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minepagan

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Everything posted by minepagan

  1. Any chance of the MRS Suite getting support? IE SpaceY, MRS (duh.), FTP, ect.
  2. Is there a way to disable the collider checking, making sure you don't kill yourself? Sometimes it gets in the way.
  3. I WAS GOING TO SAY THAT! Ummm.....I thought it first? Yeah! totally! Looking nice, Beale!
  4. Hmmm......by 'Don't use' do you mean you didn't use it on those parts, or do you not even have it installed? I have a feeling it is the latter......but I'm just checking. ​
  5. 1st: It is not all that hard. 2nd: Pilot Assistant is an autopilot. It is like an airplane version of Mechjeb's Smart A.S.S.
  6. Hmmm.......still think it is tweakscale. Never have these problems when it is not installed.
  7. Congrats, Beale: With your parts, my little cousin managed to build a rocket that could *easily* make it into orbit. Don't know if that is a compliment or not :-) - - - Updated - - - Also, I think the tweakscale bug is due to tweakscale, not Tantares. I've seen it happening with some other mods.
  8. Too complicated. At least for a lite release :-) Just make it so if Alt < (formula) of planet's radius/SOI, then it decays, else it expands. I've thought about this a lot :-) I was going to make it my own mod after some IRL stuff, but then you stepped in so I'd be glad to help.
  9. May I make a suggestion: Ships also escape from bodies, if above a certain altitude. Could you add that in? And otherwise, this IS going on my must-have modpacks.
  10. True. Dosen't stock now make it so it is 2.5 for ground, and 50 for air? or something like that? Is there a way to tweak it so it is, say, 10 for ground and 150 for air? - - - Updated - - - IDEA! Don't extend phys range....only do what Distant Object does, but for the radar! instead of brightness, it will be RCS!
  11. I dont know. MAKE IT HAPPEN! On a more serious note......I still like my drag idea. Only.....then you would need to have a FAR/NEAR version and a stock one. But still: Using that would be reasonably realistic, not require starting from scratch code wise...... - - - Updated - - - ....because otherwise you would have to assign EVERY PART an RCS value. - - - Updated - - - Also Scoundrel, two things: 1: *insert SW reference here* 2: Your sig link does not work.
  12. N1 It is! :-) - - - Updated - - - Payload example: An N1 can send an apollo-like mission to le mun, and back. Proton can send a a soyuz pod (minus the OM) into lunar orbit, and return.
  13. By 'LO' I mostly meant for ships (like the Kongo) and large stuff, so you could make it have a *slightly* lower sig. (Like from the size of a DD to the size of an FG)
  14. So....like most of my ideas....great in theory, hard to execute. I like Scoundrel's idea: Seems less RAM-intensive, and easier in general, than mine. But.....stealth shapes will make no diffrence. :-(
  15. I think heat should be based on thrust, kind of like how light is with the Engine Light mod.
  16. I'm not kidding about the SA-8. On I-565 just in front of the US Space & Rocket Center. I wish I'd gotten a pic of it
  17. Any chance of an expanded version with CTT support? (IE similar total value to the CTT) Or, preferably, a tutorial on how to make your own trees? I found it conflustering.
  18. sumghai to the rescue!
  19. I asked this earlier....like a prepacked SAM, like a Hydra pod but with guided missiles? Is that what you mean? - - - Updated - - - Oh, and just last week I saw an SA-8 driving down I-565. The Russians are coming!
  20. He could always drop the first stage. And if he is using KCT, or has to purchase parts from R&D, that would be a better choice. For reasons.
  21. How about the craft's drag? Use that as the basis for RCS? Specifically, drag from as if the AoA is from the radar's direction. (let me know if I need to explain more)
  22. You should make an RPM/ALCOR version with betty, as the ALCOR pod, and all pods with ALCOR props, already have her.
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