

Awaras
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Everything posted by Awaras
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Yes, I am.
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I was placing them like this (putting the part on the LEFT connection node): and you need to place them like this (on the RIGHT connection node): If you place them like in the first image they look the same, but the halves jettison towards the inside instead of outwards...
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I tried launching the stock Space Station Core using the 2.5m Custom Fairing Base and every time I try to jettison the fairings, the solar panels get ripped off the station... :/ *edit* Never mind, I was putting them on backwards... d'oh...
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What does "1E+09" mean? - Playing with a modded Stock part
Awaras replied to Benie's topic in KSP1 Mods Discussions
it simply means 1 x 10 to the ninth power. http://en.wikipedia.org/wiki/Scientific_notation#E_notation -
It's a technology demonstrator. Eventually, they hope to be able to do this:
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Needs moar boosters...
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How cost effective will the Grasshopper really be?
Awaras replied to Themohawkninja's topic in Science & Spaceflight
I remember reading that a SpaceX spokesperson said exactly this - the total weight of the parachutes and other equipment would be greater than the weight of fuel the first stage needs for landing. -
My i5 laptop has both an intel HD4000 and an GeForce gt 630m and the performance difference when running KSP on one and then the other is noticable. When on the launchpad, with the intel I get around 10 fps even if I 'launch' just a single command pod, while with the GeForce I get around 40 fps (both on highest settings). The difference is a lot less noticable in space - the intel HD seems to choke on terrain geometry.
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New data storage material has unlimited lifetime
Awaras replied to Latcarf's topic in Science & Spaceflight
Hmph... I remember when they said the same thing about CD's. -
Besides the original XCOM, the two games that I have sunk by far the most time in are Elite II: Frontier and Master of Orion II. KSP is the only game that came close to these classics in recent years in my mind...
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Ascendancy was a great game, but my god, the colony micromanagement... @_@
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If you used bombs, you would make the Earth uninhabitable long before you made a noticable change in it's orbit... We have already changed the Earth's rotation speed. The building of large dams on rivers since the 1950's and the subsequent redistribution of water has changed the Earths rotation speed, altering the lenght of a day by eight millionths of a second. The Three Gorges dam in China has increased the lenght of the day by 0.06 microseconds.
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AMD was working on something like this. There was a lot of talk about their K8 chips back around 2006. The buzzword for it was 'Anti-Hyperthreading' where two or more cores would act as a single faster core. As far as I know, nothin much came of it. Not sure if it was scrapped or simply did not provide a significant boost in performance... *edit* Never mind, after doing some research, I now see that it was an unsubstantiated rumour...
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It's AIES Aerospace: http://forum.kerbalspaceprogram.com/showthread.php/35383-0-20-2-AIES-Aerospace-v1-3
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What does alien lifeforms breath?
Awaras replied to Inspector Gadget's topic in Science & Spaceflight
We know of a lot of organisms on Earth that don't 'breathe' oxygen. They use sulfur, nitrates, iron, uranium instead of oxygen. See http://en.wikipedia.org/wiki/Anaerobic_respiration What an organism breathes would depend on it's life chemistry. For example, If an organism used liquid methane instead of water (as you mentioned), I very much doubt that it would breathe oxygen, since the oxygen and the methane would react violently with each other. One of the possible substitutes for water might be liquid ammonia. -
Yeah, sorry about the site, it was on all major news sites at the time, but it was the first one that popped out at me when I did a quick google search right now.
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There was a big hubbub about these news a few months ago: http://beforeitsnews.com/space/2013/05/nasas-warp-drive-project-speeds-that-could-take-a-spacecraft-to-alpha-centauri-in-two-weeks-even-though-the-system-is-4-3-light-years-away-2459620.html To OP: The whole point of the proposed 'Warp Drive' is that it would warp the space around the ship, while the ship would practically remain stationary inside it's own 'bubble' of space-time. That means that there would be no relativistic effects on the ship (no time dilation). It still needs strange stuff to make it work, things like negative energy and negative mass, and as far as we know at this time, those things are pretty much impossible...
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Artifical limits that influence your designs
Awaras replied to chickenplucker's topic in KSP1 Discussion
Er, you DO know that you can use the numeric keyboard + and - keys to zoom in and out and Page Up/Down to move the camera up and down, right? -
Well, you could toss the still-spinning reaction wheel into space... You need to transfer the momentum somewhere. It can be the reaction wheel, it can be the propellant expelled from RCS thrusters or it can be the Earth itself or some other planet through an interaction with it's magnetic or gravitational field, but you can't just make the momentum dissapear.
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You only get the violent reaction when you put mentos into DIET coke I believe. If you take a look at youtube videos you'll see that they always use bottles with silver stickers on them, never red ones...
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Well, the reaction wheels work by transfering angular momentum from the ship to the wheels themselves. Basically, when they start spinning, the ship starts spinning the other way. If you stop the reaction wheels, that angular momentum will just be transferred back to the ship and you will be right back where you started... The only way for the reaction wheels to absorb more angular momentum is to make them spin even faster, and there is a limit on how fast the wheels can spin without falling apart. Once they are spinning as fast as they can, you need to find some other way to bleed off angular momentum, like RCS or something like that.
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Quote from here: https://plus.google.com/+PhilipPlait/posts/DfBPLbGEZ1B It appears he has heard of it but hasn't got the time to play it...