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Alphasus

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Everything posted by Alphasus

  1. Just add struts connecting the missiles to the internal hull. That way they can launch, but won't flop about. By the way, the unguided missiles can do something... Tres embarrassing... File will be up soon. Mishun Compree 2
  2. Mine runs lots of mods very well. You should be fine. I use a desktop now, but before when I used it as a primary computer, I could handle, and still can handle(1.1) about 1000 parts in space before the game was unbearable in a stock install. Keep in mind that's a 15" though, not a 13". It ran about 20 mods and visual mods simultaneously.
  3. https://imgur.com/a/NJNbF And Arcus is dead. No missiles left at all, and Nauta still has 1 ASM. Nauta first maneuvered to intercept the Arcus, and released one ASM toward her. The ASM caused catastrophic damage to the missiles onboard, and the missiles were flopping around from the craft before they just... snapped off. That was a bit interesting, as they broke off into a few pieces. The first shot also removed one of the guided ASMs. I fired off one AFM, and destroyed the 2nd guided ASM. The ASMs on board Arcus are gone, and the pilot lives. It has no missiles left, but enough fuel on board to maneuver. Hopefully the pilot will steer her back to Kerbin for repairs. I H-edited it into a 20km orbital hold. The Nauta ascended to a 60km orbit, at the ready. My current plan: -I have 2 ships alive. -Quasarr has two ships alive. -Quasarr can only have 1 ship alive by the end of this turn. -Any one of my ships can destroy the last ship(with AFMs), because it must be Quaesitor(which just needs the missile targeted). -That will leave me in a very positive state even if I can't kill the last ship because all I need to do is fire 1 missile off with Aera, and watch as its unable to be killed because Quasarr has no missiles left. -End Result: Nauta is dead, Spacia is dead. Quaesitor is dead, Arcus is dead, Sagitarias is unarmed.
  4. @quasarrgames Well, I got something funny for ya! Spacia is alive! She can sustain electrical power, and she also has 1 AFM. Legally, its alive.
  5. Do you plan on fighting with me around Gilly by the way?
  6. Round 5 Raptor 2 vs A dorito -4824 m -3619 m -10836 m -4784 m -3699 m Round 6 UF-8 vs DF-54 Basilides -12713 m -16139 m -14937 m -8987 m -6541 m A note on Round 6 Fight 1: The forums notification, by the way, is in the video.The 5s count was used in this case. Further, the missile did miss. Round 7 AVRO Stealth vs Swift B9 -9602 m -8562 m -18929 m -3517 m -16357 m Round 8 F-18 Viper vs UF-7 -13494 m -8936 m -6747 m -16898 m -12623 m
  7. @quasarrgames https://drive.google.com/open?id=0B3IvrPbGhZWFZF9ZZTlVLWYwbEU Sagitarias is alive with RCS and a few missiles.
  8. Thanks, I'll get that working ASAP. I think that was @gag09.
  9. Tomorrow, I will run the Losers Round 2 as well as Winners Round 2. Depending on how I feel, I may complete semifinals in losers and winners bracket. Good luck to all planes, and may your missiles fly true.
  10. In round 2, between the Swift B9 and A dorito, the numbers for competition mode are: -3 km -12 km -15 km -6 km -3 km In round 3, between the UF-8 and the F-18 Viper, the numbers for competition mode are: -4 km -13 km -8 km -3 km -6 km In round 4, between the UF-7 and the DF-54 Basilides, the numbers for competition mode are: -4 km -16 km -14 km -14 km -9 km
  11. In fight 1, between the AVRO Stealth and the Raptor 2, 5 numbers were drawn for competition mode. Round 1-10 km Round 2-4 km Round 3-12 km Round 4-11 km Round 5-9 km
  12. I'm now ready to restart the battle. ScriptKitt3h is one of those people that I haven't beat because the armor is very good on his ships. The weapons are also strong if they hit you.
  13. All entries closed now. Let's get this thing running.
  14. Was just a bit annoyed with planes having like 200 fuel for TurboRamjets because they could only fly for about 5 minutes...
  15. By the way, B9 will be banned again. I will also have a minimum fuel per engine requirement. J-404s and TurboRamjets will need 500 fuel per engine. The Juno will need 100 fuel per engine, and the Wheesley will need 250 fuel per engine.
  16. Maybe a week from now. It will use the standard rule set on the first post, with a few changes.
  17. Definitely. Just noticed that you missed first contact, and I won't be able to start the bracket until tomorrow anyways.
  18. Submissions closing unless you are @Slam_Jones, in which case they close at 12:00 AM August 16th.
  19. I do too. Naval ships would look so much cooler.
  20. They were notified. It has been resolved.
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