

JoeSchmuckatelli
Members-
Posts
6,298 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by JoeSchmuckatelli
-
Calling Hax if you are not on the Mun or Minmus (insider Neanderthal joke)
-
We are cross posting/editing. 'fair' wasn't what I wanted to say but I haven't had coffee, yet. That is the problem. People assuming they had a mid spec machine or that they even knew the definition of mid-spec. Fact is that it is a definitionless phrase. The meaning typically shifts over time. Very commonly it has been used to mean 2 Gen old mainstream card... Which I should point out does not include the 970, 1050m, etc
-
Two players run tests they find on the interwebz. Player 1 is pleased as punch with her 63 FPS Player 2 complains the game is horribly optimized and laggy because she's only seeing 27 FPS Player 1 is using her brother's AlienThing Gaming xTREME running a sweet 6300m while Player 2 is stuck using her mother's old crappy work laptop by Lenotho that has a janky 6300m inside. This information is useless if you don't also know that Player 1 is running native 1080p and Player 2 got a 1440p gaming monitor from Santa and has the laptop hooked up to that. Meh. Some people have kept KSP going on zombie comps that should have been retired long, long ago
-
My 970 outperformed all expectations right up to when I bought a 4k monitor. Good chance a 960 will do a something...but maybe not alot of somethings
-
I think Procedural parts will do this for you. At least from what I remember about building wings for space planes...
-
KSP2 Hype Train Thread
JoeSchmuckatelli replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
"Content and reviews'. Maybe a canned 'press package' of stuff they did - or content they were given to show along with their first impressions? Interesting the rumors about stream deck stuff (c.f. Scott Manley rumor) so maybe the gameplay content is reserved for launch day? I'm guessing we can interpret that at least some of them were able to take streams - but may be contractually limited on when they are allowed to release the streams - which sounds like not til launch. At the same time reviews with some form of content should be out soon. -
These averages are just weird to me. . If big data was to somehow quantify the 'Average American's 5K run time' to be something like 1 hour and 20 minutes, would you then have to assume that most Marines, being American, cannot be expected to run a 5K in 18 to 30 minutes? That a 15 minute 5k is impossible? Unreasonable? Yet if you narrow it down to runners - high school, adult, military, whatever - you see that 30 seems absurdly slow. Thus, the whole 'Steam Average' = target is just silly Your 'antielite' argument is ill founded
-
KSP2 Hype Train Thread
JoeSchmuckatelli replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
No - although I only wished for a bit of perspective, rather than the tone of 'if it's not like this mod, it's a fail'. I would like interesting, multilayer clouds and things that simulate weather and seasons... But then I think about my actual gameplay experience with KSP and realize that those things would be so background to what I expect from KSP2 as to be quaint rather than required -
This is a highly subjective point - but also well thought. I ran a 60hz 24 inch 1920x1200 (16:10 aspect) IPS monitor for years (analogous to a 24 inch 1080p 16:9) - and at about a meter away (my arm's length) I could still see all the individual pixels. It always kind of bugged me. I also played a lot of FPS games and the 60hz limit also annoyed. So I wanted something with higher pixel density and faster performance. Nothing fitting the bill existed. Well, except for a honking big 48 inch OLED (the 27s would have lost me vertical real estate just to get 1440p). Then, finally the 32 inch 4Ks came out. As far as I'm concerned, they're the perfect size. Pixels are tighter than 1080p and the size is not absurd. Problem is - the demand on the gpu is about 4x greater than the same game would be running on a 1080p. I could have chosen to stick with the old system and save money - but it wasn't satisfying. Some people play games and never see the individual pixels. Some never notice the screen stuttering. Some can't tell the difference between 30 fps and 144 fps. For them? Upgrading is a waste. But each person is different. If 1080p / 60hz is fine - stay with it. If it's not... It just makes sense to upgrade, presuming you can afford to do so. Welcome to PC gaming and why console gaming is so popular. Steam survey is heavily biased towards people who inherited a legacy work laptop - when AAA games are made for the PC enthusiast crowd. Your complaints could be leveled at every studio putting out a top tier game for each of the last 5 years. Had the KSP2 team aimed for 'average steam user' they'd have just reskinned KSP. We could have called it KSP +. By aiming for AAA levels of production they're giving us a true successor to KSP. KSP2 cannot be worthy unless it is pushing what is possible.
-
Did you read the posts above?
-
Meaningless question unless you specify what resolution you will be playing at. See my posts above
-
KSP2 Hype Train Thread
JoeSchmuckatelli replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
I'm actually going to try to resist the temptation to look at the CCs KSP2 content this week... And hopefully load it up Friday and enjoy it as if it were a totally new game. Something I have not done in a while. (I used to really enjoy the 'new' of a game!) I'm going to watch the in-game tutorials available, play around with making rovers and planes and then likely try to get to the moons all without asking /looking for help on the forums / interwebs. My whole focus is on how accessible the game is for new players - as I have kids and friends who have never Kerballed and would like to recommend it (when ready). -
KSP2 Hype Train Thread
JoeSchmuckatelli replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
Good luck! If that were my plan, I would make a stock parts craft that could pull it off, print the parts list and then recreate it as close as possible with the Sandbox parts EA shows up with. Should be doable. Report progress Friday! -
I'm actually fine with that. If it wasn't more demanding than KSP - we'd fear that they had done nothing 'under the hood' to improve the mechanics. As is, we can trust them when they say 'a complete rebuild'.
-
Graphics Card Requirements/Limits for KSP2
JoeSchmuckatelli replied to TruffleSpy's topic in Prelaunch KSP2 Discussion
If you are playing at 1080p resolutions you should be fine. Here's way too much explanation: Click the arrow and the following post -
KSP2 Hype Train Thread
JoeSchmuckatelli replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
I'm betting you can still get to Minmus with that. -
Let me add this: when the 3k /6k series of GPUs came out 2 years ago... They were COMPLETELY UNNECESSARY for anyone rocking 1080p. All you got was useless frames above the performance ceiling of your monitor. But. Some people were already moving to the 27 inch 1440p and 48 inch 4k monitors as well as ultrawides. Those people needed the extra muscle provided by the new architecture. The (at the time) mainstream 3070 card was /is * entry level / low end 4k * mid range 1440p * high end / enthusiast1080p You can discount the existence of 3090 /4090 as absurd and see that the 3080 / 4080 cards are for the 'enthusiast' class across the 4k/1440p boards. 3080 is a 'more dollars than sense' card for a 1080p monitor owner. ... And yet, now the 3080 and 6800 are two year old 'last Gen' cards. Thus it actually makes sense to call it mid-range or 'Recommended' level of hardware in the context of a PC game - but we and they should be clear that the resolution matters. https://imgur.io/5sIMvjw?r If they had system requirements much below that... We'd be screaming about wasted time and effort since 2020! (Also - the Dev team is not responsible for NVidia/AMD's opportunistic pricing!)
-
Look - PC players cover a wide gamut from *really informed geeks who know what is going on beneath the hardware and system requirements to *I'm playing on a repurposed work laptop from last year to *My mom bought me this from Best Buy for Christmas! It's been this way since Dell was new. (Prior to Dell, you kinda had to build your own). We all had huge CRTs on the desk and boring boxes with no lcds and you could listen to your computer connect to the internet. Way, way back then the geeks talked quite a bit about screen resolution. The transition from CRT to LCD screens started in the very late 90s and only became predominant in 2007. But once 1080p (HD) became common and cheap... It became the standard. So much so that no one ever talked about screen resolution when talking about game or hardware performance. Up to the last year and a half or so, all of the reviews, all of the price /performance metrics and talk about what makes a machine mid range or high end comes from this time - when 1080p was presumed. These conventions still bias the language today. 1440p started popping up in the middle teens - Esp when 27 inch screens became available - and they were niche for a very long time. 4k was available on 27 inch screens and 4k OLED TVs but did not really make sense until 32 inch screens became available last year. And so for the first time in decades the old conventions MEAN NOTHING! If you advertise or talk about a mid-range product or machine, that conversation is meaningful only if you specify what resolution you expect to play the game at.
-
Midrange / highend = meaningless. You must discuss resolution in relation to the hardware for anything to be relevant.
-
I was watching the development with interest - my posts were in support of the effort. But you can look at the previous 10 posts in this thread and see what I'm concerned about. People who think 'midrange' or 'high end' is a price point - because of the baked in presumption that everyone uses a 1080p screen. Mid range isn't a price point - it's a performance metric. Or at least it used to be, and of course price correlated with performance - which caused the misperception. 3080 is super high end / way overkill for most games at 1080p... But it's putting up mid to high fps numbers at 4k. So if you have a 1080p monitor with a computer housing a 3080 - you have a high end machine. If you have a 4k monitor with a computer housing a 3080... You have a mid range machine. Both are bloody expensive.
-
For Questions That Don't Merit Their Own Thread
JoeSchmuckatelli replied to Skyler4856's topic in Science & Spaceflight
Are there any regulations about the interior dimensions of orbital habitats? Seems to me that under 3m the person can reasonably expect to be able to self-recover / maintain contact with the craft and not be a danger to themselves or others. But if the craft has any space bigger than 3m interior that someone could find themselves stuck in the middle and need assistance. Which returns us to the question - aside from common sense that we hope engineering and business have... Are there international regulations in effect for this stuff? -
The Pipe Dream. (This Neanderthal Gamer has only gotten past Kerbin's moons twice).
-
Will intergalactic travel ever be possible
JoeSchmuckatelli replied to awsumguy76801's topic in Prelaunch KSP2 Discussion
But that is Mach 433.33! Panik! -
Will intergalactic travel ever be possible
JoeSchmuckatelli replied to awsumguy76801's topic in Prelaunch KSP2 Discussion
...and closing fast! Take evasive action! Dive! Dive!