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qzgy

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Everything posted by qzgy

  1. TBH, this excludes stock players. Like myself. Not gonna diss on you, but its nicer if challenges are both stock AND mod friendly.
  2. I want charts on my desk by.... IDK, but this is a good idea. Also might be cool to allow expandability into other things. Like altitude. Or G-force. Or velocity.
  3. That implies currents. And other external forces, like wind being possible. Would be a fairly large thing to implement.
  4. Yeah, pics aren't showing. Upload them to an image hosting website (Imgur is very popular - free, no account needed) and then copy the direct image link and stick that in your post. Usually ends with .png or .jpg.
  5. Actually looked with my dad on a simulated planetarium today. Roughly estimating distances and stuff, we actually believe it to be eta leo. Regulus is much closer to the sun, and likely hidden by the corona. Could be wrong though.
  6. Sorta like mine. 8 periods monday, Tuesday and thursday have 1-4, Wednesday and Friday have 5-8
  7. Mucked around with more cars. This time, more bouncy.
  8. It seems all you need to do is to move the flaps inwards more.
  9. Its not the corners, it does those very well. Its the bumps. Maybe just try it and see what happens? Testing with a raised body can lead to spontaneous destruction. Maybe try this for rallying? https://kerbalx.com/qzgy/Lankia-Rally-Special Also, mind if I suggest something Try installing better timewarp and using the slowmo on that mod. Might help you from being overwhelmed at speed. Or you could use brakes. Those do exist...
  10. Sure, why not? I do have a feeling that certain parts will explode. Like the front wing.
  11. I don't remember taking the idea of camber..... I just did that to fit.... I did draw some inspiration from your Indycar, but basically tried to make it smaller. And added 2 more junos. It did however end up 2 tons heavier. Also, thank you!
  12. I assume you might have better parts and heavier lifters now? Maybe it might work to deorbit the station (and have perhaps parts miraculously survive re-entry hor revovery, IDK how) and chuck into orbit a new and better station with bigger parts and more optimization. For instance, inline batteries instead of the radial one. Same with fuel. Could in theory reduce part count and thus, lag.
  13. Why? Why not just have better parts down the line? Essentially the same idea.
  14. Meow, motherflarper. Seems like you made kerbalism work again? Also wonder if you should try expanding the station to have more radiation shielding.
  15. No problem. Check advanced tweakables in the settings, and it should appear on the right click menu.
  16. Yeah, I've heard its from struts or something like that. Kinda cool, but also kinda hope it gets fixed in 1.3.1
  17. In my shuttle challenge save, I have a bit of a habit of naming certain things after certain people. Shuttles are usually polar explorers, with the exception of the two largest, which are named after the Endurance ship, sailed by Shackleton. Stations are geneticists, and ground stuff seems to be science fiction writers, as far as I can remember.
  18. I'm concerned... And now, for something completely different. True face of bravery
  19. Thank you! Hope it races well, I've tried my best. It might oscillate a little from the friction control tuning.
  20. Entering another car. Hopefully pretty ok. Should satisfy light jet class. https://kerbalx.com/qzgy/KF-1
  21. Own picture.Or dads. Taken from near Madisonville Tennessee. That little star speck is regulus from what I've heard?
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