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Everything posted by cubinator
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Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
cubinator replied to cubinator's topic in The Lounge
Asriel is in so many drawings partly to show how he is similar to other characters, but partly because I feel so bad for him and wish he could have had the opportunity to do exciting things like go to space. The other mashups tend to show how characters are similar too. Mimi, for instance, is very similar to Muffet, and Muffet's home bears an uncanny resemblance to the final area in Super Paper Mario. Gaster, being "shattered across time and space", can be likened to the Doctor who travels through both. He also seems to me the most likely character in Undertale to be found in space at any point. POTaTOS is somewhat similar to Flowey in that she needs something she doesn't have to become powerful, and has forgotten her true, past self. Robbie Rotten has a similar personality and method to Papyrus, and Waluigi is in a similar camp. Wheatley first greets you as a friend, but, like Flowey, when he takes control of the Underground he becomes a terrible monster (who is terribly painstaking to draw but I'LL FINISH IT THROUGH DETERMINATION!). Rattman never appears to Chell, but, like Gaster, leaves clues, and traces of his existence. It's interesting and fun to see just how much these seemingly unrelated characters have in common. Also Napstablook's "Spooktune" is literally "Ashley's Song" from WarioWare: Touched? Nobody else seems to have noticed that. Check it out on Youtube. I thought it was worth mentioning.- 176 replies
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Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
cubinator replied to cubinator's topic in The Lounge
Space Core: This one was made by shrinking down a normal image of the Space Core to a very pixelated size, tracing out the edges in #ffffff, and filling in the rest with #000000, and then drawing the eye back in in a normal-looking way with one of the original colors. It's not part of my larger drawing, for once.- 176 replies
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There is no GLaDOS/Aperture Science dub of the Turboencabulator.
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"Don't think about it don't think about it don't think about it don't-" "Ummmm...true...I'll go with true." "It's a paradox, you moron! There is no answer!" 1/10 it's just circular logic.
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Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
cubinator replied to cubinator's topic in The Lounge
This picture I'm making is such a huge conglomeration, every little detail is its own project. I think the final product will be quite worth it! So many comparisons to be drawn... In the meantime, here's another little piece I just finished. Frankenturret: So many comparisons to make...I feel overwhelmed!- 176 replies
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I've made some progress today, now I have something that looks like a cube. The only issue now is getting it to work... http://imgur.com/a/QmHaK
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I just replayed Portal and Portal 2 these last couple of days. I still remembered lots of little exploits to speed things up!
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Exactly! There doesn't seem to be a direct way. Maybe Tsiolkovsky had a favorite song or composer? That would be so indirect that nobody would get the joke though...Maybe "diminishing returns" the longer the song gets? Whatever that means...
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It's very pretty!
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*sudden urge to mashup but Tsiolkovsky wasn't a composer*
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I'm transcribing this into 8-bit.
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I started designing today, I used this video as a reference for my center bearings and started work on the edges, tests of which have been unsuccessful thus far. The bearing may be a little long for my purposes, and if I compress it I may get better results. http://imgur.com/a/Hw4s5
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https://xkcd.com/759/ "Handy exam trick: when you know the answer but not the correct derivation, derive blindly forward from the givens and backward from the answer, and join the chains once the equations start looking similar. Sometimes the graders don't notice the seam." I couldn't quite figure out a proof on a recent test, but you always know the answer to a proof so I got as close as I could and then wrote the final answer. Surprisingly, I got 100% on the test. I thought it was hilarious because it's this exact scenario.
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Pretty sure this isn't what you meant, but...Here's a basic plan: I've got all next week off from school (yay!) and @monstah made this brilliant unrelated remark which reminded me of the perfect circumstances. My first cube was, yes, the first of it's kind. It was, technically, fully functional. I haven't seen anyone not be totally impressed by it's very existence. But it was glitchy. And it took forever to turn. And it would lock up frequently in ways only fixable with a quickload. That checkerboard, something I can do in two seconds on my Zhanchi, took me over an hour! Besides, it doesn't even work in the latest version of KSP. I believe I can do better. I can make a cube that is stable and relatively fast and easy to turn. And it means ditching the docking ports. Instead, I need to have each part be free to move around the cube, but not out into space. I have a basic idea of how this might be accomplished, and I think I'll try to develop it over the next week. Hopefully I won't run into any major setbacks and we'll all be rewarded with a cube that's manipulable enough to do a full scramble and solve on. That is my ultimate goal. I'll get back to you all on it soon!
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I have a week off of school...hmmm... It's time to do that in the most literal way. No docking ports this time. I'm gonna need a helicopter-grade bearing design and some wheels. 9/10 Nice simplicity.
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8/10 narwhal
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Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
cubinator replied to cubinator's topic in The Lounge
Cake: Part of a much larger project. Integrity Core: Another small snapshot.- 176 replies
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SAS: Hold Horizon
cubinator replied to MajorNr01's topic in KSP1 Suggestions & Development Discussion
Support this, I do.- 137 replies
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Cool! I'm actually working on an 8-bit version of my own, based on the drawing I made. I'll post it when it's ready!
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I'd love to see it!
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http://imgur.com/a/OEP4G I flew to the north pole on a weirdly-shaped jet I made just because I was bored of working on a fuel truck for a mining base.
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Whoever wrote that label may have had a few too many pills (or not enough? No one will ever know now...)
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Sans's special attack. That's what I have in my clipboard, too.
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What was your highest velocity ever achieved?
cubinator replied to The Aziz's topic in KSP1 Discussion
I once accelerated a pod with Puff engines and infinite fuel towards Jool from Kerbin, and it was going so fast it bounced off.