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maceemiller

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Everything posted by maceemiller

  1. Hi all! So im running my game with EVE and while I love it, I stumbled across TextureReplacer. 2 questions if I may... 1...do I only need to download that, as im sure I read somewhere that after installing the replacer, I need other downloads to run with it. 2...will it work with EVE installed? Im running 1.0.2? Thankyou in advance
  2. My 1.0.2 has not affected my mouse at all. Maybe your mouse is failing?
  3. If this thread ends now, it does...but thank you to all of you that has commented. Im still 4 hours away from getting back on KSP (family, Sunday meal, quick snooze etc) but I do check this forum minutely lol. Its the most important site on my internet now
  4. In hours terms not a clue, but I can safely answer your question with "not enough :)"
  5. 1.0.2 has been excellent in my opinion. Im not a hardcore gamer or someone who picks out the bugs. What fascinates me about this is the new aero. Hated it at first but now brilliant. Struggled with the gravity turn at first, but now learnt to be quite aggressive in the turn till 5000. If no update ever arrives, ill still be playing KSP till im put in a box. For me, gaming has reached its finest moment in gaming history
  6. A few months ago I stumbled across KSP. At first I was lost as to what to do! Youtube videos did help me, however once I joined this forum I've learnt much much more! I think the most impressive part of this forum is its members.......you lot! Ive been helped soooo much here, even when asking noob style questions I ought to know, however, unlike other forums I've been on, not one member has mocked the question. That to me is a sign of a great community. Ive managed to introduce a few of my friends to KSP recently and they love it as much as I do, yet the first thing I tell them to do is come here, possibly the greatest forum on earth. Thankyou to each and every one of you, and I honestly mean that
  7. Forgive this totally noob style question but how can I get my kerbal to sit in the command chair pod? I get my kerbal onto the rover but no matter what i try I cant get him to sit, so every time the rover moves he falls off!
  8. Thankyou for your advice....it worked! Rep sent to you my man BTW, Jeb is in his pod, even when the rover detatches. Your answer now gives me control over the rover Thankyou again.
  9. Hi all. So heres my problem. I want to take a rover to the Mun, so Ive built a "lander" with my rover attatched to the bottom (this lander is only for test purposes on the launchpad). Im using a 0.01 force decoupler to break the rover away which works fine.....the rover lands on the floor and sits there. However, I cant seem to take control of the rover? I have an OKTO 2 pod on it as shown in the pictures yet, even taking Jeb and sitting him on it I cant control the rover. Is it me doing something wrong or.....?
  10. Docking for me is the most beautiful part of KSP. Keep attempting it and soon it will just click
  11. Nice work my friend! I remember my first orbit - the smile stayed on my face for hours
  12. Awesome! I have no luck makkng these things so stay with rockets. Looks brilliant imo too
  13. So, after scanning the Mun for anomalies with SCANSat for the first time, I decided to try and visit one. Having made up my mind on which one, I set off with a simple lander to see if I could get anywhere near it. For some players this may be an easy task, but for me on my first attempt, I was gobsmacked to finally land 1.7KM away from my target! No mechjeb, etc, just stock parts and me!! This game keeps grabbing me in further and further (and I love it!!) Please excuse the graphics, however I did this on my laptop, not my usual gaming PC. As you can see, Jeb is very happy to place his flag right on top!!
  14. Lol! At least there was an upide with the forgotten drills! Makes a crash bearable
  15. sussed it! man i feel like an idiot lol, however i wasnt hitting the scan choice to see in-flight doh! thanks again my man
  16. no worries m8. I think ill just leave it. Nothing i try or read works. Thankyou though m8
  17. will let you know worir4, im on it now - - - Updated - - - Nah, nothing.....still the same. Oh well, I guess it just doesnt work
  18. yes i have the lates 1.0.2 version downloaded today. One thing i dont have is an antenna, could this be the problem? If so, which one should I use IYO?
  19. Yes. I chose what scanner to use this morning as all i want to find is the anomilies. Do I need anything else on my probe other than the scanner itself? And thankyou for your time
  20. ive had it scan to 100%, yet it only shows grey. when the red line moves upwards and my scan is updated, it just shows a grey line, and ive seen enough videos on YouTube for example to know this is not correct? btw, 250K is an "optimal" height according to the mod info
  21. could you place something heavy like a battery on top of each wheel? Just a thought ive had even if its wrong
  22. Hi all, and excuse a stupid question, yet im not understanding this. Ive sent a probe up around Kerbin, Polar orbit with plenty of solar panels, batteries etc and a MULTISPECTRAL SENSOR, set it in orbit at 250K and the scan starts correctly with an ideal orbit height, yet the data it shows in the map consists purely of grey lines with no info? what is it im doing wrong? (I want to see the Easter eggs I would like to land next to a Mun arch)
  23. Well, I am going to put a scanning satellite in orbit around the mun then send a lander to an arch anomaly (hopefully!)
  24. When I cant be bothered to play on my gaming PC, I have a quick go on my laptop (i3, INTEL HD Graphics, 8GB RAM). I have to admit, since upgrading to 1.0.2 I have noticed a huge improvement in lag and graphics
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