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KSP2 Release Notes
Everything posted by RA3236
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RT assumes that the commands come from MC.
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Sorry
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[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
RA3236 replied to KillAshley's topic in KSP1 Mod Releases
Shame I've already started my career mode. That would have made a great game, both NH and UL. -
New Engine Category(ies)?
RA3236 replied to blorgon's topic in KSP1 Suggestions & Development Discussion
Sorry, didn't read your post correctly. Yeah, it's a good idea.- 13 replies
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Do you have RemoteTech installed? I get similar issues with it, generally because MechJeb is considered to be part of Mission Control. Are you using the latest development version of Mechjeb? If so try using the release and see if it works.
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New Engine Category(ies)?
RA3236 replied to blorgon's topic in KSP1 Suggestions & Development Discussion
Unfortunately it probably won't happen, as if they did so they'll have to make more for landing legs and electrical e.t.c. anyway. There aren't even enough parts in the stock game to be considered undercategorised. The greying out though is an excellent idea. Maybe a modder will find the idea interesting and implement it.- 13 replies
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Nope. We need to get the graphic novel artists here!!! @Kuzzter
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Yeah, might not happen. KittopiaTech is doing all sorts of weird things, must just be some bug that is really nasty. (When I say might, I mean I will anyway!!!)
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[KSPedia 1.9.1+] Planet Wiki v4.1 - May 20, 2020
RA3236 replied to jandcando's topic in KSP1 Mods Discussions
For example, in RemoteTech, you might want to keep your satilites at the Trojan Points and you don't want them to drift too far.- 139 replies
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- kspedia
- planet wiki
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(and 1 more)
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[nonsubmission] Ummm... Yeah, we are definately necroing an old thread. Although, this sounds like fun!!![/nonsubmission] "Don't do that!!!"
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Err, I would yell at it to get out.
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You know, I know more Japanese than German (thank you high school) but I find my guesses are spot on No Google Translate here!!!
- 6,461 replies
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- totm mar 2024
- kerbfleet
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Banned for hexahedron.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
RA3236 replied to Thomas P.'s topic in KSP1 Mod Releases
Yeah. Gotta remember that -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
RA3236 replied to Thomas P.'s topic in KSP1 Mod Releases
Yeah, KittopiaTech did that. Thanks anyway. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
RA3236 replied to Thomas P.'s topic in KSP1 Mod Releases
Turns out its the biomes (MapSO is attributed to biomes by the look of it.) -
@ZooNamedGames at least this isn't the Minecraft Forums. There aren't many people breaking rules and purposely being rude here. (BTW My opinion of the MC Forums is biased because of here)
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You're on Mars, when we haven't gone there yet??? Cheater!!!
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Banned for a link to a redirect to a redirect blah blah blah you get the idea.
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1. 2. Yes. 3. Probably.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
RA3236 replied to Thomas P.'s topic in KSP1 Mod Releases
Hi, This is an edited export from KittopiaTech (modified the !Kopernicus thing) but this is the starting point for my entry for the Creativity marathon and I cant get it to load. Error: [LOG 17:31:55]: Exception Was Recorded: Operation is not valid due to the current state of the object at System.Linq.Enumerable.First[CBAttributeMapSO] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.First[CBAttributeMapSO] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at Kopernicus.Utility.FindMapSO (System.String url, Boolean cbMap) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.MapSOParser_RGB`1[CBAttributeMapSO].SetFromString (System.String s) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Parser.LoadObjectMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Parser.CreateObjectFromConfigNode (System.Type type, .ConfigNode node, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Parser.LoadObjectMemberFromConfigurationNode (System.Reflection.MemberInfo member, System.Object o, .ConfigNode node, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Loader.Kopernicus.Configuration.IParserEventSubscriber.PostApply (.ConfigNode node) [0x00000] in <filename unknown>:0 Planet CFG (do not look in here if you are wanting ideas for the Creativity marathon) -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
RA3236 replied to KillAshley's topic in KSP1 Mod Releases
It depends, considering some of the stock planets have been reworked. You'll have to figure that out yourself. -
More than that. It seems that the color selection disappears when I click out of LandClasses of ANYTHING, and the KittopiaTech window glitches into the LandClass editor whenever this happens. I also cannot edit my planets because of this.
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Or... Press backspace there was a forum update that allows you to do so.