-
Posts
156 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by pheenix99
-
Guess I need to go make some more science and unlock them then
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
Perhaps someone can help shed some light on these 2 issues: The first is that on every video related to this mod I've seen, the wheels are initially attached in a compact fashion. Mine attach straight down. Mine look nothing like this when I build my rover-crane. There's no "start extended/start retracted" option that I see in the vids, just "deploy", "stow left" and "stow right" The second issue being when I deploy the legs, as soon as they're fully deployed, the vehicle starts twitching and bouncing around. Help! (screencap from random youtube vid) My in game screen cap.
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
The "Infinity Drone", a Coatl/USI/BlueDog mashup. Electric fans with solar/RTG power sources. Controlled by TCA.
-
Greatest quad-copter related mod ever!
-
Anyone know of a guide to help explain the servos and such so I can configure the wheeled legs to stow and deploy at the desired angles?
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
I'd do it as well, but I have this whole "several more hours before I can leave work" thing going on right now.
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
Makes me wonder if other parts packs (even non USI) would work in the same fashion.
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
Yet another awesome mod from @RoverDude. I wonder what he'll come up with next. It was never released for any version prior to 1.2 pre, so I personally wouldn't expect it to. Install it and let us know.
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
@akron, I kind of did a thing...... Coatl Drone Mashup. Consider it a proof of concept, still needs lots of work. Seems stable as hell.....though it flipped due to an inexperienced drone pilot (Valentina Kerman).
-
Request complied with
-
I'll remove it asap and let you know when it has been. My apologies.
-
Initial release includes 66 pseudo-random flags ranging from nation flags (and parody versions) to Jeb Kerman's personal flag. Simply copy the flags from the .rar file into gamedata/squad/flags and they will appear in game just like any other flag. I claim no credit for creating them beyond file formatting (GIF/JPEG -> PNG) and texturing where needed with the exception of the "Breaking Orbit" flag. Next update will include more historical space based flags ranging from Apollo to SpaceX logos/mission patches. Link: http://spacedock.info/mod/1018/Pheenix's Flag Pack The majority of these were found on imgur and this site and were simply gathered into a single source. If you are the the creator of any if the images and do not want it to be included, shoot me a PM and I'll remove it. If you would like credit, I will be more than happy to accommodate you. Samples from this release: [image snip]
-
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
pheenix99 replied to Nertea's topic in KSP1 Mod Releases
Downloaded (though I'm at work, so I can't install until tonight). Do I still need to add control surfaces myself? Thanks -
I was about to say that once the main components are in place & working as intended, minor details like thrust & price can always be tweaker. I'm definitely looking forward to watching this mod evolve.
- 62 replies
-
- colonisation
- spacex
-
(and 1 more)
Tagged with:
-
[1.8.x] DMagic's Modlets - Most KSP 1.8 Updates [10-29-2019]
pheenix99 replied to DMagic's topic in KSP1 Mod Releases
So glad I found Science Relay. Gives new purpose to my LKO science station. -
Love it. Are there any plans for a ladder by the hatch or perhaps USI/TAC life support integration planned for future releases?
- 62 replies
-
- colonisation
- spacex
-
(and 1 more)
Tagged with:
-
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
pheenix99 replied to Nertea's topic in KSP1 Mod Releases
I think my issues are stemming from wing design....procedural wings? can't say I've heard of it -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
pheenix99 replied to Nertea's topic in KSP1 Mod Releases
I can't seem to build a plane that wants to fly to save my life Could someone perhaps post a link or 2 to their craft so I have a decent starting point? -
I wasn't paying attention to the exact URL of the github link in the OP and didn't realize it was release specific. Found the test release. Woohoo
-
I liked this mod
-
Fair enough. I suppose I can always just play with those parts in the VAB/Hangar for now and get an idea for how I want my next station to look. I like both the USI and the SSTU style station components (though SSTU is winning since there is a dedicated science lab module among other reasons ).