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KSP2 Release Notes
Everything posted by AlphaMensae
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It is, the mod is just stockalike parts, will work in just about any KSP version. CKAN is just dumb when it comes to KSP versions, it doesn't know that. Just go to the Compatible Versions in Settings and check 1.8 and above. Most mods from 1.8 and up work just fine in 1.12.x. There are a few exceptions, like Kopernicus and Kerbal Konstructs.
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Don't know about jet bridges like that, but the mod Grounded has modular stockalike vehicles all directly based on those seen in the Vab, and it has the parts for a stairway boarding truck.
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No, that's way beyond the scope of MLP, and besides, that's also way better done in Kerbal Konstructs. Might be something like that floating around, maybe in Kerbinside, or I think JadeOfMaar might have did some for JNSQ.
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Not going to be one, as I have no desire to make it. It would require a custom Kerbal Konstructs pad static, and since the gantry was pre-flight only (it was rotated away before launch), a simple animated KK static would suffice. Most of the Soviet/Russian stuff is just too incompatible with the US mobile platform style that Modular Launch Pads uses.
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Go to GameData/Squad/PartList and delete the custom category .cfg you'll find there. It can be inadvertently created, and when it is, KSP pulls all custom category definitions into it, causing duplicate icons to appear.
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In the MLP CCK tab, or in the custom categoru, in Launch Plates.
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The Soyuz base was designed for...wait for it...the Soyuz! Nothing else. Why are you putting an N1 in there? There is an N1 Launch Plate.
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No, they are not available, and are not suitable for any use outside of KSP.
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The SRB aft skirts should be just above the deck of the base, not in the holes.
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I can modify the SRB Hold-Down to be like the new General one, but that's it. SOCK works well enough with the base as it is, there are just some cosmetic differences.
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That's the old Atlas launch pad (LC-12 through 15), and both the Agena and Centaur towers were located directly behind the rocket on the concrete, so that pic has it wrong, so I'm not doing anything. The Mercury tower (what I use as the elevator) was angled to fit the BDB Mercury pod hatch, but still fits on the concrete.
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OOPS! Forgot the textures for it in the upload Now fixed.
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Ok, putting together the Ariane 5 craft showed me that even my largest-size droop-style umbilical wasn't long enough. Since I never liked the long extension tube or longer mount types (they were a convenient way to add length to the umbiicals, but looked ugly) anyway, I'm revising all of the droop umbilicals. Telescoping sections are being added to increase the length via deploy-limit slider, without changing the angle of the droop (something I should have realized I could of done back then ). The extension tube is being reduced to 0.5m, and both the umbilical and extension tube will start out at the minimum length; I think that many people thought that the long extension was the default and left it that way. I also removed all the longer mount types, as the umbilical rightly should start angling directly from the hinge; I left a 0.5m extension to fine-tune the length. And since the current umbilicals were kind of "scrunched", I'm adding a stretched version for even more length (30 degree angle compared to the scrunched 60 degree). Demo of thr completed revised Mini droop umbilical:
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Just uploaded the Flat Slab Service Mast, Scissor Arm Umbilical and a revised Small Launch Base to the Master on the GitHub. I added an offset variant of the Ariane 5 hole shape to the base, and the wheels can be rotated 90 degrees. Patch to add an extra bottom node to the KNES Arian 5 core tank has been put into the Compatibility Patches folder. Custom category has been updated. Also retitled the swing arms and umbilicals, following a common pattern and grouping them all together in the CCK and custom categories.
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Also now realized I need to angle out the inner arm of the scissor umbilical, since that's how it's like IRL.
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Well, since I did something for the Ariane 5 with the new Small Launch Base, I went ahead and did some more: added the new Flat Slab Mast and Scissor Arm Umbilical: All combined to do this: Ariane 5 from the KNES mod. I had to offset the rocket from the center of the launch base, as I made the scissor umbilical too long to fit with the rocket in the middle. I'm making all the launch bases have a max temp of 10,000, so no problem with firing SRBs into the base's deck, but I might add an offsetholw option for the Ariane 5, as the real launch base for it has the rocket at one end and the mast at the oppposite end.
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Ok, I've finished the new (General) Small Launch Base. Yep, i was designed to fit the BDB Atlas V: However, I did check the KNES Ariane 5 and found it would also fit. Then I was finally inspired to make a special general hold-down for large SRB. The hold-down has 4 hold-dopwn brackets, which can be adjusted in linear spread for different size SRBs and in rotational spread for SRBs with hold-down points not at 45-degree angles, like the stock Clydesdale. It also has optional Z-axis and X-axis extensions to fill the exhaust hole of a launch base, or it can be attached to the deck. New SRB hold-down with stock Clydesdales: Demo video: KNES Ariane 5 on the new base: Demo with Ariane 5 launch. No tower yet, but I will be making a sorta Ariane 5-ish flat slab tower thingy.
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Hi all! Work on MLP hasn't been totally stopped after all, it just happens in spurts, which may be infrequent depending on motivation. I'm in one of those spurts right now, spurred by be dislike of how the general launch base revamp was going, specifically how the decks were made. The now-first draft was just too complicated and got away from my goal to simplify the construction. In the end I got what I wanted: the decks are made up of simple 0.5m, 1m and 2m square blocks, which can be arranged in groups and turned on and off as needed to form the various exhaust hole shapes and sizes. Still, even with just 3 different sizes, making the all the hole types is like a game of Tetris, what with all the arranging of blocks in this way and that. So I'm definitely going to limit the number of exhaust hole types to keep things simple. The current Mini base and new Small Base have the most hole sizes (3); the rest will be limited to just 2. Also, I've decided to keep the old general bases and retitle them Multi Launch Bases (keeping the original internal part name). The revamped ones will be too different from the old ones and will most likely no longer fit in current craft, so they will be kept. These revamped ones will be the new general launch bases, just without "general" in the title. The revamped ones will have far less overlap in exhaust hole sizes; the new Small Base will fit the BDB Atlas V with 5 SRBs in a custom 4mx6m rectangular hole, with room for the MLP Atlas V service mast (just enough room like the real one, though the styling is very different); this variant will be called "BDB Atlas V 4m". Short demo of the also-revised Mini Base, with more hole sizes, hold-down support pads and more ladder options: Also, the Medium General Service Tower Section, with the fixed top node for the 10m variant, has been fixed on the GitHub Master. All the new launch bases will be on the GitHub Master until the release happens.
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No, that's what the Saturn Tower General Arm is for. I don't care enough about SLS to bother making anything for it All work on MLP has stopped. I don't care anymore, this is pretty much a goodbye.
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