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Rory Yammomoto

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Everything posted by Rory Yammomoto

  1. I'm assuming that's a 'no'. EDIT: I checked the configs, and it's a yes - the CADS and APAS systems have the same docking port type (APAS_CXG) so, theoretically, they will fit. Good thing to know, as I can use CXAerospace parts instead of BDB for the station end.
  2. When will we get that cool extending engine back? The RL-10 that we had just prior to the switch to cryogenics?
  3. Since everybody and their mother is submitting their Space Stations, let me submit mine: If you could not tell, this is my space station, George. It has... things. Actual solar panels, a crew capacity of 4, and some lab experiments coming soon.
  4. A couple of questions: How did you get the thing up to the Mun? I can barely get my Titan-Leo up to LEO and dock with my Space Station at 300Km (I call it George). How did you get it to a point where it had enough to not only land, but also return? MOS II? you put a MOS around the Mun? Again, how? I haven't even gotten Apollo to the Mun correctly (I do attribute that to a reproducible human error problem, though) Did you send it up monolithically, or if you did make it out of modules, did you assemble around Kerbin or the Mun?
  5. OK. I'll chalk up the fact that I only barely made orbit with the SM to 'pilot error', 'expecting things to go like a Scout' and 'Jeremy Clarkson throttle'.
  6. Half full. And if by 'better' you mean the Titan III or IV.... Oh wait. How to install? EDIT: Erm... this looks like a less powerful titan. Decreasing tank density... increasing the length, sure to make it heavier... You sure about this? Unless reading the comments, you are referring to the opposite of what I think you are...
  7. I am now playing BDB 'as it's supposed to be played' - on a 2.5x rescale system. However, with this, Titan II GLV is impossible. I almost always come up a couple of hundred metres per second short of the 3400 m/s for orbit. Any ways to mitigate this problem? There is also another problem - the GLV seems a bit sluggish for a re-purposed missile. I think the weight is a problem - it's too heavy.
  8. No. But in all seriousness, if you aren't going to make all of the port magnetisms weak, why make this one weak?
  9. 300 pages already? PS: @tg626 Where do you get those labels? do you add them in post, or is there a mod that adds labels? Either way, I'd like to know - it makes it look all official.
  10. wow, I thought they were going in to BDB... Sadly, I cannot run your mod and BDB at the same time... in the words of Scotty, 'the engine canne take it!'
  11. dammit, you make my rockets seem tame by comparison. This is the Hyper Scout: A scout rocket, but with six extra scout rockets glued around it. It can place modestly heavy crafts (750kg) into escape trajectories, at only √11,000 a pop.
  12. KAS? KIS? A little bit of Contares? Debian Testing? Edit right back at ya: I actually have it three times on my pallet. I think it's because I have just installed over existing folders.
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