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Everything posted by linuxgurugamer
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Virgin Galactic, Branson's space venture
linuxgurugamer replied to PB666's topic in Science & Spaceflight
Again, what point are are you arguing that I've disagreed with? I merely pointed out that there is a difference between the two's accomplishments- 642 replies
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Virgin Galactic, Branson's space venture
linuxgurugamer replied to PB666's topic in Science & Spaceflight
so? One man puts satellites in space, puts astronauts in space. the other doesn't. Isn't that what I said?- 642 replies
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Virgin Galactic, Branson's space venture
linuxgurugamer replied to PB666's topic in Science & Spaceflight
Ummm, you aren't saying anything different than what you said before, and I didn't contradict you either. so I'm curious what you are trying to say- 642 replies
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Virgin Galactic, Branson's space venture
linuxgurugamer replied to PB666's topic in Science & Spaceflight
Musk puts things in orbit Branson doesn't get anything to orbit- 642 replies
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Actually, there can be, too many parts makes the editor slow during searches, etc
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I use Simple Adjustable Fairings - KW Rocketry Pack, they work well, look great, and are actually somewhat realistic. I was using this because I was running a test for another mod which required this. Couldn't figure out the problem until I removed this
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New release, 0.0.2.7 Added Part Blacklist, will now ignore parts listed. Look at the file PartBlacklist.cfg for an example Replaced check for part called "flag" with the blacklist file
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[1.3.*-1.12.*] Pood's Skyboxes [v1.3.0] [17th Jan. 2019]
linuxgurugamer replied to Poodmund's topic in KSP1 Mod Releases
List it as a suggestion or recommendation in CKAN, but please do NOT bundle it -
Yes, although the only thing that happens in this case is an error during startup. You may wish to check to see that the engine actually works, or you can just add the NEEDS to the existing part, no need for it to be in a separate file
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I found the problelm The problem is that MRS uses a resource called HypergolicFluid, but it's not defined anywhere. I suspect this mod expected to use the old EngineIgnitor, which doesn't use that anymore. I'll add a check to avoid any issues if a part uses a nonexistent resource New release, 0.0.2.6 Added check for missing resource (if resource in tank/engine doesn't exist, ignores it now)
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[1.12] B9 Procedural Wings Fork, Modified
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
That may be because this release is only supported in 1.12, sorry. You can try telling CKAN to allow 1.12 mods and then installing that way. Otherwise, at the very least, you need to post a log file (Player.log) for any help, from myself or anybody else -
What happens? I can take a look, MRS is a good mod. You need to say what happens, along with logs, etc. No blacklist possible at this time, although it would be fairly easy to add. for now, do the following as a workaround: Remove MRS Start KSP, get to the main menu. This will generate the partvolumes.cfg file Exit, install MRS Start KSP, ignore the message from Partvolumes and play the game
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Don't hold your breath, I haven't heard from him yet
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Oh, so it doesn't automatically understand other mods. ok
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Kerbal Joint Reinforcement - Next
linuxgurugamer replied to Rudolf Meier's topic in KSP1 Mod Releases
Have you tried it? -
Will this work with the various parts mods available?
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I've reached out to @YANFRET about adopting this, but haven't heard back yet It's a great mod, but needs some work. Also, as of now, the Procedural Fairings is broken on 1.12, causing crash to desktop issues
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Different calculations. Compare them, see what differences they have There IS going to be a 1.12.2, which will fix the AC bugs
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Does this replace the techtree? or does it work together with whatever tech tree is being used? Edit: just read about the tech tree conflicts
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[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
If you have procedural fairings installed, it's broken in 1.12 and causing CTDs -
In a test install, minimal mods, this mod causes 1.12.1 to crash to desktop after selecting a fairing base in the VAB. There are other oddities as well, but until this is fixed, can't isolate those Log file shows absolutely nothing