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nsgallup

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Everything posted by nsgallup

  1. I just scanned rega with scansat, but I did do science on Nyke and Harvest so I guess I'll find out if that causes me problems. If you haven't already considered this I advise doing a pass on all of the bodies in this mod to see if their biomes are working as intended. I could check later today too if you want.
  2. Np, I like the pack a lot so far, just thought I'd let you know about those bugs.
  3. I've done some missions to Harvest and have noticed that the entire planet is a single biome, Plains. When I use the debug menu I can see other biomes, but with kerb net and with boots on the ground I only get plains. Also on Nyke I found that after landing and then doing an EVA the game thinks your kerbal is on the ground for science purposes even when flying around with the eva backpack, allowing me to take surface samples while zooming through the sky.
  4. Hmm, so what seems to be the easiest way to transfer to Harvest? A Hohman transfer doesn't exactly work. Edit: Derp, just messing with the maneuver node to exit kerbin SOI makes a encounter very easy
  5. Haha well I'm not the only one xD As kopernicus is now updated I will have some fun with this tonight! I also have OPM installed so I will need to do some hyperedit shenanigans to make everything work.
  6. Really want to try this out but I was dumb and forgot to turn off auto updating on my game doh
  7. Anyone have a mission they would like to see to the outer solar system?
  8. Did some relaxing flight around Kerbin for a survey contract The small engines have a hard time reaching higher altitudes
  9. My save was corrupted, so I'm going to have to start with some earlier missions, but I will try to have different variety then previous missions. Also Eve is pink now with KSPRC xD
  10. With the update to 64, and after waiting for mods to be updated as well, it is time to set out into space once more!
  11. not quite, I can't seem to get my visual mods to work properly without an unacceptable blow to frame rate it might require waiting until the 1.1 update, but I will try playing around with it some more soon
  12. holy crap this mod makes things look so good! only problem is that my fps goes to crap even with small craft, are there any ways to mitigate this? I've noticed some features, like random particles floating through the air. Could I remove this to improve performance? How would I go about this? I'm running in open GL
  13. holy balls that 4th gas giant image is the perfect look for Neidon, nice and inky, image 3 would be a great saturn esque look for Sarnus (colors adjusted of course), for Urlum I would like to see something like the second image, but maybe less bands. Images 5, 6, 7 would be great for Jool if you want to mess with that one. Don't like image 8 at all.
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