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Everything posted by StarCrusher96
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Sorry, not going to happen.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Vall (0.7)- 4,170 replies
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- 7
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Jool (0.7)- 4,170 replies
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- 11
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Voon (0.7)- 4,170 replies
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- 12
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Think it should be a couple of years- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
thx for the compliment Well I'd say 12 is always better than 8. But that's up to you. 0.7 will be modular, so people with low RAM will be able to install parts of KSS and will be able to enjoy all the star systems. Orbital glitches should be fixed in 0.7 and the fix needs to be applied each time your orbits are messed up.- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
0.7 will be as 'optimized' as possible for 1.3. Guess you're using the 1.2.2 version on 1.2.2?- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
@JadeOfMaar, fancy! how fast is it?- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
It seems we found something on Duna ?!- 4,170 replies
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- 4
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Updated Hetoo *completely retextured*- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
KSS 0.7 Teaser: Taythe- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
B type? Not really the star I'd put GPO around. We agreed on an early K type star (orange) Name was not decided yet. Is that okay for you or do you want the same star as in Galactic? Haha not really what i intended.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Great thx! You're okay with the type of star I once told you?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Already planned stars for these packs- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
The K.S.S. Kolony (2.0 here): biggest ship ever built by kermanity. 108.9 m long, capable of carrying 75 kerbals to distant worlds. *This vessel is part of the upcoming K.S.S. lore. // Jool and Voon visible.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Naith transformed into a Haumea analogue: Hal (and it's little moon Ud) Naith will get new textures!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
It's a known bug Should be fixed in 0.7 as I'm having some sats in the Kerbin - Mun region.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Forbidding contracts for stars? I'd like to keep having those. But i can't remove the values because the order of the celestials and thus the contracts would be messed up.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I'm not sure if there is a fix for this because I've been trying for a long time to find a solution for this. I'll keep searching though.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
@Axeon You need the kopernicus version mentioned on page 1 to Fix the problems.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
@Axeon which ksp, kss and kopernicus version are you using?- 4,170 replies
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