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qm3ster

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Everything posted by qm3ster

  1. As such, could you make a multiport that includes only clampatron and clampatron sr.? So that it could be reasonable for it to be passable?
  2. Are Multi-Quotes broken? Spinny things (which is a major mechanics extension, and requires new parts) can wait. I think it would be much better to include docking alignment (only roll, or including opposite orientation, I don't really care) on high-level probes and 4-5 star pilots.
  3. Isn't this way too low, especially considering the norm is now 400 not 390? (Even if the config exists, should be higher than 360) Why do you want to give more incentive to use Cryo Engines in more cases? Finally, I agree with Kerbas, although I'd go further. I think it would be best to have them as a separate CKAN release, the mm config. For current and future compatibility sake. (Can even recommend CE instead of depending on it)
  4. Thank you! IMO, CKAN is great for mods with frequent updates, and dependencies/conflicts. There used to be a Beta_19.b(typo) on KS, which set the major version to 19, so ckan was ignoring the latter versions like 1.9defg. Since then, you deleted that release version off KS altogether, after which I asked for the epoch (invisible thing before major version) to be bumped in CKAN, so everyone who had the 19.b installed would still receive the auto-update to now objectively latest 1.9g (and whatever else you next plan to release in the same schema).
  5. Guise, guise, let's have a debate about the role of intellectual property rights in society, economy, and open source community
  6. "Underpowered" (In 1.0.4) :v On the other hand, the USI reactors don't count as a power source for the purpose of completing contracts. Ceci n'est pas comme il faut
  7. I'm running all of these on Win32 exec :v (except visual pack) AND MANY MORE
  8. Game about engineering and piloting spacecraft -> A framework to make new planets easily -> Extra effects for planet feature diversity -> Animated animals -> Killing animals with guns. Top effin kek
  9. Gaalidas, please go to KerbalStuff, and rename the versions accordingly: Version 1.9g for Kerbal Space Program 1.0.4 <- although it would probably be fine to call it Version 1.0 or even 0.9g, because basically no one actually has this installed through CKAN. Version 0.9f for Kerbal Space Program 1.0.4 Version 0.9b for Kerbal Space Program 1.0.4 <- this is murdering installations everywhere, because of misplaced dot. Version 0.9a for Kerbal Space Program 1.0.4 Version 0.8g for Kerbal Space Program 1.0.2 Version 0.8f for Kerbal Space Program 0.90 Version 0.8e for Kerbal Space Program 0.90 Version 0.8d for Kerbal Space Program 0.90 Version 0.8b for Kerbal Space Program 0.90 Version 0.8a for Kerbal Space Program 0.90 Version 0.7c for Kerbal Space Program 0.25 Version 0.6e for Kerbal Space Program 0.25 Version 0.6d for Kerbal Space Program 0.24.2 Version 0.6c for Kerbal Space Program 0.24.2 Version 0.6b for Kerbal Space Program 0.24.2 Version 0.6a for Kerbal Space Program 0.24.2 Version 0.6 for Kerbal Space Program 0.24.2 Version 0.5 for Kerbal Space Program 0.24.2 Version 0.4 for Kerbal Space Program 0.24.2 Version 0.3 for Kerbal Space Program 0.23.5 Version 0.2 for Kerbal Space Program 0.23.5 Version 0.1 for Kerbal Space Program 0.23.5 Otherwise, CKAN does not parse correctly. You should also seek to rename the mod there, to not have ALPHA in name, and update the forum link to this post, not the locked post. Finally, in future releases you should consider including .version file. Highest priority is fixing CKAN tho, so plz renaem nao
  10. Trust me, there wasn't I checked all 6xx occurrences of the word 'contract' and their surroundings. However, new information: Deploying a vessel from VAB to the launchpad and going into Tracking Station fails the contract... While deploying with or without the tourist by left-clicking on the launchpad DOES NOT Hence, going to try to complete the contract now. Edit: Well, the saga concludes thusly: I could not attempt to complete the contract because I would need to begin tracking an asteroid in Tracking Station. Therefore, I edited the save file changing the status of the contract to offered. I then proceeded to the Tracking station, where the same checks as previously executed, taking it away from my Available contracts, and replacing it with a new one. So, my previous suspicion seems confirmed. I will now continue my campaign without it :v If you want my pre-fail savefile, contact me
  11. Nothing I haven't seen before in there. [LOG 23:03:51.904] 9/28/2015 11:03:51 PM,KerbalAlarmClock,Contracts System Ready[LOG 23:03:51.904] Contracts Loaded [LOG 23:03:51.998] Penalizing 30 reputation from player for contract failure [LOG 23:03:51.999] Added -51.83997 (-30) reputation: 'ContractPenalty'. [LOG 23:03:52.005] Contract (Tourism Plus: Bring one tourist to visit an asteroid.): You have failed the contract 'Tourism Plus: Bring one tourist to visit an asteroid.'. <b><#ED0B0B>Penalties for Failure:</></> <#ED0B0B>¡ -30 </> [LOG 23:03:52.007] 9/28/2015 11:03:52 PM,CapCom,No Offered Contract Of ID: [17d651cb-21da-42bc-a797-ca617b6f6eef] Found [LOG 23:03:52.008] 9/28/2015 11:03:52 PM,KerbalAlarmClock,Contracts System Ready [LOG 23:03:52.009] Contracts Loaded [LOG 23:03:52.010] [KS Exp] onKerbalTypeChange: Lisris Kerman Tourist Tourist [LOG 23:03:52.011] [KS] onKerbalRemoved: Lisris Kerman [LOG 23:03:52.012] FF: kerbal removed: Lisris Kerman [WRN 23:03:52.012] FF: hall of fame entry for kerbal Jebediah Kerman already existing [LOG 23:03:52.013] FF: creating new hall of fame entry for kerbal Bill Kerman [WRN 23:03:52.014] FF: hall of fame entry for kerbal Bob Kerman already existing [LOG 23:03:52.014] FF: creating new hall of fame entry for kerbal Valentina Kerman [WRN 23:03:52.015] FF: hall of fame entry for kerbal Genery Kerman already existing [LOG 23:03:52.016] FF: hall of fame refreshed [LOG 23:03:52.016] 9/28/2015 11:03:52 PM,CapCom,No Offered Contract Of ID: [17d651cb-21da-42bc-a797-ca617b6f6eef] Found [LOG 23:03:52.022] [PlanetariumCamera]: Focus: Kerbin [LOG 23:03:52.060] Trajectories: attaching camera listener [LOG 23:03:52.299] 9/28/2015 11:03:52 PM,CapCom,CapCom Contracts Loaded... [LOG 23:03:52.344] 9/28/2015 11:03:52 PM,CapCom,CapCom Contracts Loaded... [LOG 23:03:52.595] Flight State Captured [LOG 23:03:52.600] Saving Achievements Tree... Honestly, I think a key observation here is that it does not show up in Failed or Cancelled after it is gone. (Either by failing it, or by cancelling it in CapCom without leaving space center screen.) Is there a way the contract could want to be gone because it became impossible, like when a contract pack is deleted and you fail all contracts that you had in progress?
  12. KerbalStuff page has the latest version, yet still links to the old (locked) thread. Should fix that, IMHO. I cleaned up the CKAN submission a bit, too.
  13. Since these will be new downloads, do you think you could split repulsors off into a separate mod, perhaps with a common utility dependence? I have no idea how long that would take with the existing codebase though, so you might want to release them all together on CKAN for the bug reports to start pouring in, before you undertake that body of work. (I mean if.) - - - Updated - - - Doesn't it already behave in that way? It does for me.
  14. Jesus christ, I will come to your house in the middle of the night and I don't know wow. I literally just thought of that, then clicked 'next page' and there you are. Wow. - - - Updated - - - And what would such a savegame tool be?
  15. What's Connected Living Spaces compatibility like?
  16. Will it be possible to add a default filler to non-stock parts?
  17. Probably asked before, but.. how many of these survive FAR? HEINLEIN, it would make sense, should, unless it topples.
  18. With SCF, this brings even more pfairings options to stock fairings. Great job! Is there a part to make interstage fairings with stock fairing? (In my main game, I use pfairings for everything.) What I would really like to see is hinged openable fairings, instead of ejectable. Finally, another advantage I see to pfairings over stock at the moment is that you can put parachutes on the pfairings, and actually recover them. (Yes, I realize that's quite unrealistic.)
  19. Suggestion: add the words DeadlyReentry, Graphotron, KerbalEngineer, KerbalGPS, kOS, MechJeb, Protractor and Telemachus to the description for Stock Plugins, so that it is at least as easy to find as "MechJeb and Engeneer for All!" in CKAN, because I believe a lot of people are missing this more complete mod because of it not showing up in search for any of the module names.
  20. Didn't test this extensively, but in the contract configurator debug menu I remember this (the only requirement node) being green under the Tourism_Asteroid category. I'll do what you said later today.
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