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KSP2 Release Notes
Everything posted by linuxgurugamer
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I need the output_log.txt next time, please. Please download this file: https://www.dropbox.com/s/ia0rzguih2u3w1k/RecoveryControllerDLL.zip?dl=0 and copy the DLL inside it into the GameData\RecoveryController\Plugins directory Then run it again, get the failure, and send me the output_log.txt, please. See this link for instructions as to where to get the file: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
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[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.10.2 Thanks to forum user @4x4cheesecake for the following: Removed FINAL from patches Added RPM as a dependency for the patch to run at all to prevent warnings about the missing partmodule if RPM is not installed. I realized that and edited my comment. Thanks -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.10.1 Split aerocam into two files Added missing bulkheadProfiles to aerocam180 -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Rpm is not a dependency. I'll look at it this evening I didn't realize you added it as a dependency to the patch I'll fix it later -
I have no idea if this happened to anybody else. These are not my files, there will links given to me for badges I had earned.
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[1.11.0] Airline Kuisine v2.5.0 ~ [Jan 2, 2021]
linuxgurugamer replied to JadeOfMaar's topic in KSP1 Mod Releases
Netkan is updated- 146 replies
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[1.11.0] Airline Kuisine v2.5.0 ~ [Jan 2, 2021]
linuxgurugamer replied to JadeOfMaar's topic in KSP1 Mod Releases
That's fine, he just specified an upper limit in the .version file, and probably a lower limit of 1.6.0 for the current release It's easy enough to fix, but I'll need @JadeOfMaar to tell me what to install- 146 replies
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[1.12.x] Tweakable Everything Continued (replacement)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.26 Fixed bug in TweakableDockingNode which was preventing the docking ports from working -
Multiplayer in KSP 1.8
linuxgurugamer replied to popos1's topic in KSP1 Suggestions & Development Discussion
No argument here, I just was reading that, and it really came across as sarcastic. -
Multiplayer in KSP 1.8
linuxgurugamer replied to popos1's topic in KSP1 Suggestions & Development Discussion
I can only assume you are being sarcastic -
These three have been there for a long time, and I don't have perfect recall Any luck? The following are the three missing, i've deleted them from my sig for now https://s3.us-west-2.amazonaws.com/kerbal-forum-uploads/monthly_2018_01/qHSRpVp.png.21b8f58d862d8c324123f1bab3f6242f.png https://s3.us-west-2.amazonaws.com/kerbal-forum-uploads/monthly_2018_01/aXZS1v9.png.ddc6c9ee8990e2701bbd14416dc20395.png https://s3.us-west-2.amazonaws.com/kerbal-forum-uploads/monthly_2018_01/xLOuPpo.png.e8164329c5fe83f41c26ecb4a56bdd03.png
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[1.12.x] Kerbin Date Calendar Recalculated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.6.3.1 Fixed initial year time to not need to be decremented by 1 Changed back to 426 days/year, not the 426.08 Fixed calculation of the offset for the initial year Removed some more debugging statements Note that Kerbin months are 6.4 days long, so you will see both 6 day and 7 day months -
That looks like an IR error, not anything else
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[1.12.x] NovaPunch Rebalanced - Out of Beta
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.6.1 Added back lines which were accidently deleted from the 2.5m Bronco Single engine @Drew Kerman There were a number of missing lines, thanks for letting me know -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.0.4 Updated code from KittopiaTech to make the thumbnail generation working again @ssd21345 This should fix your issue -
VAB Category Fail
linuxgurugamer replied to jospanner's topic in KSP1 Technical Support (PC, modded installs)
The should be scaled , because that determines how strong the joint is -
VAB Category Fail
linuxgurugamer replied to jospanner's topic in KSP1 Technical Support (PC, modded installs)
A simple rule of thumb could be, look at the node sizes of the parts, and assign an appropriate bulkhead profile based on that. -
VAB Category Fail
linuxgurugamer replied to jospanner's topic in KSP1 Technical Support (PC, modded installs)
I have an install set up with ALL my mods installed, and a number of parts still need to be updated, I have a patch which assigns a nonexistent size to all parts which are missing the bulkheadProfiles line. In the editor, went into to the filter-by-size, and while those parts didn't show up there, and there wasn't any extra icons, nothing funny happened -
Most mods which work for 1.4.5 and 1.5 will work in 1.6. And that goes double for parts mods
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[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Thanks for the report, I'll look at it this evening -
Well, I just finished with all my mods, as far as I can tell. Next up is for me to create a test install, load ALL my mods, and have a catchall like this: @PART[*]:HAS[~bulkheadProfiles[]] { bulkheadProfiles = missingSrf } Then, I'll start the game, get to the main menu and exit. After this, all I'll need to do is search the ModuleManager.ConfigCache for any missingSrf which will point me to any I missed. Since you are go through many other mods, you might want to do the same. I did find that while your find/greps were good, they came up with a few false positives, and I may have missed some.