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Everything posted by Brainpop14
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
Into orbit and basking in the beautiful view! EDIT: Now prepping the Hyperdrive for the jump to Moho Now arrived at Moho! Prepping for landing at the Mohole- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
Taking off now on my Solar System tour. And heading into orbit- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
Well, my little test worked! I was a little nervous on the loading for a minute, but it worked! I am now ready to begin my Long-Awaited exploration of this new Star System, and thanks to @StinkyAce- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
You sure that won’t break anything?- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
You might need to update some of the bundled mods. Especially ModuleManager. Yours is version 2.8.1 still, there's now a version 3.0.1- 2,454 replies
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Brainpop14 replied to sirkut's topic in KSP1 Mod Releases
Does anyone know how to make this work in 1.3.1? -
Maybe in a set 3 or something like that you could add all the big ships? (i.e. Venator, Imperial, Executor)
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Someone please update these for 1.3.1
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What are the chances for this being updated to 1.3.1?
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Someone please update this! If there's one thing I can't stand, it's beautiful mods like this getting a really short life with an awfully abrupt death for some reason. I would really like this trend to stop so late arrivals like myself can still enjoy these. It's like being invited to a party and forgetting, and then when you finally remember you rush to get there only to find out that you missed all the major events. Can I get any agreements?
- 200 replies
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- planet pack
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For some reason the FASA Gemini landing buoys don't work right for me. The pod stays upright and doesn't turn on it's side.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
I often don't have time to do things I love too. I don't find the time to do these, I MAKE the time.- 2,454 replies
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Add support for SSTU?
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[KSP 1.3.0] Graphic Overhaul for Kargantua & Kolyphemus Systems
Brainpop14 replied to Davian Lin's topic in KSP1 Mod Releases
Does that mean this will work in 1.3.1?- 18 replies
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[1.2.2] Kolyphemus System - the kerbalized Polyhemus
Brainpop14 replied to Artyomka15's topic in KSP1 Mod Releases
Does anyone know if this mod works in 1.3.1?- 96 replies
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Does anyone know if this works in 1.3.1? I really want to try this
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
Kottabos would’ve probably mentioned that in the video.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
Apparently not because it still looks good. Just look at this review of it- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
I’d recommend taking a page out of this mod. This adds the Gargantua solar system from Interstellar into the game and he has the giant black hole emitting light and he still has the giant spinning accretion disc around it. I’d ask him for advice.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Brainpop14 replied to Gameslinx's topic in KSP1 Mod Releases
What's the story Behind Olu'um? Just curious.- 2,454 replies
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Some on the surfaces of the CR90 are invisible.
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Yea for sure! I'd love to play around with this!