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Everything posted by MoeKitsune
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KerbalX.com - Craft & Mission Sharing
MoeKitsune replied to katateochi's topic in KSP1 The Spacecraft Exchange
Just a quick suggestion: There should be a "mark all notifications as read" button. I've been away frm the site for a while and I have 300+ notifications. -
(1.3) CTTStockRebalance 1.01-Sensible stock progression in CTT
MoeKitsune replied to MoeKitsune's topic in KSP1 Mod Releases
I'll take a look. Seems like a good idea.- 9 replies
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Alright, shameless mod plug time. I made a mod for CTT that moves some parts around to go into tech tree nodes introduced by CTT. I just thought this was related to the discussion and would like to share it. link here:
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(1.3) CTTStockRebalance 1.01-Sensible stock progression in CTT
MoeKitsune replied to MoeKitsune's topic in KSP1 Mod Releases
1.01 has been released. Changelog:- 9 replies
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Ever wanted your stock parts to be moved to Community Tech Tree nodes, but don't know how to do it yourself? WELL LOOK NO FARTHER! CTTStockRebalance is a simple mod where stock parts are moved to CTT categories, as well as putting parts in different tiers for sensible progression. Dependencies: -Community Tech Tree by Nertea. Link here. -ModuleManager by sarbian. Link here FAQ: Q: I want *insert part here* to be moved to a new node! A: Ask me! I'll see what I can do Q: Will you support mod parts? A: Maybe. Current list of parts changed: Mk1 Lander Can (Enhanced Survivability) Mk1 Crew Cabin (Enhanced Survivability) Kelus Mobility Enhancer (Space Exploration) Mk2 Lander Can (Simple Command Pods) Mk2 Service Bay (Simple Command Pods) Thermal Control System (Medium) (Heat Management Systems) 3.25m Heat Shield (Heat Management Systems) 10m Heat Shield (Advanced Heat Management) Thermal Control System (Large) (Advanced Heat Management) Known bugs: The Kelus Mobility Enhances has the wrong name in the config. Changelog: Download on Spacedock! License: GNU General Public License v3 (This is my first major mod, so let me know what I can do better in terms of my post layout.)
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[1.8.x+] Waypoint Manager [v2.8.1] [2019-10-22]
MoeKitsune replied to nightingale's topic in KSP1 Mod Releases
I'm having a problem where icons from one career save are showing up in another one. -
[1.3.X] [Kopernicus] Cerillion
MoeKitsune replied to The White Guardian's topic in KSP1 Mod Releases
Dear god that's beautiful. -
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
MoeKitsune replied to Gameslinx's topic in KSP1 Mod Releases
Oops. Didn't see the picture was fixed. -
[1.1] EveBiomesPlus v1.0: Add new biomes to Eve
MoeKitsune replied to Snark's topic in KSP1 Mod Releases
Sorry for the bump, but has this mod been abandoned? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MoeKitsune replied to Galileo's topic in KSP1 Mod Releases
I meant I would like Eve's clouds to look a bit more like this: But have the wisps and bands that are shown in some Mariner images, like this one: Sorry that I did a poor job at explaining what I meant. I have difficulty with that. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
MoeKitsune replied to Galileo's topic in KSP1 Mod Releases
Wait. Geysers on Eeloo? This will work so well with OPM and a cloud config for it. (Also, could you put thicker cloud cover on Eve, but keep the atmospheric "bands" that are there in the current build?) -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
MoeKitsune replied to nightingale's topic in KSP1 Mod Releases
Will contract packs made for the current version work in the 1.2 release without any changes?- 5,180 replies
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[1.4.3] [(Re^4)visited!] Science Revisited 1.7.0
MoeKitsune replied to zekew11's topic in KSP1 Mod Releases
I'll give it a shot, but someone else probably would do better things with it. -
[1.12.x] Custom Asteroids 1.9.0 - January 24
MoeKitsune replied to Starstrider42's topic in KSP1 Mod Releases
Thanks for keeping us updated. -
South-West Launch Site - Kerbal Konstructs Content
MoeKitsune replied to Beale's topic in KSP1 Mod Development
A helipad would be a neat addition, but I don't see how you could fit one in without moving some stuff around. -
[1.12.x] Custom Asteroids 1.9.0 - January 24
MoeKitsune replied to Starstrider42's topic in KSP1 Mod Releases
Even though JoolBiomes and EveBiomesPlus are mods I would like and use Kopernicus, I can wait until there's proper compatability between CustomAsteroids and Kopernicus.