robson1000
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KSP2 Release Notes
Everything posted by robson1000
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[1.12.x] Tweakable Everything Continued (replacement)
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
Look's like "TweakableSAS" is not working. With sas autopilot set to 3 in VAB. When ship is launched, sas level is the same as in part cfg. KSP.log: https://www.dropbox.com/s/bulyeqw0zla9hni/KSP.log?dl=0 output_log.txt: https://www.dropbox.com/s/3pwa2buedsqicy4/output_log.txt?dl=0 -
[1.9.x] QuizTech Aero Pack Continued
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
Yes this bug started in 1.3.1. -
[1.9.x] QuizTech Aero Pack Continued
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
Use this link: https://github.com/raidernick/BDAnimationModules/releases/tag/v0.6.5.4 -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
robson1000 replied to SuicidalInsanity's topic in KSP1 Mod Development
Look's like there are missing localization texts:- 860 replies
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
robson1000 replied to IgorZ's topic in KSP1 Mod Releases
Steps are very simple: Mk1-2 Command Pod, and 3 kerbals, seat1 with E-SD80 Electric Screwdriver, launch, go EVA with kerbal on seat1, equip screwdriver, and return to pod, EVA this kerbal again, and screwdriver is not auto equipped. I tested this with no other mods installed. Game version 1.3.1. -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
robson1000 replied to IgorZ's topic in KSP1 Mod Releases
Look's like "persist equipped state in EVA inventories" is broken in actual version. It was working in version 1.7. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
robson1000 replied to Ven's topic in KSP1 Mod Development
Delete patch "VenStockRevamp\Patches\USIPatches.cfg". -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
robson1000 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Look's like a bug in localization:- 1,508 replies
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
robson1000 replied to Ven's topic in KSP1 Mod Development
In file "VenStockRevamp/Part Bin/Data/Command.cfg", " PPD-20 Jumbo Kerbal Can" is declared on the beginning and on the end. -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
robson1000 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Hypersonic cockpit has no light on the hatch.- 1,508 replies
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
robson1000 replied to TriggerAu's topic in KSP1 Mod Releases
It looks like, this is a bug. In flight press F2, then Esc, press Esc ones more, now ker window is hidden, and showing only if I press F2. Alternate Resource Panel has that same problem. Tested on 1.3. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
robson1000 replied to TriggerAu's topic in KSP1 Mod Releases
On orbit around the sun, with KER installed, button "Add KER Burn Time" by default is set to "No Burn Margin". On orbit around planet or moon this button is set to "Half Burn". Tested with KER, KAC and Module Manager. KSP.log output_log.txt -
[1.12.x] Tweakable Everything Continued (replacement)
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
Ok, I understand now. Is there any way to disable this, or set by default like in stock? -
[1.12.x] Tweakable Everything Continued (replacement)
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
No, I tried that check my quicksave. -
[1.12.x] Tweakable Everything Continued (replacement)
robson1000 replied to linuxgurugamer's topic in KSP1 Mod Releases
Yes, deploying bumper is bringing back attach node, but if I launch ship builded in that way docking ports doesn't want to dock. Tested with only StockPartRevamp, modulemanager and this mod. I replace old logs with new one, use preview links. Simple craft quicksave -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
robson1000 replied to cybutek's topic in KSP1 Mod Releases
KER has a problem with LV-T15 from Stock Part Revamp: KSP.log output_log -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
robson1000 replied to IgorZ's topic in KSP1 Mod Releases
Bug with kerbal inventory window showing kerbal class: Create simple ship like on the picture with pilot, engineer and scientist. Launch. Move two kerbals to external command seats. Quick save and quick load. Now kerbals in external command seats have in inventory window info that they have that same class as kerbal in capsule.