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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.4.3] PicoPort, the Micro Docking Ports - v0.1.4
linuxgurugamer replied to steedcrugeon's topic in KSP1 Mod Releases
@steedcrugeon Amazing how such a small part is taking on a life of it's own. @Errol I don't understand why you are having them unlock one tech earlier, but I think you did a great job. Will leave it up to @steedcrugeon as to whether to include this, make it optional, or possibly have it as a separate patch file which can be installed separately. @steedcrugeon if you want # 3, let me know, I can package it up so CKAN will install it properly. -
[1.8.x] KerboKatz - SmallUtilities - 18.10.2019
linuxgurugamer replied to SpaceTiger's topic in KSP1 Mod Releases
Is there an option to disable the KerboKatz toolbar? There seems to be some interference with The Janitor's Closet toolbar code, it would be nice to be able to just disable this functionality -
[1.12.x] Kerbal Launch Failure Revived
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Log file please, and, if possible, could you show a short video of the problem? I'll add a feature request re. the reset button -
I've made an enhancement request to keep track of it. In the meantime, why not try Janitor's Closet? Latest version is here: https://github.com/linuxgurugamer/JanitorsCloset/releases/tag/0.2.11.5 This version is a beta, but it's only bug fixes, and I expect to release this as a full release in a day or so. It is also available in CKAN
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Yes, it's a lot of work, with the potential for lots of bugs. I'm maintaining this mod, along with about 46 other mods. If someone wants to jump in and contribute, that would be great. In the meantime, I am working on other stuff, and am just doing bugfixes for now
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No failures are simulated while the vessel is unloaded. That's just the way it was coded. Thanks to a report by @EugeneButrik about performance issues with a large ship, I just released an update: 0.7.8 Added code to prevent the ResetShipGlow from being executed every fixed update
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[1.4.3] PicoPort, the Micro Docking Ports - v0.1.4
linuxgurugamer replied to steedcrugeon's topic in KSP1 Mod Releases
The PicoPort uses the Size0 as it's attachment node size (it is the smallest the game supports. Have you tried a Size1 to see if that changes the attachment node size? or just use TweakScale -
[old thread] Trajectories : atmospheric predictions
linuxgurugamer replied to Youen's topic in KSP1 Mod Releases
@Youen You didn't update Spacedock with 1.6.6 -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
linuxgurugamer replied to Delta_8930's topic in KSP1 Mod Releases
Ok. I was able to fix the DS_Store and MACOSX issue in the netkan, so don't worry about that. But I'll cancel the netkan for now, just let me konw when it's read. If you want help, PM me -
Due to the issues this mod is causing, I'm marking it as incompatible with both HullcamVDS and Kronal Vessel Viewer. While investigating, I am getting a continuous series of NullRefs in the mod, even with both of the above mentioned mods removed. NullReferenceException: Object reference not set to an instance of an object at KERBALISM.Configure.configure () [0x00000] in <filename unknown>:0 at KERBALISM.Configure.OnGUI () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at KERBALISM.Configure.configure () [0x00000] in <filename unknown>:0 at KERBALISM.Configure.OnGUI () [0x00000] in <filename unknown>:0
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[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I'm going to mark Kerbalism as incompatible with this mod. It's doing very strange things, and it's Kerbalism which needs to be fixed. -
Kerbalism is causing errors in HullcamVDS, in a very strange way. I temporarily fixed them, and am seeing errors from Kerbalism only in the configure area. Log file: https://www.dropbox.com/s/yebdz2rq7s5ks4p/kerbalismErrors.zip?dl=0 Error fragment: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at KERBALISM.Configure.configure () [0x00000] in <filename unknown>:0 at KERBALISM.Configure.OnGUI () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at KERBALISM.Configure.configure () [0x00000] in <filename unknown>:0 at KERBALISM.Configure.OnGUI () [0x00000] in <filename unknown>:0 Somehow it's (among other things) causing a function in Hullcam to be called in an inappropriate manner. Edit: I only took a brief look, but it seems that Kerbalism is trying to initialize/configure ALL modules that it finds. This is VERY intrusive, which is the intent, and if not done properly, causes issues.
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
You aren't repeating an issue, thank you for the report, and I'll get it fixed. -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
So, I just installed Hullcam and Kerbalism. And, even without any cameras (I used an existing game), it immediately gave the errors. It is definitely Kerbalism causing the problem, I just don't know what yet. -
I've had reports that Kerbalism 1.1.8 is causing problems in at least two other mods: Kronal Vessel Viewer and Hullcam VDS. Is anyone aware of this, and are there any solutions?
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[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Mod list would help. So would your log file. And someone found a problem with Kerbalism, do you have that installed? Since I also do KVV, it is relevant for me :-) I'll have to take a look at Kerbalism, see what it might be doing. But if one mod is causing problems in multiple other mods, guess who's problem it is? It's Kerbalism. Not sure what's going on yet, but you have it installed and it is causing problems in at least two mods that I know of.