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KSP2 Release Notes
Everything posted by hraban
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OP updated
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Hello Linux GuruGamer, I am glad that Part Commander Continued was implemented so fast for KSP 1.4.1, but also after the installation of all dependencies, there are big problems: - Only the functionalities of the root module are partly visible and switchable. - For all other parts, the functionalities are only partially displayed, but actions are not possible. This concerns stock like mod parts of all kinds, solar panels, decouplers, antennas, scientific experiments etc.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
hraban replied to JPLRepo's topic in KSP1 Mod Releases
Hello JPLRepo, unfortunately I found a small but important bug. If a Kerbal is equipped with the alternative spacesuit no TAC-LS resources are available on EVA missions. -
It avoids creating something that has been implemented countless times. Historical, American projects can be implemented by the people who want to deal with it. In addition, it should be noted that the Soviet spaceplane Buran was never used, after all, people in the Soviet Union could create and understand cost-benefit calculations. The implementation of the Energija (KRAFT 1) was and is only a gap-filling workhorse and makes in use as an ordinary launcher with mounted at the top payload much more sense. The projected successors would be even more efficient (Yenisei 5, Energija-M).
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Well Snacks and other other Life Support mods are not supported. We wait for a user that makes MM patches for the one or other
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From workbench: Cancelled!
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Whether you play with or without TACLS has no effect on the functionality of the parts. In our eyes, a space simulation without considering the supply of the crew did not deserve the name simulation. Thus, we consider TACLS (possibly another system) as a necessity.
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Update to 1.4.1 compatibility is on deploying on SpaceDock. - Change all ModuleRCS to ModuleRCSFX
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On 13.03.2018 KSP was updated to version 1.4.1. With the DLC you get - for KSP 1.4.1 - the mission editor/executor and a few half-hearted modeled parts for which one should make a claim for damages
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Best 3d modeling software?
hraban replied to AntINFINAIt's topic in KSP1 Modelling and Texturing Discussion
For the entrance I can recommend Wings3D in the version 1.5.4. The operation is clear, easy to learn and the UV mapping comparatively easy to accomplish. For the creation of models for KSP, the application is more than adequate, at least I can not complain. The version 2.1.5 unfortunately has a bug in the UV mapping, so better keep your finger away. -
The ModuleRCS works under 1.4.0 with negative axes. Thus, CSA Contares has to change all RCS modules of all submods to the relatively new but badly working ModuleRCSFX.
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Small update for the eyes Energija nosecone, maintank and engine mount with one booster (without engine) and the basic POLYUZ missing TKS module and fairings.
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In planing from workbench: 1st stage LH2/LOX tank for KRAFT V1 (Energija) without Nosecone. It's planed to use this tank in future also for Yenisei-5 or top mounted KRAFT V-4.
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So far so good! The CSA Contares Mods / Submods CORE, MEU, KHI, PROBE and NAM are updated, but still on 1.3.1. All CSA Contares Mods are running under 1.4.0. There are only in the required foreign mods still a deficit. TweakScale, MechJeb and Module-Manager are already running. Further tests are carried out.
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Obviously, SpaceDock has been having major accessibility and performance issues. This delays the scheduled updates until further notice.
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Details of Agena like antenna and a very early basic magnetometer (use DMagic Science and Animate)
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OP is updated.
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The successor to the CONCOM 7 array antenna.
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With the next release, probably next weekend, the range of available antennas will be expanded. Presumably, some older models will be replaced by finer modeled versions. The older versions will be preserved for one or two minor releases.
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The name of the mods is deliberately chosen, a change is not for discussion. This sub-mod and all others from Contares is made for a nationless Kerbal world.