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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. But I didn't deactivate any parts, I don't understand what you are saying. I merged two mods, and two parts (one in each) of them seem to have the same title, but internally they are different parts
  2. Should be fine Yes it would. Would you be willing to write the configs for it?
  3. That mod is very system dependent. Some systems it helps, and some it doesn't
  4. This is a very old mod. These parts existed long before the stock parts did
  5. This was reported as a bug, but confirmed to NOT be a bug. Takes a second or so for thrusters to get full thrust. I believe it's a result of fixing the kerbal sliding while on eva
  6. Can you please start the game, and replicate this, recording all the steps you do. Please do it a few times to make sure it's repeatable. Thanks LGG
  7. I looked at the log, nothing jumped out at me. Could you please try to create a specific sequence of steps to recreate this?
  8. yes, the parts don't have the ModuleCargoPart. When you used KSP_PartVolume, did you restart the game after the first time ? Because it doesn't work well until you do
  9. That adds complexity, which for many people would make it less fun. I can only suspect you aren't a game developer. Those issues are huge, which is why KSP didnt implement them initially.
  10. New release, 0.1.10.17 Added AssemblyFileVersion, needed for new KSP 1.12 dll verification Added InstallChecker to ensure installation into correct directory
  11. You need to be a bit more specific. Reliability of which parts, and what about actual part failures
  12. Use KSP_PartVolume. Cargo is fairly new, this mod was created to fill a gap, which I believe Squad now does have deployable batteries, so there really isn't any real reason to use this anymore.
  13. Yup. You found a bug. Low priority, not going to fix it for now. It's not impeding the game, just a minor annoyance. Can you confirm that it happens like that every time? And you mentioned at least two different cases when it happened. I suspect in both cases it has to do with cargo parts (ie: parts which are cargo )
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