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KSP2 Release Notes
Everything posted by BF2_Pilot
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[1.6.1] Kerbal Field Weapon Pack V2.2 [KBF] [2019.3.22]
BF2_Pilot replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Thank you for telling us and we will make it out sooooooooooooooooon.(I think Gsh30-1 is good too) -
[1.6.1] Kerbal Field Weapon Pack V2.2 [KBF] [2019.3.22]
BF2_Pilot replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Ah, I think so -
[1.3.1]Small Naval Vessels in 90s [SNV9] V1.1
BF2_Pilot replied to thedawm's topic in KSP1 Mod Releases
PS:The missiles and guns are smaller than the actual size. -
[1.6.1] Kerbal Field Weapon Pack V2.2 [KBF] [2019.3.22]
BF2_Pilot replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Coming soooooooooooon~ We have already made the MICA-IR and Meteor , now we are testing them. It's in our plan. lol -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
BF2_Pilot replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Nice work!Congratulations. -
[1.6.*] TIME - Trace Invisibility MEchanics [6 Jan 2018]
BF2_Pilot replied to Acea's topic in KSP1 Mod Releases
Nice work! I think i can do something special with it,hahaha -
On the issue of missile tail smoke, I think I find some ways to solve it. Set [energy] to 0.05 ( it will not become too big or too fast,Preferably less than or equal to 0.1) It is a bad way but useful.Although it will become a little larger than you see in Unity,it looks quite small than before.
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[WIP][BETA] MMP - Maimico’s Military Part Pack
BF2_Pilot replied to thedawm's topic in KSP1 Mod Development
Look forward to more Russian and Chinese parts.Hope you success -
OK,I am sorry. But you can try this color (RGB 162 162 162 ) And it will like this I think this color is more suitable for the modern ship
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It's pretty good but I think the modern parts will look nice in white or gray colors instead of black.
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About exhuast, I found a solution. Like this. Energy (set less time to make the particle not become big) I hope you can try and tell me the result,please. Thanks! @SpannerMonkey(smce)
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Welcome!Wait,there are so many Chinese here .Why you all speak English. #huaji
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[1.2.x] NAS Extra - Chinese Firework Turret (BDArmory Continued Addon)
BF2_Pilot replied to Acea's topic in KSP1 Mod Releases
Happy Spring Festival ! -
[1.4.3]Automated Aerial Refueling System[V0.4.3] [2018-06-10]
BF2_Pilot replied to Icecovery's topic in KSP1 Mod Releases
Thank you for your advice.I will take it. If we really need a model form tf3dm or p3dm. we will put it into ksp with checking and modifying.For example, a plane model i may be just take its wings. Haha, there are few models were not made from you -
[1.4.3]Automated Aerial Refueling System[V0.4.3] [2018-06-10]
BF2_Pilot replied to Icecovery's topic in KSP1 Mod Releases
Thank you.We made many things in the KBF ,such as some tanks,some planes,so many Chinese weapons. Oh!By the way,we have M2HB ,AIM120D and AIM9X! -
[1.4.3]Automated Aerial Refueling System[V0.4.3] [2018-06-10]
BF2_Pilot replied to Icecovery's topic in KSP1 Mod Releases
LOL.Looks cool! Ahh.They are in the Kerbal Battle Field. It has so many bugs now. Our team is solving the problems and making it better