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hraban

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Everything posted by hraban

  1. As often stated: No supports for FAR! If you want to do that, welcome.
  2. First flight of IXVC It's look like an sneaker with spore
  3. BETA for all Contares Spaceplanes is ready for download: Please remember, this is a BETA. All suggestions are wellcome. The BETA includes: - PINBOL (Kliper) for comparision - REX Free Flyer for comparision - REX M for comparision - RLV-TD(K) ISRO replica - GOGI fictional spaceplane with cargo bay Please have always an eye on the CoM and CoL of GOGI and RLV-TD(K). Use the REX MONO large engine for both. On GOGI two, on RLV-TD(K) one! Texture of RLV_TD(K) is not finished! DOWNLOAD via dropbox here: Contares Spaceplanes BETA Installation: Copy the 'Contares' folder into the KSP 'GameData' directory. If you have installed 'Contares' overwrite the existing files.
  4. GOGI flying not quite as soft and beautiful as PINBOL. This is mainly due to the changing center of mass at different payloads. Based on the model design, the applied collider are not nearly as consistent as in PINBOL or RLV-TD (K). It still lacks a variable adapter system to place GOGI on different launchers.
  5. What do you think about the ESA IXV? BTW, the GOGI Spaceplane is ready to launch. Possibly tomorrow may be provided a BETA.
  6. GOGI Spaceplane makes here first mission: Set a small satellite to an LKO on AP 120 PE 80.
  7. Hello modding specialists! When creating animations in Unity 5.2.4f i hangle me from error to error. According to various forum entries I set the Lagacy Flag of animation in debug mode. Various tests with and without Animator add's still can not lead to success. Whether it is, flaps of a cargo bay, deploying antennas or emmisive effects for engines or lighting, nothing works. Different errors in the log says: "Part can not be loaded ..." or "Out of memory ..." and so on. Has anyone of you a functional and reproducible workaround? Thank you!
  8. The claims of Contares users are too different and the effort to manage multiple download packages is disproportionate. Should more small and micro Space Planes will give thought its own package.
  9. The ISRO RLV-TD-(Kerbal) has no cargo bay but integrated science instruments. body diameter = 0.625m length = 3.3m wingspan = 1.8m full loaded = 1.8t The GOGI Spaceplane with cargo bay has the following dimensions: body diameter = 1.25m length = 6.0m wingspan = 4.4m high = 1.57m weight without cargo = 3.5t + 1 or 2 small REX MONOP L Engines + 2 P-M22 Tantares Solar Panels = 3.6t + Cargo max. 0.8t
  10. Project updates: The RLV-TD-K (ISRO) Glider works fine in KSP but the Texture need more tuning. The first texture-steps for the fictional Spaceplane named GOGI are on the way.
  11. The fictional version i post first comes later. it's more work on this bigger shuttle.
  12. Hmm, I was a bit boring and so was the ISRO-Shuttle RLV-TD[K] born for KSP as 0.625 m version. A little fine-tuning to the textures and can be started with Unity and the configuration.
  13. This one is more like ISRO-Shuttle. Quick builded and kerbalized in size. length = 6.3 m (like original) wingspan = 3.6 m (like original) diameter or the body = 1.25m (more then original ~ 1.0m) for Contares it's better to rescale to 50%
  14. For KSP i use only Wings3D. Thank you very much!
  15. It's a pure fictional spaceplane. The technical requirements inevitably lead to similarities. As an old RC aircraft designer i like V-tails. Ogival wings are so far unsurpassed for high supersonic speeds and offer passable gliding properties.
  16. Next new projects: Yenisei 5 replica as 'REKA' for kerbal stock. Fictional spaceplane with small cargo bay.
  17. What does it matter? I am one of 7.39 billion people. Only 4.47% can call a native English speaker. 6.77% have English as a second language. 20.3% can some English (finger picks). 68.46% of the world population does not understand English.
  18. I'm trying, with my terrible English to express something finer. I do not feel insulted. Installs the mod according to the specifications and all is well. If mods not compatible - of which there are more than enough - then one of the mods must give up. It is their decision what mod they decide to and it is in their hands whether the mods become a couple in. It is, from my hand, give no matching stock-plumes. Those who want to do the job is welcome and has to live with my terrible english. Cheers
  19. If you want stock-plumes, they are free to design and add this via patch to Contares. The previously existing stock-plumes are more or less taken over by copy/past from Tantares/LV and fit usually not the engines. Deleting the RP/SS settings does not break Contares. [ironic on] If they can live with stock-plumes, then even without plumes. Without, it is still better than to insult my aesthetic feel by stock-plumes [ironic off]
  20. Contares brakes no other mod if the prescribed conditions are met. It's simple, if you cant run RealPlume/Smokescreen you cant use Contares as standard installation. The other way is to delete all RealPlume Settings in Contares (in the next release that is one folder) and you has contares without effects.
  21. This decision I have long been taken and the decision went in favor RealPlume and smoke screen. From the next release of the folder RP patches can be deleted. The user then chooses a waiver of all effects on Contares engines.
  22. This is not a bug. It is on page one pointed out that RealPlume is a prerequisite. Contares does not own stock engine effects and the few remaining will completely remove to version 1.8. So long and RTFM
  23. Use procedural fairings. I will made a 1.5m stock fairing later.
  24. Contares 1.7.3 is released! Download via SpaceDock or DropBox (link in first Post). Wish you all a nice weekend!
  25. Dnepr replica KREPIR* without shelter and "cold-gas" catapult but functional in KSP. Third stage in two different versions. The KREPIR lifts 3.6 tons in a 120/85 km LKO. Not for use in connection with living things, the acceleration forces at flameout of the first stage will be +7g! (* will be included with next release) Release 1.7.3 today!
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