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Everything posted by Speadge
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[1.12.x] Through The Eyes of a Kerbal
Speadge replied to linuxgurugamer's topic in KSP1 Mod Releases
actually - no :D wanted to set it up beforehand. If this is what it does - well.. Startup takes ~3 minutes, so i didnt try it. -
[1.12.x] Through The Eyes of a Kerbal
Speadge replied to linuxgurugamer's topic in KSP1 Mod Releases
sorry for not going into detail - thought it was obvious: it is missing in your zip - though i found it in the original one -
ok - i checked the whole thread - couldnt find an answer: is there a way to remap an AG to a letter like "T". i mean "custom01" is typical the number 1 - but can u remap it? i saw the statement, that i cant use AGX groups as default - but that doesnt mean i cant reconfig "custom00" to "T" - can i? Nevermind - found in GameSetting
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[1.12.x] Through The Eyes of a Kerbal
Speadge replied to linuxgurugamer's topic in KSP1 Mod Releases
did i miss something? what about the config-file mentioned in the OP? -
well, it was you saying "it works"
- 888 replies
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- texturereplacerreplaced
- visual
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Windowshine 16 and TR 3.1.0 works on KSP 1.4.3?
- 888 replies
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- texturereplacerreplaced
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well, he said the colors would suffer when u just delete it ... so i hoped for another solution
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- beautify
- visualoverhaul
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hey, thanks for your howto in the OP, but i found it is outdated, since u need Unity 5.5.0 to install PP-Stack now. U might want to update the DL-link for people not having to do multiple downloads https://unity3d.com/de/unity/qa/patch-releases and yeah - im still looking for a brighter config - anyone?
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Hey Avera, could you think of anything that just makes my Kerbin look like your "scatter-less" pictures, but jool, duna & co look like the normal ones? Scatterer is working, judging on the ocean shaders. Im on 1.4.3 with scatterer 0.331b. Also was wondering why you disable godrays & stuff in your config? Edit - well, found that this godrys enabled mess things up with the scatterer atmo settings... took me 3h -.-
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hey @shaw, the OP still says RangeMachine's branch has working reflections. is this still true? If so, how comes u cant adopt it?
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-7 (-)
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- numbers
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Things that NASA never said at a press conference.
Speadge replied to FlamedSteak's topic in Forum Games!
the earth IS NOT flat. KSP proves it! -
nope @Vanamonde :-*
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banned for playing too much forum games
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perfect. the mister on table 8 was eager to knwo what happened after what happened on page 87 that he found. Waiter, theres a ring in my soup!
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[1.3.1] [EN | ES | DE] Action Group Manager Continued
Speadge replied to Alshain's topic in KSP1 Mod Releases
Thanks for explaining - might want to add this to the OP for ppl to choose which they like more? -
[1.3.1] [EN | ES | DE] Action Group Manager Continued
Speadge replied to Alshain's topic in KSP1 Mod Releases
just wondering - in which way does it differ to "ActionGroups Extended" (yes, i read the OP) and, especially, its way to save the settings? Did i miss that part? Sry if so -
Terrier's topnode to low!?
Speadge replied to Speadge's topic in KSP1 Suggestions & Development Discussion
IT IS IN STOCK FOR <removed>! did anyone even read my Post or does everyone just comment on the last post instead of even checking my pics / trying to investigate on their own? just comment "something"? -
Terrier's topnode to low!?
Speadge replied to Speadge's topic in KSP1 Suggestions & Development Discussion
i did set it off - postet a MM patch to do it in another Thread, @Vanamonde was TOOO KIND to just move to Add-On discussions - cause i mentioned to have add-ons installed -.- And yes, the "Dart"-Engine... has a way bigger offset - but that seems to be intentional -
Terrier's topnode to low!?
Speadge replied to Speadge's topic in KSP1 Suggestions & Development Discussion
possible - i am not complaining in any way - just wanted to pint it out- since it didnt seem like "designed" this way like the dart engine is -
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What features in a DLC would you happily pay for?
Speadge replied to Rocket Farmer's topic in KSP1 Discussion
I think Execandy is what i would pay for. Having all the features of EVE, Scatterer, Windowshine and DistantObjectEnhancements in stock with highres textures for all bodies. Included Ingame without the use of the modapi and performance-optimised and upgrade-stable would be worth ~10€ for me.