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Everything posted by Bev7787
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[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Just wondering, are you going to make a crawler way and connect it with the LC39 pads? Because that will make my day. -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
See you released your SLC-6 pic -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
He used a beta version. -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
I'm waiting till the issues are ironed out to make an alt history video. Any ideas? -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Nice -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Still doesn't work EDIT: I think I found it- the configs were set to Kerbin. Retrying now EDIT 2: Only Bacon configs were Kerbin, still working the problem EDIT 3: It's KK not being compatible with RSS again. -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Ok -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Using the latest RSS and the latest KK in 1.1.3, however no pads show up. Not even the KK UI. -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Excuse to play RSS/RO and to update to 1.1.3. Also, you said you weren't supporting stock, but what about SSRSS? -
OSIRIS-REx Asteroid Sample Return
Bev7787 replied to IonStorm's topic in KSP1 Challenges & Mission ideas
So I had more time than I thought... Video making time then! Also, how many parachutes does the return capsule have? -
OSIRIS-REx Asteroid Sample Return
Bev7787 replied to IonStorm's topic in KSP1 Challenges & Mission ideas
Changed my entry to stock- built a decent Atlas V 411 as well, was also going to do a launch tower as well but gave up on it. I'm testing my replica now. -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
Nice... I attempted that with regular landing legs, then an airbrake. -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
@Pine, how are you able to slot your payloads in? I made a rover and stuff, it fits but it doesn't connect. -
The Ultimate Jool 5 Challenge - 1.0 to 1.3
Bev7787 replied to sdj64's topic in KSP1 Challenges & Mission ideas
Can we send a refuelling ship in tandem with the main expedition ship? EDIT: Also, what are the d/v requirements for each Joolian moon? Also when it is said by "assembly launches," can we send up unlimited refuellers as long as we are in Kerbin orbit? -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
NM about that, just contacted Triston about it. -
[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued
Bev7787 replied to Tristonwilson12's topic in KSP1 Mod Development
Oh... I have a complete model of Vandenberg though without textures, am I able to release it by itself? -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
It looks like you have forgotten to disable crossfeed... -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
Somebody ordered a picture? Complete with orbital tug payload. Why it has to flip upside down before burning? Needless complexity, that's why! -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
Getting pics now, but I won't be able to upload them as Im going offline now, -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
I thought Pine's entry was good, so I took some inspiration. Is that all right? And the tug module now is the third module of the station. I'll just pass it off as a "fuel module" -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
Thanks guys, designing is in process. -
[REUSEABLE ROCKET] 1 Rocket 1 Station
Bev7787 replied to TheKSPDesigner's topic in KSP1 Challenges & Mission ideas
Landing is an issue- unless you know how to pinpoint land at the KSC from orbit without destroying anything. Without mods, I think. Speaking of that, can we use an orbital tug to help us? -
OSIRIS-REx Asteroid Sample Return
Bev7787 replied to IonStorm's topic in KSP1 Challenges & Mission ideas
What are the specs for the thrusters? -
Has OMS (Orbital manoeuvring system) been added? KAS KIS IR VOID KVV