The KS Army is requesting that you build them a better fightercraft to combat the Koviet KiG Wolfmutt. The craft needs to be able to confuse or outfly both radar and heatseeking missiles, and have enough fuel to fly across the edge of the KSA continent and deploy missiles. RULES: -Mods that don't cheat allowed -Recommended are B9, BD Armory, and KAX/Firespitter -No infinigliders Only Smart ASS and translatron allowed on MechJeb -Actually, BD Armory needed to dodge gaurd mode Sidewinders SCORE: 10 points for completing challenge 5 for FAR installed 7 for no propellers 10 for no BD 15 for fully stock craft. In the running: -Darren9, with 22 points -ihoit, with 27