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Everything posted by Ultimate Steve
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I second how good this story series is! If I hadn't just gotten back from vacation, and if I actually had time to do stuff right now, I'd re-binge read all of the novels. There's probably a TON of stuff I've forgotten about. Which reminds me, I should also probably re-read Plan Kappa again sometime... Now for my favorite moon of Jool... LAYTHE!muahahahaha!
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I was mesisng with google translate.
Ultimate Steve replied to Whirligig Girl's topic in Forum Games!
Okay, The Final Countdown. I decided to do every single language (Except for one that just wouldn't work). This is after about ten: This is it a bit further: And this is it through every single language: Pretty unrecognizable. -
Hmm. That's interesting. This means that there is an actual reason to send scanning satellites rather than just looking up co-ordinates.
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Craziest Ways Your Kerbals Survived An Accident
Ultimate Steve replied to Program Kerbal Space's topic in KSP1 Discussion
Well, I had a fifty meter long mothership with a crew of around six. And it sort of fell from orbit... And I managed to "glide" it in and all of the crew survived! -
Rate the above users comment by how funny it was.
Ultimate Steve replied to SAS123's topic in Forum Games!
4/10. Hmm. "Hey, Bill!" "Yeah, Jeb?" "Remember when I told you I'd catch an asteroid?" "And when I said we're on Duna and there's not any asteroids?" "Well, I found one!" -
Aww, man. It took me soooo long to get that. Here, we either have a large asteroid, a small moon, or a giant spaceship: Here, we have, uh, popcorn.
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8 minutes! Now to read the changelog...
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Guess what? I'm on a planet far, far away from you. So even if the peanuts were traveling at the speed of light, I'd die of old age before they reached me. I place the planet the next poster is on directly in the path of the relativistic peanuts (of which each atom contains the energy of a baseball) so they arrive in the next two seconds.
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Anomaly surveying
Ultimate Steve replied to Scarecrow's topic in KSP1 Gameplay Questions and Tutorials
PSA: The RoveMate has a 100% anomaly success rate. -
What I've been doing for the past 6 months: Kerbal Starship Program/Kerbal Intrepid Program. What I will do sometime in the near future: Kerbal Rube Goldberg Program.
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170: Skip numbers 172: Build a Rube Goldberg Machine in KSP
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That number to the power of every single one of these digits, minus the decimal point.
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The number that will have been reached by the time I get back to my computer in two hours. (PARADOX!)
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y x ^ y x ^ y x ^ 42.
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κκκκ
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ωω
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Well, Aleph Null then. א0
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Oh, sorry. When I posted it said 1^0000000000... So 100^10000000000000000000000000000000000000000
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??? 750341200000000000000000001
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1246*6.022x10^23
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52+26+18+29
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29, my favorite number!
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The current amount of posts in this thread!
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2*2*1.5 Ka-Pow!
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Oh, the irony of thermometers exploding due to overheating.
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