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hraban

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Everything posted by hraban

  1. You've misunderstood me. The TAC-LS support is not to be abolished. Contares had so far an MM-cfg in the employment to supply some of the "old" TANTARES parts with TAC-LS. Just this cfg file will not be delivered anymore in the future. Regarding MechJeb, I can say only one: If there is a variant with all functions in the sandbox mode unlocked and the other game modes are also supported can the change be followed with the next release.
  2. Calm down, you are the first to notice that the, for personal purposes intended, patch file [GameData\Contares\Patches\CONTARES_MechJeb_add.cfg] was not removed. Named patch file will no longer be delivered in the future. Obviously, only you see this as a problem because so far no one has disturbed that the MechJebCore functionality is assigned to all pods. In addition, the TANTARES_TACLS_extra.cfg will not be delivered in the future.
  3. A successful scrap yard plunder. It is time for bucking, filling and polishing. Very nice for those who like to have antiques in bad shape. Were the textures before washed out now shines the patina. An improvement? Well, I like it, just the right representation. Btw and without any ironic: Very good texture work. I think you have to many time left.
  4. Both engines was recomplied so the engine heat shows up. Yes, a missing CR/LF can confuse the MM, also missing // on remarks.
  5. Here the HotFix for Contares 1.8.8 Copy the Contares folder to ../GameData/Contares, include the folders and replace the files. - make the RK-Z-0125 1,25 and 1,5 m visible and stop the MM errors in the logfile.
  6. Hello Gordon Dry, the TAC configuration, which you describe as an inconsistent setting, is absolutely wanted. Why should water, food and oxygen be balanced? The part is a space-tug and not an expedition unit. Certainly, it would be easy to ensure a balance here, but suggest what attitude seems to you to be useful. Thank you for the message of the parts loading errors. Both errors have now been fixed. A small update in the form of an additional download can be offered here at the earliest tomorrow.
  7. "Shaken, not stirred" is a catchphrase of Ian Fleming's fictional British Secret Service agent James Bond and describes his preference for the preparation of his martini cocktails. This very well describes the combustion characteristics of solid rockets and the X-15 flight characteristics.
  8. Contares 1.8.8 'shaken and not stirred' is released
  9. The Asteroid interceptor is inspirde by 'Lightweight Exo-Atmospheric Projectile' LEAP 3 but bigger, heavier and equipped with a long range com. dish in the back.
  10. It has fallen from the workbench: Asteroid Interceptor Older draft to Adeline
  11. Contare is waiting for @Cheesecake and the adjustments regarding RT and Techtree
  12. From Unity workbench: LYRA (VEGA) parts complete
  13. Why not, I do not bite ... not yet
  14. From workbench: AVUM
  15. A picture of the comparison of the CSA launcher of the newer generation.
  16. From workbench: LYRA-E, inspired by VEGA-E Stage one parts: P-80, P-100, P-120 Stage two parts: Z-23, Z-23 decoupler with integrated retroboosters), Z-40c, Z40c decoupler with integrated retroboosters) Stage three parts: Z-9, VUM-MIRA, (AVUM planned) More information about the VEGA propulsions: http://www.b14643.de/Spacerockets/Specials/VEGA_rocket-motors/index.htm
  17. CIDAS match only to CIDAS, DN1-84 and TUG docking port. DM2 only to DM2. do not know what docking port you mean.
  18. From workbench: VEGA-E
  19. 'Space Rider' has the same dimensions like IXV (50% scale): length: 2.5m width: 1.1m hight: 0.75m Hatch/Cargobay size: widht: ~ 0.57m hight: ~ 0.52m depth: ~ 0.47m The 'Space Rider' comes as tweakable part so you can change the size. Initial stack size is 1.25m.
  20. So far so good, IXV Space Rider works but the integrated solar pannel is missing. Work on VEGA-E goes on with big steps.
  21. No, this texture pack is overhauled. Work on this has already been discontinued over 18 months ago. Procedural Parts was for a long time not on a suitable stand for the current KSP version. Perhaps, in the distant future, the desire to create a new Texture Pack for Procedural Parts, but it is in the stars.
  22. So far only one and a half, IVA have been implemented. As @Well already wrote, all other manned objects contained simple placeholder, consisting of seat and camera position. @Well was so friendly and complemented the IVA of PINBOL as part of his own project. With kind permission this will be published with the next release for Pinbol. There will be more IVA's, but the creation is very boring and - for me personally - without priority. This list, which you want, already exists. Have a look at the file 'CONTARES_TweakScale.cfg' in the directory '../GameData/Contares/Patches/'. By the way, you learn how to add a tweakscale configuration to parts.
  23. Some time ago the reconnaissance capsule Pokemon was removed because of aging. Here is the design for the replacement model. Pokemon 3 is characterized by a pressure cargo bay with a large viewing window. Scientific devices can simply be added or removed after opening the front hatch.
  24. Not a BDB problem, take a look at Gameslinx' Planet Pack. Same problem occures with other ambience and planet mods.
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