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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. PR on it's way. There was at least one, if not more, reports of it not working in 1.4, which is what got me interested (again) You have no idea how happy you just made me. Before merging the PR, read the comment. Very specifically, you will probably want to preserve the following 3 files BEFORE merging: notes.sln .gitignore notes/notes.csproj since they are modified for my development environment Assuming you accept and release with my changes, I'll go back and update my comment
  2. Neither. I'm working on various things, and this is not going to be a simple fix. There are unanswered questions about this which I need to research, and I'll also need to get into KIS to see how it works. Also, that "bug" I fixed was not with this mod, but was with the ToolbarController For now, please open an issue on Github about this so it doesn't get lost. Thanks
  3. New release, 3.3.19.5 Added button to Settings page 2 to "Reset Symmetry Mode & Angle Snap keys"
  4. New release, 0.1.6.13 Reimplemented the Log.Debug, using a local file to store the debug value
  5. New release, 1.4.12.2 Updated .version file for all of 1.4 Added OpenCockpit rear gunner seat
  6. The config for this has been in TakeCommand for a long time. I'll do some testing
  7. Actually, those keys are stock keys, and every once in a while, they go funny. You didn't need to delete everything, just delete the stock settings file
  8. If there is a probe core on aboard, it should work. If it isn't, then something else is wrong Also, I didn't write this, just picked it up because I didn't want to see it die
  9. Not weird at all. I released an update to the ToolbarController which had a problem, Fixed and released the fix last night
  10. It was a problem with the ToolbarController, install the latest version of that and your problem will be fixed.
  11. New update, 0.1.6.12 Commented out all Log.Debug lines because they were using the settings class which isn't instantiated in the beginning. Was causing nullrefs Added to Spacedock, for faster updating of CKAN
  12. Found the problem, it was the ToolbarController. Give CKAN about 15 minutes, I'm also adding it to Spacedock now It's in CKAN and updated
  13. Looks like your settings file got corrupted. Delete it and try again: GameData/RCSBuildAid/PluginData/settings.cfg and GameData/RCSBuildAid/Plugins/PluginData/settings.cfg
  14. Fyi, I've rebuilt it for my own use. My version requires the ToolbarController: https://github.com/linuxgurugamer/ksp_notes/releases/tag/0.14.2 Edit: This mod is licensed GPLv3 Please note that this is a totally unofficial version. If you have problems with it, contact me. The changes I've made are: Updated by Linuxgurugamer Added support for the ToolbarController Added build scripts Added .version file Added AssemblyVersion.cs to both DLLs
  15. So, hoping you don't mind discussing this Your Viktor, compared to the Bobcat, is superior in every statistic: Mass) Thrust (ASL) Thrust (Vac) ISP (ASL) ISP (Vac) Bobcat 2.0 374.194 400.0 290 310 Viktor 1.8 421.429 450.0 295 315 I'm trying to come up with a use case for the Bobcat, but can't, given the current stats. Was wondering what your thoughts on this would be
  16. If anybody would want this, I've rebuilt it for my own use. My version requires the ToolbarController, and the Blizzy toolbar is now optional: https://github.com/linuxgurugamer/ksp_notes/releases/tag/0.14.2 Edit: I could have sworn that I added this before, but anyway: License is GPLv3
  17. When I said up, I meant up the tree to the top I really think it belongs between heavierRocketry and advancedrocketry, given the adjusted stats. I may make a patch for that (yet another node in the tech tree )
  18. I've asked the author about this mod, if he isn't interested in continuing it, I've offered to adopt it
  19. @agises If you aren't going to be updating this mod, would you be willing to let me adopt it?
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