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Everything posted by Gameslinx
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Official Kopernicus Discord - A Hub for Planet Modders
Gameslinx replied to Gameslinx's topic in KSP1 Mods Discussions
No worries, welcome aboard!- 7 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
You need to perform a manned-only experiment somewhere on Niebos- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Coming soon.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Nightmare.- 2,454 replies
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I don't release mods until they're stable. You shouldn't many bugs with this.
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What issues? Also please don't quote the entire OP.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
It's merged with the Olei folder to create a full "GPO" folder to manage clutter and reorganise assets. You're the one who broke it by removing the Gaia.cfg, not me. Possible. Might come at a later date if this is a popular choice. No. I want it as a star. No. That ruins the entire lore and goal of GPO. I think 36 is enough, don't you? Pretend this next text is under the next quote. I broke it by accident. Yes allow me to shell out another 6 months of my life to add another mod which I won't find any enjoyment in making. KSS ( @StarCrusher96) and GN ( @Sigma88) exist for this reason alone. If you want other stars around stock KSP, check out @AndrewDrawsPrettyPictures's Extrasolar mod.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Not updated yet, still working on it.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
No worries, that's what i'm here for!- 2,454 replies
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
Gameslinx replied to JPLRepo's topic in KSP1 Mod Releases
Hello. Getting a funny shine effect with one of my planet mods when used with Research Bodies. From what the user with this problem told me, RB greys out any undiscovered planets. This alters the textures and thus this horrible shine effect takes place. It would be great if this issue could be fixed because it is prevalent in every planet mod from the way I am seeing the problem. I understand that you have attempted to fix this issue before, but I can say that it has, unfortunately, not been successful. I took a quick look at your github update for RB where you pointed towards "shininess". Yes, this is a planetary property but this is not the source of the problem. The colourmaps of planets with oceans contain an alpha channel, where the land is set to Alpha 1 and the ocean is set to Alpha 255. This means only the ocean is shiny, and the land is not. The way that RB goes about hiding the planets is incorrect such that the alpha channel of the texture is lost when the planet becomes visible again. It would be great if you could look into this issue further, thank you. -
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
IntakeATM is basically oxygen. There's nothing wrong here?- 2,454 replies
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Yep! It's really fiddly to get an exact value but I totally will. (The floating squad monolith will be fixed, also)
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Thank you for using the mod! I'm sure that I corrected the breathable atmosphere bug, but I'll give it another pass. It could be down to the altitude at KSC, but it does seem quite low. I'll look into the resources for other mods and I'll make configs if need be.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
The folder structure of GPO is currently changing, so it currently isn't compatible with GN. The next update should sort the file structure out and I'll tell Sigma.- 2,454 replies
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This isn't funny. It's annoying. Stop tagging me.
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Right okay I've told at least three or four people to stpp tagging me in this thread. So please, stop.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
I know it's the heat- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Your kerbal seems to be glowing! Is he the next prophet?- 2,454 replies
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Please do not tag me in this thread, as I have said before. Thank you.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Did you update from a previous version of GPO? GPO currently doesn't use Instantiator. That's coming back in the next update. (Remove instantiator from game data)- 2,454 replies
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[1.4.2] Before Kerbin - 2 Billion Years before Kerbol
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
I don't think i've written any. reminds me to do that, thanks! Sorry -
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
I'll look into it.- 2,454 replies
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Gameslinx replied to Andi K.'s topic in KSP1 Mod Releases
"EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE" Thanks. Now I'm gonna do a career playthrough with them both