Jump to content

mrtagnan

Members
  • Posts

    54
  • Joined

  • Last visited

Everything posted by mrtagnan

  1. I'm trying to run the latest build on KSP 1.10 but it keeps freezing during the loading screen, anyone have any ideas what this means? Log:
  2. Who is responsible for the BDB antenna RemoteTech configs? The dev branch doesn't seem to work with remote tech. Is it possible to make them on your own?
  3. I found that removing Texture replacer fixed it, it seems to have been an issue with having texture replacer replaced and texture replacer
  4. How do I fix the black tank issue?
  5. Looks good! KSP is being a pain so it will be a little until I get some pictures of the plumes
  6. @harrisjosh2711 What did you do with the updated BFR booster engines? The plume exists but its scaled down like 100 times even though the fixed scale is set to 1. Did you upscale the model for the engines somehow? The RP configs are basically unchanged.
  7. I'm not saying you did, I'm just letting you know most of the blame falls on me and RP.
  8. Ah ok, I'm certain the issues are RP's fault and not @harrisjosh2711's, I'm working on installing mods now.
  9. Try tagging me next time , I'm aware of the RP issues and I'm rushing to get the RP configs updated, I've had some KSP issues so I'm doing a restart. I should have them done today.
  10. Yeah I'm aware, as stated above I'm doing a KSP restart but I wasn't able to do anything this week before the restart because of finals. I'll get a test game set up I'll get right on fixing and adding configs! @harrisjosh2711 If I get KSP set up I might have them done by tonight, I'll keep you updated!
  11. I know why, RP overrides the stock effects so if something is broken it just doesn't show anything, I'm currently doing a KSP restart to fix some issues then I'll get right on making and fixing RP configs!
  12. @harrisjosh2711 When you get the chance PM me the files for the engines/incomplete mod so I can add the RP configs.
  13. Do the engines have RP configs yet? If not or you want me to update configs let me know and I can create/edit some for you!
  14. I do have CRP installed already so it's not that. I've checked, their files are in the right place but ingame the don't show up anywhere.
  15. A few other engines aren't appearing, I couldn't build the Atlas V because I couldn't find the centaur engine. All engines for Saturn except the JS-25 sea level engine (pretty sure that's the name) are not in game. The only extra I'm using is the real names config but I've tried it without that and it still doesn't work.
  16. @CobaltWolf For some reason most of the Saturn engines aren't showing up in game? Any idea why this is happening?
  17. Mod looks interesting, I'll try it out!
  18. @harrisjosh2711 Looks nice! Will it fix the angle of the engines?
  19. I'll take a look at that soon! I'm currently trying to watch the electron launch but once that's done I'll mess with it!
  20. Well smokescreen is harder to mess with than I imagined, I know how to mess around in RP but not smokescreen, to be honest I have no idea how the BFR engines produce smoke,. Doesn't mean I won't do it though, I'm trying to get it done as fast as I can. I can't find anything that configures smoke that also isn't canceled out the RP configs.
  21. @harrisjosh2711 No worries! If you need me to adjust it let me know! I am give a link to how you can do it for yourself if you want to.
  22. @harrisjosh2711 Copy paste the following into the bottom of the RP config file, Once I update the BFR smokscreen config I'll give the completely updated file.
×
×
  • Create New...