

Awaras
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KSP2 Release Notes
Everything posted by Awaras
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Once you land, move the mouse over the altimeter at the top of the screen. It will move down and reveal the 'recover vessel' button. Also, you can go back to the tracking station and recover any vessel landed on Kerbin from there.
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If the game is not available in your region, there is a good chance you can't get it as a gift either... :/
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Is it possible for an aquatic hominid species to exist? Sure. Do they exist? Well, if they did, they would be at a similar stage of water adaptation as, say, seals. Not enough time has passed for them to make a full adaptation on the level of dolphins for example. This would mean that they would spend a lot of time on shores and beaches and we would have probably found them by now... Or, as you say, they might have changed their minds, went back to dry land and became us instead.
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Whats the point of using the mobile processing lab?
Awaras replied to Ohls's topic in KSP1 Gameplay Questions and Tutorials
And to get kerbals out, just LEFT click on the hatch where they enter and choose 'EVA' next to their name. *edit* Ninja'd! -
I have a i5 laptop (2 ghz) with 8 gigs of ram, with both a gforce gt 630m and the intel hd 4000 and the performance difference between running KSP on the two is extreme. with the intel hd I get lag on the launchpad even with a 3 part rocket, while with the gforce I have smooth fps even with craft made of 3-500 parts. The difference is less noticeable in space, tho. The terrain seems to be a bit hard on the GPU...
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Anyone remember the docking controversy? Because all this awfully reminds me of it...
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http://forum.kerbalspaceprogram.com/threads/61356-Kerbal-Space-Program-Update-0-23-Launches-Tuesday-December-17
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Nije nemoguce, mnogi su to uradili, ali ti treba skoro 12000 dV da bi vratio brod u orbitu... Manje ako sletis na neku visoku planinu.
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Actually, they work fine as long as the other craft do not get any further than around 2.5 km from the focused craft. Just split the craft up a bit later and they should work. Also, there was a mod that allowed you to increase this maximum distance (lazor mod maybe?) but I have no idea if it still works...
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It is the maximum KSP can use, but it is always nice to have extra RAM that the OS and other background applications can use instead of eating into the RAM used by the game...
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IIRC, they never explicitly call them 'lasers', only 'blasters' or somesuch. They might be some kind of particle weapons instead.
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Why a Star Trek replicator will never be possible
Awaras replied to TheDataMiner's topic in Science & Spaceflight
I always thought that using total matter to energy conversion (and back again from energy to matter) was a horrible way to make a cup of tea. I mean, ST can't go two episodes without some kind of transporter malfunction and yet each crew quarters have a device that casually moves around gigajoules of energy... As for the mass problem, the ST universe ships regularly use (artificial?) transuranic elements like trilithium, tricobalt, tri-this, tri-that, so maybe they just keep a few thousand kilos of the stuff to use as replicator 'fuel'. Of course, they use a technomagic device to turn regular matter into antimatter at practically zero energy cost, which breaks more Newton's laws than all the other things combined, and essentialy makes every star trek ship a perpetuum mobile, so the point is moot. -
Space Shuttle main engine startup in slow-mo!
Awaras replied to Deadweasel's topic in Science & Spaceflight
Awesome video. Something I never noticed on any other shuttle launch video I saw: Above the right engine, there are three circles arranged one on top of the other, kind of like a traffic light. The top one bursts open at around 1:02 into the video, followed by the other two a few seconds later. Does anyone know what is their purpose? Some kind of pressure indicator? -
Yeah, it was the way to go back then...
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From the review of the movie 'Deep Impact' by Phil 'Bad Astronomer' Plait: Bad: Minutes before final impact, the astronauts blow up the second comet, and we are treated to a spectacular light show. Good: Aaaaarrgg! This was the Biggest Baddest Astronomy in the movie. Blowing up a comet does no good at all, and might even make matters worse. Just because the pieces are smaller doesn't mean you have changed anything. If every piece still impacts the Earth (by that I mean actually is stopped by the Earth or its atmosphere) you are still dumping all the kinetic energy of The Comet into the Earth's atmosphere! That's a HUGE amount of energy, dumped in practically all at once. It would still create a massive explosion, dwarfing all of our nuclear bombs combined. Even if you could somehow soften the blow, all that heat would wreak havoc with our weather. Some people actually think it might be better to simply let a big one hit rather than blow it up, because the Earth itself can absorb the energy of impact better than the atmosphere can. This is still argued, though. I'd prefer not to try any experiments!
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Also, the 'happy ending' would not be so happy... The fact they blew the asteroid into a million pieces does not change the fate of the Earth much. Most pieces still hit the Earth and with that kind of mass there is no 'burning up safely in the atmosphere'. There wouldn't be a single giant impact, but the total energy released would be the same. Even worse, all that energy would be pumped directly into the atmosphere.
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[WIP v0.1] Wet Workshops - Live inside your fuel tanksâ„¢
Awaras replied to NovaSilisko's topic in KSP1 Mod Development
What happened to Nova? Is he even still around? -
Is Jeb a satire on real life astronauts?
Awaras replied to BrickedKeyboard's topic in KSP1 Discussion
Actually, "We're off!" or "here we go!" would be a more accurate translation. -
Right click on the kerbal space program entry in your steam library, click on 'properties', and then in the 'local files' tab click on 'browse local files'. That should open the right folder for you. The Squad store version installation folder is called 'KSP_win'. In the Steam version, that same folder is called 'Kerbal Space Program' by default.
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Good lord, they are making HD remakes of HW 1 and 2? How on earth did I miss these news? @_@ http://www.digitalspy.co.uk/gaming/news/a499891/homeworld-remakes-announced-by-gearbox-software.html
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I think he is firing his engines just to recharge electricity...