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Everything posted by mark7
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But its way too long for me……Is ur F9FT 3.7m in diameter? Here is my F9FT
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Sorry I dont make it clear……In my game, the strongback is too long even for F9FT(F9 1.2)
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well……I dont know why but the pad 40 for Falcon9 seems too long for a F9?
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[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Never mind…… -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Well,I also have KJR installed…… Also, my MECO time is T+2min&25seconds……Fully automated thanks to Smart Parts.I also reconfigured the M1D+ engines so now they need like 2~3 seconds to reach max thrust. -
hhh only the career guys will understand what u mean! I guess here are the conditions: Activity the engine through staging above 600km. DO NOT hit ISS or ANY OTHER SATELLITE!!!!!
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[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
And I also fly a OG2 mission using ur mod ( I wrote a MM to matching the F9FT to the real one)&RSS,and the F9 landing legs are from Laztek`s SpaceX pack. Launching from the Cape,and fly the first stage back to the Cape. I have to admit, I landed about 1489m off target but the SpaceX guys did it within like three or four meters. Dont take notice of those chutes……I only use them when I dont want to do a landing burn so this time I immediately cut them when they deployed. -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Also,I found that the connection between the landing leg and the first stage isn't strong enough, a few landing attempts failed due to the strange movement of the landing legs after I successfully landed the first stage……Anyone have the same feeling? -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
HAPPY BIRTHDAY!!!!!! -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
wait a minute…… Kart , today is ur birthday?(Or should I say yesterday?) -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hi Kart , I got a problem here . When I trying to land the frist stage of F91.1 , its center M1D+ engine will “aerodymanic failure” when I have FAR installed, is this normal or should I reset FAR’s settings? -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
so,any word about that test fire? -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
wonderful! yet I got another question,it seems that the textures are pretty much heavy?Will it eat all my RAM? -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
All system's go! BTW,this F9 looks pretty good to me,is there any chance that u can release a test version before the real one lift off? -
[1.0.5] 中国嫦娥三号&玉兔月球车Chinese Chang'e 3 Lunar Lander & Yutu Lunar Rover v0.1.2
mark7 replied to 54znzn's topic in Chinese (中文)
Change的意思是改变啊…… 要加个"`"才行 -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hey guys…… If u gonna watch the F9 landing or launching,PLEASE post some pictures ! In China,even watching live vedio smoothly is something really hard…… (God damn GFW) -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
u mean u gonna go to the landing site and watch F9's landing? -
[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
mark7 replied to benjee10's topic in KSP1 Mod Releases
Looks great! Will the Lander and the Ranger compatible with FAR? Cause I find it almost impossible to do an atmospheric braking while FAR installed. -
Hotfix! Replaced the Shenzhou orbital module files with the lastest ones. (the current files are mistakely uploaded and therefore cannot fully functional) Some little adjustments of the Shenzhou spaceship. (Adjust their rescaleFactors so they are now have the scale of the real Shenzhou) Added CZ-1 stock patch, now CZ-1&CZ-3B can be used if u dont have RSS installed. Under way are: CZ-5 stock patch (mark7) CZ-5&CZ-3B's PF fairing (thanks to MeCripp ) (mark7) YF-115 modelling (01010101lzy) Tiangong development (liukuniii) Plan to do: CZ-6&7's modelling Shenzhou rework(maybe) And again, if you have any problems or bugs, dont be hesitated to ask us, we can do better with your support~
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Well yes I got some problems. The thing is, I cant correctly place the shielding base, on cz-3, its profectly align with the Instrument Bay, but on cz-5, it always will be a bit higher than it should be. I tried to edit the node but it didnt work, do u have the same problem when u working on the cz-3 pf base?
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[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Sorry for making u upset, but Im just worry about him u know? Well I guess we will have to wait…… -
[1.7.2] KK Launchers - Delta, Atlas Pack
mark7 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
OMG Liquidhype has been away for like 10 days……Do u guys know what happened?