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minepagan

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Everything posted by minepagan

  1. I'd say to do that with all the aircraft, some of the file names are a little confusing. At least to me. - - - Updated - - - Also, I've noticed only the older parts have CLS support. Do you mind if I make a config file for the rest?
  2. I know he has Scatterer, he might (?) have planetshine, although I don't know what the cloud mod is. EVE? - - - Updated - - - Just finished CLS Configs for Tantares! Download Link in signature! Edit: Oops....forgot a readme in the download....but I think you can figure it out!
  3. Would anyone care to show me how to make a MM patch so I could give Tantares CLS support?
  4. So....now that 1.0.3 has come out..... Also, if you want I can make an MM patch to make the parts KIS compatible.
  5. Clear! So....is this thread dead? I really hope not....
  6. Did you just do what I think you did? Did you just make a pun?!?! Seriously, though. Please elaborate on just what you did.
  7. Here "it" is! (and by "It", I mean the first version I could get into orbit.) https://www.dropbox.com/s/otgcoz207a7ndz2/Buran.craft?dl=0 Improved version Coming Soonâ„¢ And let me know if you can reenter without disassembling. Note: Required mods- AB Launchers (duh.) Tweakscale Tantares Tantares Tweakscale Configs Tweakable Everything I think that's it.
  8. Can you tell me how to give Rep? And BTW, it works fine in 1.0.2, minus the node thing. But you can bypass that. Ñурðý - íýõрóøѠpictures! Here they are! http://imgur.com/a/e0kQe
  9. PLEASE! WE NEED THAT PART! But really, don't kill yourself. Just make the back section, with engines, fuel, and RCS. No need to overcomplicate/RAM the thing by adding in new parachutes, cockpit, ect.
  10. I was kind of thinking that to. Possibly use RetroFuture's "Large Rectangular Cross Section"? EDIT: Or possibly their small rectangular, or even Firespitter's "Oblong Fuselge."
  11. Is there any way I could make this my "map view" (no pun intended) of Kerbin?
  12. Any chance you could make a C-12 Huron/RC-12 Guardrail (really King Air 2000) cockpit? Probably would fit on 1.875m cross-section.
  13. By the way, KSC ++ seems to work with 1.0.x, although for some reason, sometimes when I load the palm trees just get whitish grey textures. It is creepy. Especially at night. They are scaring me. Help me.
  14. Yeah. I have a few ships that were considered for use but never actually flown (Like the C-MOL). If I give them to you, will you put them in the next update?
  15. One of your pictures on CURSE is of a neat looking Big G/C-MOL/Mercury/Apollo LEM/Saturn1b rocket. Any chance you will add that in as a "Stock" ship? Or any other "Stock" ships? (Apollo Direct Ascent, Apollo CSM-Saturn 1b, Big G-Titan III, Gemini Direct Ascent,...)
  16. My Gemini Lander Leg parts seem to be not cooperating when I try to click them. Also, are you going to make the Big G part have abalator?
  17. Any chance you could add more stock ships? Like the Big G launched from a Titan III, the Gemini Moon Mission rockets, a Saturn 1b with the Apollo Capsule, and maybe the Apollo Direct Ascent? I have a craft file for the last two, and am working on the files for the Gemini Moon Missions. Right now all I've got is a flyby ship. Could you add them in to the mod possibly?
  18. So....How do I NOT make ATM compress the textures for a mod? Someone probably asked already, but I didn't feel like searching through all 100+ pages of replies... Specifically, How do I make it to where my D12 doesn't go nuts because it can't find the textures from B9?
  19. It would be nice if you made a version that was Active Texture Management compatible, so people like me who run a ton of other mods don't have to go fishing around in B9 ATM Configs. PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE make a release that has its own textures.
  20. If someone hasn't already said this (they may have), B9 aerospace does not work.
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