask me! I'll see what I can do Q: Will you support mod parts? A: Maybe. Current list of parts changed: Mk1 Lander Can (Enhanced Survivability) Mk1 Crew Cabin (Enhanced Survivability) Kelus Mobility Enhancer (Space Exploration) Mk2 Lander Can (Simple Command Pods) Mk2 Service Bay (Simple Command Pods) Thermal Control System (Medium) (Heat Management Systems) 3.25m Heat Shield (Heat Management Systems) 10m Heat Shield (Advanced Heat Management) Thermal Control System (Large) (Advanced Heat Management) Known bugs: The Kelus Mobility Enhances has the wrong name in the config. Changelog: Download on Spacedock! License: GNU General Public License v3 (This is my first major mod, so let me know what I can do better in terms of my post layout.)
  4. I'm having a problem where icons from one career save are showing up in another one.
  5. Could you make a lower powered 1.25m or 0.625m version for more compact probes?
  6. I meant I would like Eve's clouds to look a bit more like this: But have the wisps and bands that are shown in some Mariner images, like this one: Sorry that I did a poor job at explaining what I meant. I have difficulty with that.
  7. Wait. Geysers on Eeloo? This will work so well with OPM and a cloud config for it. (Also, could you put thicker cloud cover on Eve, but keep the atmospheric "bands" that are there in the current build?)
  8. Will contract packs made for the current version work in the 1.2 release without any changes?
  9. I'll give it a shot, but someone else probably would do better things with it.
  10. I'll test FieldExperience and SensibleScreenshot in 1.2 sometime this week. SensibleScreenshot should work, but I'm not sure about FieldExperience.
  11. Will this mod be developed to 1.2? There's a stock mapping feature, but this mod's map visuals look much better.
  12. What does ClouddShine do? I can't find any links to a forum post.

  13. A helipad would be a neat addition, but I don't see how you could fit one in without moving some stuff around.
  14. Even though JoolBiomes and EveBiomesPlus are mods I would like and use Kopernicus, I can wait until there's proper compatability between CustomAsteroids and Kopernicus.
×
×
  • Create New...