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KSP2 Release Notes
Everything posted by KSPNerd
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Is there any chance of a realism overhaul patch being made? Seeing as how the only other SpaceX mod compatible with Realism overhaul has been abandoned... It would be awesome if this took up its mantle.
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Banned for cheering for army, Go Air Force!!!!!
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[1.1] AB Launchers 1.2 - 5m Energia parts [22 Apr]
KSPNerd replied to hoojiwana's topic in KSP1 Mod Releases
Could you guys make a patch for realism overhaul? -
First ever piston engine with a working ignition system!
KSPNerd replied to Azimech's topic in KSP1 The Spacecraft Exchange
But Rotary Engines..... -
[1.4.X] Taerobee - Stockalike X-1 and More [27/01/2017]
KSPNerd replied to Beale's topic in KSP1 Mod Releases
Could you make parts for the X-15 next, that would go extremely well with the rest of the mod. -
The Download links will not work for me at all.
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First ever piston engine with a working ignition system!
KSPNerd replied to Azimech's topic in KSP1 The Spacecraft Exchange
I have an Idea!!!!! Make a rotary engine based off of this, then use procedural wings (or stock wings) to actually make a propeller!!!!! And make it all lying in such a way that the propeller is facing upwards, increase the power.... & bam!!! Helicopter!!! -
Passenger plane challenge
KSPNerd replied to Ribby Kerman's topic in KSP1 Challenges & Mission ideas
Is Tweakscale allowed? Because I would like to be able to scale up the wing parts to make the wings stronger than using several smaller wing parts connected together. Nothing Else, also, is it ok to base the plane off of a real concept that hasn't been made yet? -
I don't have any pics, sorry, not to mention I have no experience with models & textures, thus it looks like a solid flat gray engine nacelle.
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Ya sure about that???
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Well, I delayed responding to this by about 1 hour... why? because I'm now in the testing phase of my mod, so far, it works, I've just had to tweak a few amounts, it took way too much IntakeAir to make 1 Oxidizer, however, the fact that I have no original model & I have no clue how have a texture actually work remains. Assuming everything works now, I'll be releasing it in less than 10 minutes.
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No, not yet.
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I am beginning work on bringing the second iteration of this mod forwards, unfortunately, it will only be for 1.1 prerelease. -KspNerd/CrashAndBurn
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I have that issue occasionally to even though I have never (at time of this writing) downloaded this mod.
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The nacelle converts oxidizer to intake air, this (in theory) should allow air-breathing engines to work at extremely high altitudes with much more power, maybe even space!!!! Also, Are those flags/banners ones you designed? If so, would you be willing to make me a flag for the mod (I'd give credit) &/or Spacedock banner (I'd also give credit)? Because they look awesome!!!! -KspNerd
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http://spacedock.info/mod/541/Avalon%20Astronautics%20High-Tek%20Parts?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E My first mod ever!!!! The description on the mod's page shows what it adds so check that out. If you have any issues/suggestions/advice please feel free to PM me. As you can tell by the stock models & lack of textures, I have no experience in making/using either of those, so I am looking for people who are willing to do that. If you can, please tell me in either a reply to this topic or a PM. See Ya In Space!!! The custom flag was created by the glorious user Kuansenhama, he is really just amazing. -KspNerd/CrashAndBurn
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http://spacedock.info/mod/256/Avalon%20Astronautics%20High%20Tech%20Parts My first mod ever!!!! I recently updated it to add 2 parts instead of 1!!! The description on the mod's page shows what it adds so check that out. If you have any issues/suggestions/advice please feel free to PM me. As you can tell by the stock models & lack of textures, I have no experience in making either of those, so I am looking for people who are willing to do that.
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Avalon Astronautics is the Company that manufactures most (currently all) of the parts in my mods. So for the name to my space agency, I just used it & an extra word to make... Avalon Astronautics Alliance!!!!
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parts [1.2] 'Otter' Submersible (USI Submarine Parts) [0.2.0]
KSPNerd replied to RoverDude's topic in KSP1 Mod Releases
Where will U.S.I 'Otter' Submarine Part Pack be posted for download now that kerbalstuff has been taken off the web by the creator? I have all of your other packs & want this one too, but there isn't anywhere to download it anymore. -
[1.0] TurboNisuReloaded - Stock-a-Like Parts Pack [06/05/15]
KSPNerd replied to a__gun's topic in KSP1 Mod Releases
Could you possibly add a six-way girder cross-junction? I think it would keep in line with what else this amazing & useful mod has in it. Tweakscale compatibility would also be great. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
KSPNerd replied to BahamutoD's topic in KSP1 Mod Development
Darn. I really want to blow stuff up on purpose. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
KSPNerd replied to BahamutoD's topic in KSP1 Mod Development
Just wondering if there is a list of the weapons added in this mod anywhere? It would be useful so weapons that are already in it aren't suggested. Also, does anyone know hen this mod will be updated to ksp 1.0.5?